Game played with tiles
Abstract
An entertaining game played with multiple specially designed tiles mounted on sections of miniature tracks similar to railroad tracks. The tiles are individually designed and mounted so that the sections of tracks can be connected in a straight path, can bank on curves and can go up and down inclines to create almost unlimited patterns. Once the path is created and with the tiles upright, the tile at one end can be tipped causing the tiles along the entire path of travel to tip in succession, thus producing a unique and fun effect. Since the tiles are permanently mounted on the sections of track, the set up time is quick, and once the user has created a desired pattern, the tiles can be moved to the upright position very quickly. When the first tile is tipped and the tiles have fallen along all the paths created, they can be quickly reset.
Claims
exact text as granted — not AI-modifiedWhat is claimed is as follows:
1. A game to be played for entertainment and fun, said game comprising:
a track having a pair of spaced apart rails extending substantially parallel to each other thereby providing an open space all along and between the rails, each rail having a plurality of substantially equally spaced-apart openings extending transversely to the rail, an opening in one rail being opposite a corresponding opening in the other rail;
a plurality of spaced-apart cross ties affixed to the rails beneath the rails and supporting the rails in a fixed position, the ties being spaced apart substantially the same distance as the openings in the rails so that a tie is positioned beneath each pair of openings in the rails;
a pivot member received in each opening in the rails;
and a plurality of tiles pivotally mounted in the open space between the rails on the pivot members with the tiles normally extending upwardly;
each tile having a main body with a top, a bottom, a front side and a back side, the main body being thicker at the top between the front side and the back side,
each tile having a pivot hole near its bottom and offset toward the back side so as to pivotally mount the tile on a pivot member, the tile having a stop member offset from the front side and extending downwardly from the bottom of the time to extend between the cross ties in a position to engage a cross tie so as to maintain the tile in its upwardly extending position while allowing the tile to pivot and swing downwardly toward its back side and in one direction only;
the distance between adjacent pivot members being less than the distance from a pivot member to the top of the tile mounted on the pivot member;
whereby pivoting of one tile in the one direction will cause the tile to engage the adjacent tile and cause it to pivot.
2. The game of claim 1 in which the track is comprised of short sections and each section has a male connector at one end and a female connector at the other end, the sections being connectable to form a selected path that can travel up and down inclines and around curves.
3. The game of claim 1 in which the main body of each tile is tapered from top to bottom so that the back side extends upwardly and outwardly relative to the front side thus making the main body thicker and thus heavier at the top.
4. The game of claim 3 in which the stop member of the tile is offset from the front side and extends downwardly generally parallel to the front side, a pivot hole is formed near the bottom of the main body and is offset toward the back side of the main body, the pivot hole being adapted to receive a pivot member.
5. The game of claim 2 in which a portion of the path inclines, and each tile along the incline is tilted from the vertical at an angle less than the angle of the incline of the path.Join the waitlist — get patent alerts
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