Method and Apparatus for Automatic Threading of the Rope on a Cut To Win Type Arcade Game
Abstract
An add on/modification to the Cut 2 Win game that allowed the string in which the game works to be securely threaded into the game with easy and no chance of making a mistake threading it. The second feature of the present invention is that it keeps the string stable and prevents the string from moving if the customer shakes the machine. The computer operating the game needs to know where the string is on this game in order to know how to make the game play properly. If the operator miss-threads the string, the game will not play correct and might give away prizes too early, so the present invention makes sure the string is in the correct position.
Claims
exact text as granted — not AI-modifiedThe embodiments of the invention in which an exclusive property or privilege is claimed are defined as follows:
1 . A device for retrofitting a cut the rope game machine eliminating threading mistakes and reducing manipulative gameplay, comprising
a cut the rope game machine having in its cabinet a hook from which a string is hung, a cutting device, and a cross or string locating bar through which the hung string hangs; a retrofitting device comprised of a three sided fitting for threading a string into a specific location and holding it in a fixed position;
the retrofitting device is comprised of a flat bottom surface and a flat opposing parallel top surface connected by a side surface holding the parallel bottom surface and top surface a fixed distance apart;
the bottom surface is further comprised of one or two holes for securing the retrofitting device to a cut the rope machines cross or string locating bar;
the bottom surface is further comprised of a first V-shaped groove which holds a string place;
the first V-shaped groove faces toward a cut the rope machines cross or string locating bar where a cut the rope machine only contains a bar or metal loop for retaining a string in an approximate location allowing easy manipulation and movement by a player;
one or more screws are used to secure the bottom surface of the retrofitting device to the rope machines cross or string locating bar where the top surface is closer to the hook from which the string to be cut hangs inside the cut the rope machine cabinet; and
the top surface is comprised of second V-shaped groove which is offset to an opposing side of the first V-shaped groove and is oriented in an opposing direction with respect to the first V-shaped groove 108 where the second V-shaped groove faces outward and away the hook from which the string to be cut hangs inside the cut the rope machine cabinet.
2 . The device of claim 1 , wherein the retrofitting device keeps the string stable and prevents the string from moving if the customer shakes the machine.
3 . The device of claim 1 , wherein
the first V-shaped groove of the bottom surface faces away from the vertical side surface; and the second V-shaped groove of the top surface faces toward the vertical side surface in an opposite direction of the first V-shaped groove of the bottom surface.
4 . The device of claim 1 , wherein
the retrofitting device is mounted to the original crossbar and threading location from a cut the rope machine with respect to the hook for holding the string and the game play cutting apparatus.
5 . The device of claim 1 , wherein
the string is stung through two V-shaped grooves oriented in opposing or opposite directions that places pressure or stress on the string to keep it firmly in place where it can not be subject to movement from cabinet shaking or outside forces from a player seeking an advantage or to artificially manipulate the outcome of a gameplay.
6 . The device of claim 1 , wherein
the retrofitting device is an add on/retrofitting device to a cut to win game that allows the string in which the game works to be securely threaded into the game with no chance of making a threading mistake; and retaining the string in a stable positing and preventing the string from moving if the machine is shaken.
7 . A method for automatic centering of the rope on a cut to win type arcade game, wherein
the string in which the game works to be securely threaded into the game eliminating any chance of making a threading mistake; and a second feature of the present invention is that it keeps the string stable and prevents the string from moving if the customer shakes the machine; the computer operating the game needs to know where the string is on this game in order to know how to make the game play properly;
if the operator miss-threads the string, the game will not play correct and might give away prizes too early, so the present invention makes sure the string is in the correct position; and
if the player is shaking the machine, the string can swing away from the proper position where it was designed to be, thus also making the game possibly give out a prize too fast; and
the retrofitting device taught by the present invention also keeps the string in the proper place even during a shaking incident.
8 . The method of claim 7 , wherein
the retrofitting device keeps the string stable and prevents the string from moving if the customer shakes the machine the retrofitting device is comprised of a flat bottom surface and a flat opposing parallel top surface connected by a side surface holding the parallel bottom surface and top surface a fixed distance apart; the bottom surface is further comprised of one or two holes for securing the retrofitting device to a cut the rope machines cross or string locating bar; the bottom surface is further comprised of a first V-shaped groove which holds a string place; the first V-shaped groove faces toward a cut the rope machines cross or string locating bar where a cut the rope machine only contains a bar or metal loop for retaining a string in an approximate location allowing easy manipulation and movement by a player; one or more screws are used to secure the bottom surface of the retrofitting device to the rope machines cross or string locating bar where the top surface is closer to the hook from which the string to be cut hangs inside the cut the rope machine cabinet; and the top surface is comprised of second V-shaped groove which is offset to an opposing side of the first V-shaped groove and is oriented in an opposing direction with respect to the first V-shaped groove 108 where the second V-shaped groove faces outward and away the hook from which the string to be cut hangs inside the cut the rope machine cabinet.
9 . The method of claim 7 , wherein
the first V-shaped groove of the bottom surface faces away from the vertical side surface; and the second V-shaped groove of the top surface faces toward the vertical side surface in an opposite direction of the first V-shaped groove of the bottom surface.
10 . The method of claim 7 , wherein
the retrofitting device is mounted to the original crossbar and threading location from a cut the rope machine with respect to the hook for holding the string and the game play cutting apparatus.
11 . The method of claim 7 , wherein
the string is stung through two V-shaped grooves oriented in opposing or opposite directions that places pressure or stress on the string to keep it firmly in place where it can not be subject to movement from cabinet shaking or outside forces from a player seeking an advantage or to artificially manipulate the outcome of a gameplay.
12 . The method of claim 7 , wherein
the retrofitting device is an add on/retrofitting device to a cut to win game that allows the string in which the game works to be securely threaded into the game with no chance of making a threading mistake; and retaining the string in a stable positing and preventing the string from moving if the machine is shaken.Join the waitlist — get patent alerts
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