US2025010175A1PendingUtilityA1
Method and Apparatus for Automatic Centering of the Rope on a Cut To Win Type Arcade Game
Est. expiryApr 11, 2043(~16.7 yrs left)· nominal 20-yr term from priority
Inventors:Gary Balaban
A63F 2009/002A63F 2250/12A63F 9/001
48
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Claims
Abstract
A method for automatic centering of the rope on a cut to win type arcade game. Once the operator of the machine enters into the automatic setup mode the knife will move semi close to the string and start its procedure. The blade will move toward the string and cut. If the string is not cut the knife will move up a tiny, tiny bit and repeat the procedure over and over until the string is cut. At the time the string is cut, the computer knows now where the string is and will make its final adjustments to the code so the game will play as it was designed.
Claims
exact text as granted — not AI-modifiedThe embodiments of the invention in which an exclusive property or privilege is claimed are defined as follows:
1 . A method for automatic centering of the rope on a cut to win type arcade game, wherein
once the operator of the machine enters into the automatic setup mode the blade will move semi close to the string and start its procedure; the blade will move toward the string and cut; if the string is not cut the blade will move a set distance and repeat the procedure over and over until the string is cut; at the time the string is cut, a computer providing the gameplay of the arcade game knows now where the string is and will make final adjustments to the code so the game will play as it was designed.
2 . The method of claim 1 , further comprising the steps of
the rope or string is always located in the middle of the blade; the string is pulled; and the string goes down through a V in the back of the round metal bars of the cutting apparatus.
3 . The method of claim 1 ,
once an operator of the machine enters into the automatic setup mode the blade moves close to the string and starts its automated procedure for locating the cutting the string; the blade moves toward the string and cuts;
if the string is not cut the blade will move up a predetermined distance and repeat the procedure over and over until the string is cut; and
at the time the string is cut, a computer providing the gameplay of the arcade game knows now where the string is and will make final adjustments to the code so the game will play as it was designed.Join the waitlist — get patent alerts
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