US4116449AExpiredUtility

Amusement device

Assignee: MARVIN GLASS & ASSOCIATESPriority: Aug 15, 1977Filed: Aug 15, 1977Granted: Sep 26, 1978
Est. expiryAug 15, 1997(expired)· nominal 20-yr term from priority
G09B 11/00A63F 2009/186G09B 19/00
67
PatentIndex Score
14
Cited by
4
References
6
Claims

Abstract

An amusement device for several players useful in art education comprises a game board having a playing surface decorated with a plurality of identified, spaced apart, dots arranged in a grid system and a plurality of pictorial symbols which are adapted to be roughly represented by straight lines drawn between selected pairs of said dots in accordance with instructions on program cards corresponding to each of the pictorial symbols represented. A transparent acetate sheet is covered over the playing surface of the game board so that the lines drawn thereon with marker means such as a grease pencil may be erased when a drawing is completed and a new drawing is to be started. Chance means is provided for selecting the starting sequence that the lines are to be drawn in accordance with the program cards, each of which represents one of the symbols on the game board. As each line is drawn in sequence the players may guess as to what the lines being drawn will eventually depict in the way of a particular symbol on the game board, and space is provided for recording of the guesses and players names in sequence.

Claims

exact text as granted — not AI-modified
What is claimed as new and desired to be secured by Letters Patent of the United States is: 
     
       1. An amusement device useful in art education comprising: a game board having a playing surface with a plurality of identified, spaced apart, dots arranged in a grid system thereon, and a plurality of symbols thereon adapted to be roughly represented by lines drawn between selected ones of said dots in accordance with a program card corresponding to each of said symbols;   a transparent sheet over said playing surface for removably displaying lines drawn with marker means running between selected dots as directed sequentially by a program card; and   chance means for selecting the sequence of lines to be drawn from a program card representing one of said symbols.   
     
     
       2. The amusement device of claim 1 wherein said program cards include sequentially arranged instruction for drawing lines between selected dots. 
     
     
       3. The amusement device of claim 2 wherein said instructions are arranged on radians around a central point and said chance means includes a rotating spinner adapted to overlie said instructions on a program card and having a radial slot adapted to reveal one of said instructions at a time. 
     
     
       4. The amusement device of claim 3 wherein said spinner is mounted for manual spinning action about an axis on a transparent overlay adapted to be removably secured to said program cards. 
     
     
       5. The amusement device of claim 4 wherein said spin axis is aligned with said central point on said program cards. 
     
     
       6. The amusement device of claim 4 including elongated resilient looped bands for holding said transparent overlay in position on a program card.

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