Game device
Abstract
A game device includes first and second pieces, a toy body, and first to third piece input ports. The toy body includes a game board including first to third passages for the first and second pieces to pass through. The first to third passages extends parallel. First to third striking devices corresponds to the first to third passages respectively. The first striking device includes a first piece loading section at a bottom. The first striking device is configured to launch the first piece. First to third rooms are configured at prescribed intervals along the first passage. A first movable stopper is configured to allow the first piece to pass through, to block passing through toward the first striking device, and to retain the first piece at the first room. The first to third piece input ports correspond to the first to third passages respectively.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A game device comprising:
first and second pieces; a toy body, and first to third piece input ports, the toy body including
a game board including first to third passages for the first and second pieces to pass through, the first to third passages extending parallel in a direction,
first to third striking devices corresponding to the first to third passages respectively, the first striking device including a first piece loading section at a bottom end of the first passage, the first striking device being configured to launch the first piece from the first piece loading section toward the first passage,
first to third rooms configured at prescribed intervals along the first passage,
fourth to sixth rooms configured at prescribed intervals along the second passage,
seventh to ninth rooms configured at prescribed intervals along the third passage,
the first to ninth rooms forming a grid,
first to third movable stoppers configured below the first to third rooms respectively,
the first movable stopper configured to allow the first piece to pass through from the first striking device, to block passing through toward the first striking device, and to retain the first piece at the first room,
the first to third piece input ports corresponding to the first to third passages respectively, the first piece input port configured to receive the first piece from outside.
2 . The game device according to claim 1 , further comprising
fourth to sixth piece input ports, and fourth to sixth striking devices, wherein the first to third piece input ports and the first to third striking devices are configured on a front side of the toy body, and the fourth to sixth piece input ports and the fourth to sixth striking devices are configured on a back side of the toy body.
3 . The game device according to claim 1 , wherein
the first and second pieces are disk shaped.
4 . The game device according to claim 1 , wherein
the first movable stopper is configured to move out of the passage when the first piece is contacted from the striking device side.
5 . The game device according to claim 4 , wherein
the first movable stopper includes a rotary stopper being configured to move up and down, the rotary stopper is configured to move downward so rotation thereof is blocked, to take a position that blocks the passage, and to move upward and rotate to move out from the passage.
6 . The game device according to claim 4 , further comprising
a piece housing chamber being connected to the first to third of passages, and a piece ejection port being configured in the piece housing chamber to eject the first and second pieces from a top of the piece housing member, wherein the piece housing chamber is configured on a top part of the game board to house the first piece.
7 . The game device according to claim 1 , further comprising
Third and fourth pieces being distinguishable from the first and second pieces visually.
8 . The game device according to claim 1 , wherein
the first striking device uses the leverage principle to launch the first piece.Join the waitlist — get patent alerts
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