US9955209B2ActiveUtilityA1

Immersive viewer, a method of providing scenes on a display and an immersive viewing system

Assignee: NG HOCK MPriority: Apr 14, 2010Filed: Apr 14, 2010Granted: Apr 24, 2018
Est. expiryApr 14, 2030(~3.7 yrs left)· nominal 20-yr term from priority
Inventors:Hock Ng
H04N 21/6587H04N 21/42202
87
PatentIndex Score
9
Cited by
161
References
16
Claims

Abstract

An apparatus, a method of providing scenes on a display and an immersive viewing system is disclosed. In one embodiment, the apparatus includes: (1) a movement detector configured to monitor movement of a user with respect to a display, wherein the movement detector is disengaged from the user and includes a distance sensor configured to detect a distance of the user from the display and (2) an active screen displayer configured to navigate an active scene on the display based on changes in the distance and dynamically provide an updated view of the active scene on the display based thereon.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
       1. An apparatus, comprising:
 a first sensor configured to detect movements of a first user and to determine a first distance to the first user based on a detected first movement by the first user; 
 a second sensor configured to detect movements of a second user and to determine a second distance to the second user based on a detected movement by the second user; and, 
 a hardware processor configured to:
 assign a different priority to the detected first movement by the first user and to the detected second movement by the second user; and, 
 update a scene displayed on a display using either the determined first distance or the determined second distance based on the assigned priorities. 
 
 
     
     
       2. The apparatus of  claim 1 , wherein the processor is further configured to update the scene displayed on the display by zooming in or out of the scene based on the assigned priorities. 
     
     
       3. The apparatus of  claim 1 , wherein the processor is further configured to update the scene displayed on the display by altering a viewing direction of the scene based on the assigned priorities. 
     
     
       4. The apparatus of  claim 1 , wherein the processor is further configured to assign the different priorities to the detected movements of the first user and the second user based on user input. 
     
     
       5. The apparatus of  claim 1 , wherein the processor is further configured to assign the different priorities to the detected movements of the first user and the second user based on the determined first distance and the determined second distance. 
     
     
       6. The apparatus of  claim 1 , wherein the processor is further configured update the scene displayed on the display by changing a field of view of a camera capturing the scene using either the determined first distance or the determined second distance based on the assigned priorities. 
     
     
       7. The apparatus of  claim 1 , wherein the first and second sensors are further configured to detect movements and to determine distances to the first user and the second user, respectively, in different axes of direction. 
     
     
       8. The apparatus of  claim 1 , wherein the processor is further configured to update the scene displayed on the display in a video game using either the determined first distance or the determined second distance based on the assigned priorities. 
     
     
       9. A method, comprising:
 detecting movements of a first user and a second user to determine a first distance to the first user based on a detected first movement by the first user and to determine a second distance to the second user based on a detected second movement by the second user; and, 
 assigning a different priority to the detected first movement by the first user and to the detected second movement by the second user; and, 
 updating a scene displayed on a display using either the determined first distance or the determined second distance based on the assigned priorities. 
 
     
     
       10. The method of  claim 9 , further comprising updating the scene displayed on the display by zooming in or out of the scene based on the assigned priorities. 
     
     
       11. The method of  claim 9 , further comprising updating the scene displayed on the display by altering a viewing direction of the scene based on the assigned priorities. 
     
     
       12. The method of  claim 9 , further comprising assigning the different priorities to the detected movements of the first user and the second user based on user input. 
     
     
       13. The method of  claim 9 , further comprising assigning the different priorities to the detected movements of the first user and the second user based on the determined first distance and the determined second distance. 
     
     
       14. The method of  claim 9 , further comprising updating the scene displayed on the display by changing a field of view of a camera capturing the scene using either the determined first distance or the determined second distance based on the assigned priorities. 
     
     
       15. The method of  claim 9 , further comprising detecting movements and determining distances to the first user and the second user in different axes of direction. 
     
     
       16. The method of  claim 9 , further comprising updating the scene displayed on the display in a video game using either the determined first distance or the determined second distance based on the assigned priorities.

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