US2025111353A1PendingUtilityA1
Systems and methods to provide user verification in a shared user environment via a device-specific display
Est. expiryJan 18, 2039(~12.5 yrs left)· nominal 20-yr term from priority
Inventors:Charlotte Spender
G06Q 20/4014G06Q 20/4012G06T 19/006G07F 7/1041G06Q 20/3276G06Q 20/3278
84
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Claims
Abstract
A method of generating a shared augmented reality payment authentication entry interface includes detecting a first consumer device and a second consumer device; prompting a display of a first augmented reality payment authentication interface at the first consumer device; and prompting a display of a second augmented reality payment authentication interface at the second consumer device.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A computer-implemented method comprising:
generating, by one or more processors, a display of an augmented reality interface, wherein a plurality of devices are configured to display the augmented reality interface within an augmented reality environment; determining, by the one or more processors, a mismatch between credential information received from the plurality of devices and stored credential information, a lower trust level between a plurality of users associated with the plurality of devices, or a surpassing of an amount threshold for an online transaction; and updating, by the one or more processors, the augmented reality interface to increase a difficulty level by influencing a placement, a size, or a proximity of one or more visual elements within the augmented reality interface.
2 . The computer-implemented method of claim 1 , wherein influencing the placement of the one or more visual elements, further comprises:
changing, by the one or more processors, an overlay of the augmented reality interface upon selection of at least one visual elements by the plurality of users associated with the plurality of devices.
3 . The computer-implemented method of claim 2 , wherein changing the overlay further comprises:
randomizing, by the one or more processors, the placement of the one or more visual elements in the augmented reality interface.
4 . The computer-implemented method of claim 1 , wherein influencing the placement of the one or more visual elements, further comprises:
applying, by the one or more processors, animations to the one or more visual elements to dynamically move the one or more visual elements within the augmented reality environment.
5 . The computer-implemented method of claim 1 , wherein influencing the size of the one or more visual elements, further comprises:
reducing, by the one or more processors, the size of the one or more visual elements within the augmented reality interface.
6 . The computer-implemented method of claim 1 , wherein influencing the proximity of the one or more visual elements, further comprises:
increasing, by the one or more processors, a distance between the one or more visual elements within the augmented reality interface.
7 . The computer-implemented method of claim 1 , wherein increasing the difficulty level, further comprises:
increasing, by the one or more processors, a frequency of changing the placement of the one or more visual elements within the augmented reality interface.
8 . The computer-implemented method of claim 1 , wherein increasing the difficulty level, further comprises:
concealing, by the one or more processors, the one or more visual elements in one or more occluded spaces of the augmented reality environment.
9 . The computer-implemented method of claim 1 , wherein generating the display of the augmented reality interface, further comprises:
determining, by the one or more processors, the plurality of devices are within a shared environment, wherein a distance between the plurality of devices is within a proximity threshold.
10 . The computer-implemented method of claim 1 , wherein arrangements of the one or more visual elements in the augmented reality interface are different for each of the plurality of devices.
11 . A system comprising:
one or more processors of a computing system; and at least one non-transitory computer readable medium storing instructions which, when executed by the one or more processors, cause the one or more processors to perform operations comprising:
generating a display of an augmented reality interface, wherein a plurality of devices are configured to display the augmented reality interface within an augmented reality environment;
determining a mismatch between credential information received from the plurality of devices and stored credential information, a lower trust level between a plurality of users associated with the plurality of devices, or a surpassing of an amount threshold for an online transaction; and
updating the augmented reality interface to increase a difficulty level by influencing a placement, a size, or a proximity of one or more visual elements within the augmented reality interface.
12 . The system of claim 11 , wherein influencing the placement of the one or more visual elements, further comprises:
changing an overlay of the augmented reality interface upon selection of at least one visual elements by the plurality of users associated with the plurality of devices.
13 . The system of claim 12 , wherein changing the overlay further comprises:
randomizing the placement of the one or more visual elements in the augmented reality interface.
14 . The system of claim 11 , wherein influencing the placement of the one or more visual elements, further comprises:
applying animations to the one or more visual elements to dynamically move the one or more visual elements within the augmented reality environment.
15 . The system of claim 11 , wherein influencing the size of the one or more visual elements, further comprises:
reducing the size of the one or more visual elements within the augmented reality interface.
16 . The system of claim 11 , wherein influencing the proximity of the one or more visual elements, further comprises:
increasing a distance between the one or more visual elements within the augmented reality interface.
17 . The system of claim 11 , wherein increasing the difficulty level, further comprises:
increasing a frequency of changing the placement of the one or more visual elements within the augmented reality interface.
18 . A non-transitory computer readable medium, the non-transitory computer readable medium storing instructions which, when executed by one or more processors of a computing system, cause the one or more processors to perform operations comprising:
generating a display of an augmented reality interface, wherein a plurality of devices are configured to display the augmented reality interface within an augmented reality environment; determining a mismatch between credential information received from the plurality of devices and stored credential information, a lower trust level between a plurality of users associated with the plurality of devices, or a surpassing of an amount threshold for an online transaction; and updating the augmented reality interface to increase a difficulty level by influencing a placement, a size, or a proximity of one or more visual elements within the augmented reality interface.
19 . The non-transitory computer readable medium of claim 18 , wherein influencing the placement of the one or more visual elements, further comprises:
changing an overlay of the augmented reality interface upon selection of at least one visual elements by the plurality of users associated with the plurality of devices, wherein changing the overlay includes randomizing the placement of the one or more visual elements in the augmented reality interface.
20 . The non-transitory computer readable medium of claim 18 , wherein influencing the placement of the one or more visual elements, further comprises:
applying animations to the one or more visual elements to dynamically move the one or more visual elements within the augmented reality environment.Join the waitlist — get patent alerts
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