Yard game
Abstract
A method of playing a projectile throwing game, including defining two teams, wherein each team consists of at least two players, positioning first and second sets of goals a predetermined distance from one another to define a playing field, assigning one team to begin play as offense and the other team to begin play as defense, positioning a first offense team player to assault the first set of goals, positioning a second offense team player in the playing field, positioning a first defense team player in the playing field, positioning a second defense team player behind the first set of goals, initiating play with the first offense team player team tossing the projectile towards the second set of goals, scoring points, with each respective team alternating between defense and offense, and declaring a winner when one respective team has scored a predetermined number of points. Each respective goal is defined by a pole portion extending upwardly from ground and a hoop portion operationally connected to the pole portion and sized to accept the projectile therethrough. A turn is defined as both teams playing offense and defense, sequentially.
Claims
exact text as granted — not AI-modified1 . A method of playing a projectile throwing game, comprising:
defining two teams, wherein each team consists of at least two players; defining a playing field; positioning at least one goal at a predetermined position on the playing field; assigning one team to begin play as offense and the other team to begin play as defense; positioning a first offense team player to assault the at least one goal; positioning a second offense team player in the playing field; positioning a first defense team player in the playing field; positioning a second defense team player to defend the at least one goal; initiating play with the first offense team player team tossing the projectile towards the at least one goal; scoring points, with each respective team alternating between defense and offense; declaring a winner when one respective team has scored a predetermined number of points; wherein each respective goal is defined by a pole portion extending upwardly from ground and a hoop portion operationally connected to the pole portion and sized to accept the projectile therethrough; and wherein a turn is defined as both teams playing offense and defense, sequentially.
2 . The method of claim 1 wherein the projectile is a ball.
3 . The method of claim 1 wherein the at least one goal includes three spaced goal posts.
4 . The method of claim 3 wherein each respective spaced goal post has a unique length.
5 . The method of claim 1 wherein one point is awarded when the projectile contacts the at least one goal; wherein two points are awarded when the projectile is thrown by a first player and redirected through the at least one goal by a teammate;
wherein three points are awarded when the projectile is thrown through the at least one goal without assistance by a teammate; and wherein one point is awarded to the defense when a defense player catches the projectile after it has been redirected by an offense player.
6 . The method of claim 5 wherein the game is instantly won when an offense team player redirects the projectile through the at least one goal after the projectile has made contact with a member of the group consisting of the at least one goal, a defender, and combinations thereof.
7 . The method of claim 1 wherein one point is awarded when the projectile contacts the at least one goal; wherein two points are awarded when the projectile is thrown by a first player and redirected through the at least one goal by a teammate; wherein three points are awarded when the projectile is thrown through the at least one goal without assistance by a teammate; and wherein one point is awarded to the defense when a defense player catches the projectile before it touches the ground.
8 . The method of claim 1 wherein gameplay includes the first offense player must remain behind a predetermined position on the playing field while throwing the projectile towards the at least one goal, while the second offense player must remain behind the predetermined position on the playing field while redirecting the projectile; wherein the defense player located at the at least one goal may intercept the projectile only after it has been contacted by a respective offense player and must remain on the playing field at all times; wherein interception of the projectile by a defense player cancels any points scored by an offense player for that throw and scores a point for the defense; wherein a turn ends when a member of the group consisting of the projectile ball contacts the ground, the projectile travels through the at least one goal, and the projectile is intercepted occurs; wherein rule violations which interfere with play by defenders result in up to 3 points for offense; wherein rule violations by offense result in no points scored that throw; and wherein if a turn results in points that increase the score above 21 points, the score is instead reduced by the number of points scored that throw; wherein with the exception of an Instant Win, teams must complete an equal number of turns before the game can end.
9 . A method of playing a game, comprising the steps of: a) providing a game system including first and second sets of spaced elevated goal hoops defining a playing field therebetween; b) forming first and second two-player teams; c) designating first two player team to start play as offense and second two player team to start play as defense; d) positioning one respective player on first two-player team adjacent the first set of goals and positioned opposite the playing field and positioning the other respective player on the first two-player team in the playing field; e) positioning one respective player on second two-player team adjacent the second set of goals and positioned opposite the playing field and positioning the other respective player on the second two-player team in the playing field; f) initiating play by tasking first player on first two-player team to throw a projectile towards the second set of goals; g) accumulating points; and h) reassigning first two-player team to defense and second two-player team to offense; i) declaring the first team to accumulate a predetermined number of points the winner.
10 . The method of claim 9 wherein the predetermined number of points is 21.
11 . The method of claim 9 wherein each respective set of goals includes three spaced goal posts; and wherein each respective goal post has a generally circular hoop portion operationally connected to a post portion.
12 . The method of claim 3 wherein the respective goal posts have different lengths.
13 . The method of claim 1 wherein one point is awarded when the projectile contacts the goal; wherein two points are awarded when the projectile is thrown by a first player and redirected through goal a teammate; wherein three points are awarded when the projectile is thrown through goal without assistance by a teammate; and wherein one point is awarded to the defense when a defense player catches the projectile after it has been redirected by an offense player.
14 . The method of claim 5 wherein the game is instantly won when an offense team player redirects the projectile through a goal after the projectile has made contact with the goal.
15 . The method of claim 1 wherein one point is awarded when the projectile contacts the goal; wherein two points are awarded when the projectile is thrown by a first player and redirected through goal a by teammate; wherein three points are awarded when the projectile is thrown through goal without assistance by a teammate; and wherein one point is awarded to the defense when a defense player catches the projectile before it touches the ground.Join the waitlist — get patent alerts
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