Mathematical colored-numbered puzzle board game
Abstract
A game includes numbered tiles and planar game board with a storage grid and a puzzle play grid. The storage grid has a storage grid structure with spaces configured to receive numbered tiles. The puzzle play grid has useable play spaces and unusable play spaces. The play grid structure has a combination of rows of useable play spaces and unusable play spaces. The total number of the numbered tiles is equal to the number of storage spaces and the number of useable play spaces. The numbered tiles are placed on the storage spaces before game play begins. Each numbered tiles is placed on one of the useable play spaces with the difference between the numerical value being greater than a predetermined increment when game play ends. Each of the predetermined numbers on the numbered tiles appears no more than once in each of the rows.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A crossword style mathematical puzzle apparatus comprising:
a plurality of numbered tiles with each of the plurality of numbered tiles being marked with a predetermined number from a predetermined set of numbers; a planar game board having a storage grid and a puzzle play grid thereon; the storage grid having a plurality of storage spaces with the plurality of storage spaces being arranged in a storage grid structure with each of the plurality of storage spaces being configured to receive one of the plurality of numbered tiles; and the puzzle play grid having a combination of useable play spaces and unusable play spaces with the usable spaces being indicated by an indicia different from the unusable play spaces and with the useable play spaces and the unusable play spaces forming a play grid structure having a combination of horizontal, vertical, and diagonal rows of useable play spaces and unusable play spaces; wherein the number of the numbered tiles is equal to the number of storage spaces and the number of useable play spaces; wherein each of the plurality of numbered tiles is placed on one of plurality of storage spaces before game play begins; wherein each of the plurality of numbered tiles is placed on one of the useable play spaces with the difference between the numerical value of each of the plurality of numbered tiles on each of the useable spaces and a number tile on an adjacent useable space along one of the horizontal, vertical, and diagonal rows is greater than a predetermined increment; and wherein each of the predetermined numbers on the numbered tiles appears no more than once in each of the horizontal, vertical and diagonal rows when game play ends.
2 . The apparatus of claim 1 , wherein the plurality of numbered tiles, the number of storage spaces, and the number of useable play spaces is forty;
wherein the number of unusable play spaces is nine; wherein the numerical value of each of the predetermined numbers is an integer between zero and nine; and wherein the predetermined increment is one.
3 . The apparatus of claim 1 , wherein the storage grid structure is rectangular and the play grid structure is square-shaped.
4 . The apparatus of claim 3 , wherein the storage grid structure is arranged in eight columns and five rows and the play grid structure is arranged in seven columns and seven rows.
5 . The apparatus of claim 1 , wherein the each of the plurality of numbered tiles has a colored side having a colored background and a black-and-white side;
wherein the colored side and the black-and-white side of each of the plurality of numbered tiles having the same predetermined number thereon; and wherein each of the colored sides for each of the plurality of numbered tiles has predetermined background color and the predetermined background color corresponds to the predetermined number thereon.
6 . The apparatus of claim 1 , wherein the plurality of numbered tiles has the ability to be magnetically attached to each of the storage spaces and each of the useable play spaces.
7 . The apparatus of claim 1 , wherein the game board is foldable.
8 . The apparatus of claim 7 , wherein the game board includes a pair of section pivotally connected to one another with the storage grid being on one of the sections and the puzzle play grid being on the other section.
9 . A method of playing a game on a planar game board,
wherein the game board has a storage grid and a puzzle play grid thereon, wherein the storage grid has a plurality of storage spaces arranged in a storage grid structure, wherein the puzzle play grid having a combination of useable play spaces and unusable play spaces with the usable spaces being indicated by an indicia different from the unusable play spaces and with the useable play spaces and the unusable play spaces forming a play grid structure having a combination of horizontal, vertical, and diagonal rows of useable play spaces and unusable play spaces, and wherein the number of storage spaces and the number of useable play spaces are the same, the method comprising: placing a plurality of numbered tiles on the storage grid structure with each of the plurality of numbered tiles being marked with a predetermined number from a predetermined set of numbers and each of the plurality of tiles being placed on one of plurality of storage spaces; moving one of the plurality of numbered tiles to the one of useable play spaces; and repeating the moving step until: (a) each of the plurality of tiles is on one of the useable play spaces; (b) the difference between the numerical value of each of the plurality of numbered tiles on each of useable spaces and a number tile on an adjacent useable space along one of the horizontal, vertical, and diagonal rows is greater than a predetermined increment; and (c) each of the predetermined numbers on the numbered tiles appears no more than once in each of the horizontal, vertical and diagonal rows.
10 . The method of claim 9 , wherein the plurality of numbered tiles, the number of storage spaces, and the number of useable play spaces is forty;
wherein the number of unusable play spaces is nine; wherein the numerical value of each of the predetermined numbers is an integer between zero and nine; and wherein the predetermined increment is one.
11 . The method of claim 9 , wherein the storage grid structure is rectangular and the play grid structure is square-shaped.
12 . The method of claim 11 , wherein the storage grid structure is arranged in eight columns and five rows and the play grid structure is arranged in seven columns and seven rows.
13 . The method of claim 9 , wherein the each of the plurality of numbered tiles has a colored side having a colored background and a black-and-white side;
wherein the colored side and the black-and-white side of each of the plurality of numbered tiles having the same predetermined number thereon; and wherein each of the colored sides for each of the plurality of numbered tiles has predetermined background color and the predetermined background color corresponds to the predetermined number thereon.
14 . The method of claim 9 , wherein the plurality of numbered tiles has the ability to be magnetically attached to each of the storage spaces and each of the useable play spaces.
15 . The method of claim 9 , wherein the game board is foldable.
16 . The method of claim 15 , wherein the game board includes a pair of section pivotally connected to one another with the storage grid being on one of the sections and the puzzle play grid being on the other section.
17 . A computer system for playing a crossword style mathematical puzzle, the system comprising:
a display device; and a computing device having memory for storing computer readable instructions, and a processor for executing the computer readable instructions, the computer readable instructions including instructions for: generating output on the display device to depict a planar game board having a storage grid and a puzzle play grid thereon and a plurality of numbered tiles; receiving input from a user to depict movement of one of the plurality of numbered tiles from the storage grid to the puzzle play grid on the display device in successive turns; determining when the game ends; and displaying an indicator to indicate that the user has won the game; wherein the output depicts the storage grid having a plurality of storage spaces arranged in a storage grid structure; wherein the output depicts the puzzle play grid having a combination of useable play spaces and unusable play spaces with the usable spaces being indicated by an indicia different from the unusable play spaces and with the useable play spaces and the unusable play spaces forming a play grid structure having a combination of horizontal, vertical, and diagonal rows of useable play spaces and unusable play spaces; wherein the output depicts the number of numbered tiles, the number of storage spaces, and the number of useable play spaces being the same; wherein the output depicts each of the plurality of numbered tiles being marked with a predetermined number from a predetermined set of numbers; wherein the output depicts each of the plurality of tiles being placed on one of plurality of storage spaces at the beginning of the game; wherein the game ends when each of the plurality of tiles is on one of the useable play spaces and the difference between the numerical value of each of the plurality of numbered tiles on each of useable spaces and a number tile on an adjacent useable space along one of the horizontal, vertical, and diagonal rows is greater than a predetermined increment; and wherein each of the predetermined numbers on the numbered tiles appears no more than once in each of the horizontal, vertical and diagonal rows.
18 . The computer system of claim 17 , wherein the plurality of numbered tiles, the number of storage spaces, and the number of useable play spaces is forty;
wherein the number of unusable play spaces is nine; wherein the numerical value of each of the predetermined numbers is an integer between zero and nine; and wherein the predetermined increment is one.
19 . The computer system of claim 18 , wherein the storage grid structure is rectangular and the play grid structure is square-shaped; and
wherein the storage grid structure is arranged in eight columns and five rows and the play grid structure is arranged in seven columns and seven rows.
20 . The computer system of claim 19 , wherein each of the plurality of numbered tiles has a colored background and the background color corresponds to the predetermined number thereon.Join the waitlist — get patent alerts
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