US2025041728A1PendingUtilityA1

Recording medium and information processing device

Assignee: SEGA CORPPriority: May 11, 2022Filed: Oct 24, 2024Published: Feb 6, 2025
Est. expiryMay 11, 2042(~15.8 yrs left)· nominal 20-yr term from priority
Inventors:Takahiro Otomo
A63F 13/822A63F 13/58A63F 13/847A63F 13/69A63F 13/795A63F 13/57A63F 13/79
61
PatentIndex Score
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Claims

Abstract

A non-transitory computer readable recording medium stores instructions for executing a multiplayer game, the instructions causing a computer to execute: setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player; matching up the player characters whose costumes have been set; identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; and changing the set costume of the identified player character to a special costume having a higher value than the lower value of the set costume.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A non-transitory computer readable recording medium storing instructions for executing a multiplayer game, the instructions causing a computer to execute:
 setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player;   matching up the player characters whose costumes have been set;   identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; and   changing the set costume of the identified player character to a special costume having a higher value than the lower value of the set costume.   
     
     
         2 . The non-transitory computer readable recording medium according to  claim 1 , wherein the costume lacks a parameter advantageous to the game. 
     
     
         3 . The non-transitory computer readable recording medium according to  claim 2 , wherein
 the game is a cooperative game in which the player characters constituting a team cooperate with each other, and   the player characters constituting the team are matched up.   
     
     
         4 . The non-transitory computer readable recording medium according to  claim 3 , wherein
 the predetermined value is an average value of the set costumes of the remaining player characters constituting the team.   
     
     
         5 . The non-transitory computer readable recording medium according to  claim 1 , wherein
 the changing includes changing the costume to the special costume by consuming a specific item possessed by a player associated with the identified player character.   
     
     
         6 . The non-transitory computer readable recording medium according to  claim 1 , wherein
 the instructions further cause the computer to execute:
 giving a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition. 
   
     
     
         7 . The non-transitory computer readable recording medium according to  claim 6 , wherein
 the special reward is the special costume.   
     
     
         8 . The non-transitory computer readable recording medium according to  claim 6 , wherein
 the special reward is a right to purchase the special costume.   
     
     
         9 . The non-transitory computer readable recording medium according to  claim 8 , wherein
 the special reward is the right to purchase the special costume at a lower price than usual.   
     
     
         10 . The non-transitory computer readable recording medium according to  claim 6 , wherein
 when determining that the player associated with the identified player character is a paying player during a specific period, the computer gives the special reward to the player.   
     
     
         11 . An information processing device that executes a multiplayer game, the information processing device comprising:
 a central processing unit (CPU) that:
 sets a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player, 
 matches up the player characters whose costumes have been set, 
 identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; and 
 changes the set costume of the identified player character to a special costume having a higher value than the lower value of the set costume.

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