US9270978B2ActiveUtilityA1

Method and device for 3-D display based on random constructive interference

Assignee: LI ZHIYANGPriority: Feb 3, 2008Filed: Nov 27, 2013Granted: Feb 23, 2016
Est. expiryFeb 3, 2028(~1.5 yrs left)· nominal 20-yr term from priority
Inventors:Zhiyang Li
G02B 30/25G03H 1/2249H04N 13/32H04N 13/207G03H 1/2205G03H 2240/13H04N 13/189G03H 1/2294H04N 13/363G03H 1/0808G03B 35/24G03H 2223/19G03H 2223/12G03H 2225/60G03H 2210/452G03H 2210/30H04N 13/0239H04N 13/0459G02B 27/26H04N 13/0207H04N 13/0418H04N 13/0055H04N 13/239
88
PatentIndex Score
21
Cited by
25
References
3
Claims

Abstract

The present invention relates to a method and an apparatus for 3-D display based on random constructive interference. It produces a number of discrete secondary light sources by using an amplitude-phase-modulator-array, which helps to create 3-D images by means of constructive interference. Next it employs a random-secondary-light-source-generator-array to shift the position of each secondary light source to a random place, eliminating multiple images due to high order diffraction. It could be constructed with low resolution liquid crystal screens to realize large size real-time color 3-D display, which could widely be applied to 3-D computer or TV screens, 3-D human-machine interaction, machine vision, and so on.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
       1. A method for 3-D photography performed by a processor employing a 3-D display method based on random constructive interference, comprising following steps:
 A: Following the 3-D display method based on random constructive interference, generate voxels in 3-D space using a coherent point light source array in which the positions of point light sources are of a uniform random distribution; 
 B: Read in an image from a conventional camera focused on position of the voxels generated in step A; 
 C: Repeat step A through step B so that the voxels generated in step A scan through a 3-D space, meanwhile analyze the images read in step B; record positions of the voxels as local 3-D coordinates of a surface when voxels' image sizes become minima; meanwhile record colors and brightness of the image as colors and brightness of the surface of an object. 
 
     
     
       2. The method of  claim 1 , where in step C: record positions of the voxels as local 3-D coordinates of a surface when voxels' image sizes become minima; meanwhile turn off the voxels generated in step A, read in another image from the conventional camera and take colors and brightness of the image as colors and brightness of the surface of an object. 
     
     
       3. A method for 3-D human machine interaction performed by a processor employing a 3-D display method based on random constructive interference, comprising following steps:
 A: Following the 3-D display method based on random constructive interference, generate voxels in the air using a coherent point light source array in which the positions of point light sources are of a uniform random distribution; said voxels form up a number of control elements in the air. 
 B: Read in an image from a conventional camera focused on the position of the voxels generated in step A; 
 C: Repeat step A through step B, meanwhile analyze the images read in step B; when some voxels' image sizes become minima issue a massage indicating a control element represented by the voxels whose image sizes become minima is being touched.

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