US2025229167A1PendingUtilityA1

Gameboard, system, and method for efficeintly organizing and/or playing a game of dominos

Assignee: GIBSON DONALD ALONZOPriority: Dec 13, 2023Filed: Apr 4, 2025Published: Jul 17, 2025
Est. expiryDec 13, 2043(~17.4 yrs left)· nominal 20-yr term from priority
A63F 2009/247A63F 2003/00394A63F 3/00261A63F 9/20A63F 2003/00772A63F 2003/00182A63F 3/00643A63F 2003/00662A63F 3/00006
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Claims

Abstract

Disclosed is a method, a device, a system and/or efficiently organizing and/or playing a game of dominos. In one embodiment, a gameboard for organizing a game of Dominos includes a board, a starting slot, and a first slot. The starting slot is configured to hold a first domino in a first orientation on a surface the board and/or a second orientation that is perpendicular to the first orientation. A first slot on the board adjacent to the starting slot is configured to receive a second domino in the first orientation and/or the second orientation, to continue the game of dominos in an easily understandable and orderly way by constraining the first domino relative to the second domino. The starting slot and the first slot may include depressions in the board sized greater than a domino. A first set of two or more slots may extend linearly away from the starting slot, and may be configured to receive a group of two or more dominoes to continue the game of Dominoes.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A gameboard for organizing a game of Dominos, the gameboard comprising:
 a board;   a starting slot on the board that is configured to hold a first domino in at least one of a first orientation on a surface the board and a second orientation that is perpendicular to the first orientation to begin the game of dominos; and   a first slot on the board adjacent to the starting slot that is configured to receive a second domino in at least one of the first orientation and the second orientation to continue the game of dominos in an easily understandable and orderly way by constraining the first domino relative to the second domino.   
     
     
         2 . The gameboard of  claim 1 , wherein the starting slot and the first slot comprising depressions in the board sized greater than a domino. 
     
     
         3 . The gameboard of  claim 1 , further comprising:
 a first set of two or more slots extending linearly away from the starting slot configured to receive a group of two or more dominoes to continue the game of Dominoes in an easily understandable and orderly way by constraining the two or more dominos relative to the first domino and relative to each other.   
     
     
         4 . The gameboard of  claim 3 , wherein the first set of two or more slots extends into a first quadrant of the board, and wherein the gameboard further comprising:
 a second set of two or more slots extending linearly away from the starting slot into a second quadrant of the board;   a third set of two or more slots extending linearly away from the starting slot into a third quadrant of the board; and   a fourth set of two or more slots extending linearly away from the starting slot into a fourth quadrant of the board.   
     
     
         5 . The gameboard of  claim 1 , wherein the board is in a first section and a second section, the gameboard further comprising:
 at least one hinge element enabling the first section to fold onto the second section.   
     
     
         6 . The gameboard of  claim 3 ,
 wherein each slot of the first set of two or more slots comprising a cross in which a domino of the two or more dominos can be constrained in the first orientation and the second orientation; and   wherein the cross is sized such that each domino of the two or more dominos are un-rotatable in the cross from the first orientation to the second orientation.   
     
     
         7 . The gameboard of  claim 6 , wherein each slot of the first set of two or more slots overlap forming a continuous channel with periodic depressions for a domino to be played perpendicularly to the continuous channel. 
     
     
         8 . The gameboard of  claim 6 , wherein each slot of the first set of two or more slots are discrete on the board such that no two slots of the first set of two or more slots overlap. 
     
     
         9 . An electronic gameboard for learning a Domino game, comprising:
 a board;   a starting slot on the board that is configured to hold a first domino in at least one of a first orientation on a surface of the board and a second orientation that is perpendicular to the first orientation to begin the Domino game;   a first sensor of the starting slot configured to detect a beacon of a first domino of a set of dominos, an orientation of the first domino, and at least one of a numerical value of the domino and a heading of the first domino within the orientation,   a processor communicatively coupled to the first sensor of the starting slot, and   a computing memory that is a physical non-transient computer memory communicatively coupled to the processor, the computing memory comprising computer readable instructions that when executed:
 receive a first signal from the first sensor; 
 determine the first domino of the set of dominos is in the starting slot; 
 query a first numerical value the first domino and a second numerical value of the first domino; 
 determine an orientation of the first domino from the first signal; 
 determine a heading of the first domino comprising directionality of at least one of the first numerical value and the second numerical value; and 
 store a state of the starting slot comprising the orientation of the first domino and the heading of the first domino. 
   
     
     
         10 . The electronic gameboard of  claim 9 , further comprising:
 a first slot adjacent to the starting slot that is configured to receive a second domino in at least one of the first orientation and the second orientation to continue the Domino game in an easily understandable and orderly way by constraining the first domino relative to the first domino.   a second sensor of the first slot configured to detect a beacon of the second domino of the set of dominos, an orientation of the second domino, and a heading of the second domino within the orientation,
 wherein the computing memory further comprising computer readable instructions that when executed:
 receive a second signal from the second sensor; 
 determine the second domino of the set of dominos is in the first slot; 
 query a first numerical value the second domino and a second numerical value of the second domino, 
 determine an orientation of the first domino from the second signal; 
 determine a heading of the second domino comprising directionality of at least one of the first numerical value and the second numerical value; and 
 store a state of the first slot comprising the orientation of the second domino and the heading of the second domino. 
 
   
     
     
         11 . The electronic gameboard of  claim 10 , further comprising:
 a first display for acting as a primary display for the gameboard communicatively coupled to the processor,
 wherein the computing memory further comprising computer readable instructions that when executed:
 compare at least one of the first numerical value of the first domino and the second numerical value of the second domino to at least one of the first numerical value of the second domino and the second numerical value of the second domino; 
 determine a valid placement of the second domino relative to the first domino; and 
 generate a visual output on the first display indicating the valid placement. 
 
   
     
     
         12 . The electronic gameboard of  claim 11 , wherein the board comprising a plurality of slots comprising:
 a first leg comprising first set of two or more slots extending linearly away from the starting slot into a first quadrant of the board and configured to receive a group of two or more dominoes;   a second leg comprising a second set of two or more slots extending linearly away from the starting slot into a second quadrant of the board and configured to receive a group of two or more dominoes;   a third leg comprising third set of two or more slots extending linearly away from the starting slot into a third quadrant of the board and configured to receive a group of two or more dominoes; and   a fourth leg fourth set of two or more slots extending linearly away from the starting slot into a fourth quadrant of the board and configured to receive a group of two or more dominoes.   
     
     
         13 . The electronic gameboard of  claim 12 , wherein the computing memory further comprising computer readable instructions that when executed:
 determine a state of each of the plurality of slots;   determine, for each of the first leg, the second leg, the third leg, and the fourth leg each storing at least one domino, a set of one or more terminal slot states,
 wherein the terminal slot state is a slot state of a farthest domino from the starting slot; 
   determine a terminal value of each domino in each of the set of one or more terminal slot states;   determine, for each of the first leg, the second leg, the third leg, and the fourth leg that are empty, a value of the first domino in the starting slot;   calculate a score based at least one of (i) the terminal value of each domino in each of the set of one or more terminal slots, and (ii) the value of the first domino in the starting slot; and   displaying the value on the first display as a tentative score of the gameboard following a latest placement.   
     
     
         14 . The electronic gameboard of  claim 13 , further comprising:
 a second display for tracking a score of a first player communicatively coupled to the processor;   a scoring button communicatively coupled to the processor;   wherein the computing memory further comprising computer readable instructions that when executed:
 receive a signal from the scoring button, 
 add the tentative score a score data of a profile of the first player; and 
 display the score data of the profile of the first player on the second display. 
   
     
     
         15 . The electronic gameboard of  claim 14 , wherein the board is in a first section and a second section, further comprising:
 at least one hinge element enabling the first section to fold onto the second section, and   a speaker,   wherein the computing memory further comprising an audio file and computer readable instructions that when executed:
 generate a sound with the audio file in response to a valid placement of the second domino relative to the first domino;
 wherein the starting slot and the first slot comprising depressions in the board sized greater than a domino; 
 wherein each slot of the set of two or more slots comprising a cross in which a domino of the two or more dominos can be constrained in the first orientation and the second orientation; and 
 wherein the cross is sized such that the domino are un-rotatable in the cross from the first orientation to the second orientation.

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