US2024350891A1PendingUtilityA1

Game program control method with sports equipment and human-machine interaction system

Assignee: UCARE MEDICAL ELECTRONICS CO LTDPriority: Apr 21, 2023Filed: Apr 14, 2024Published: Oct 24, 2024
Est. expiryApr 21, 2043(~16.7 yrs left)· nominal 20-yr term from priority
A63F 13/655A63F 13/428A63F 13/213A63B 2220/16A63B 71/0622A63B 2024/0096A63B 2220/05A63B 2071/0638A63B 2220/807A63B 24/0062
45
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Claims

Abstract

A game program control method with sports equipment includes the following steps: capturing a user image of a user operating the sports equipment; analyzing the user image to detect a position of at least one body part of the user; obtaining an angle between a target direction corresponding to the position and a base direction; moving a target object in the game program according to the position if the angle is greater than a threshold angle; and maintaining the target object at a current position of the target object if the angle is not greater than the threshold angle. A human-computer interaction system is also provided.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A game program control method with sports equipment, comprising:
 capturing a user image of a user operating the sports equipment;   analyzing the user image to detect a position of at least one body part of the user;   obtaining an angle between a target direction corresponding to the position of the at least one body part and a base direction;   moving a target object in the game program according to the position of the at least one body part if the angle is greater than a threshold angle; and   maintaining the target object at a current position of the target object if the angle is not greater than the threshold angle.   
     
     
         2 . The game program control method with the sports equipment according to  claim 1 , wherein the step of moving the target object in the game program according to the position of the at least one body part comprises:
 determining a moving direction of the target object according to the position of the at least one body part; and   controlling the target object to move towards the moving direction.   
     
     
         3 . The game program control method with the sports equipment according to  claim 2 , wherein the step of controlling the target object to move towards the moving direction comprises:
 controlling a moving distance of the target object in the moving direction according to maintaining time during which the angle is greater than the threshold angle.   
     
     
         4 . The game program control method with the sports equipment according to  claim 3 , wherein the maintaining time is positively related to the moving distance. 
     
     
         5 . The game program control method with the sports equipment according to  claim 1 , further comprising:
 analyzing the user image to detect a distance between a first target body part and a second target body part of the user; and   adjusting a control parameter of at least one of the sports equipment and the game program according to a change in the distance.   
     
     
         6 . The game program control method with the sports equipment according to  claim 1 , further comprising:
 presenting a game image corresponding to the game program via a display device; and   presenting the target object in the game image.   
     
     
         7 . A human-computer interaction system, comprising:
 a signal transmission interface configured to be coupled to sports equipment;   a camera device configured to capture a user image of a user operating the sports equipment;   a storage device configured to store a game program and the user image; and   a processor coupled to the signal transmission interface, the camera device, and the storage device,   wherein the processor is configured to:
 analyze the user image to detect a position of at least one body part of the user, 
 obtain an angle between a target direction corresponding to the position of the at least one body part and a base direction, 
 move a target object in the game program according to the position of the at least one body part if the angle is greater than a threshold angle, and 
 maintain the target object at a current position of the target object if the angle is not greater than the threshold angle. 
   
     
     
         8 . The human-computer interaction system according to  claim 7 , wherein the operation of the processor moving the target object in the game program according to the position of the at least one body part comprises:
 determine a moving direction of the target object according to the position of the at least one body part, and   control the target object to move towards the moving direction.   
     
     
         9 . The human-computer interaction system according to  claim 8 , wherein the operation of the processor controlling the target object to move towards the moving direction comprises:
 control a moving distance of the target object in the moving direction according to maintaining time during which the angle is greater than the threshold angle.   
     
     
         10 . The human-computer interaction system according to  claim 9 , wherein the maintaining time is positively related to the moving distance. 
     
     
         11 . The human-computer interaction system according to  claim 7 , wherein the processor is further configured to:
 analyze the user image to detect a distance between a first target body part and a second target body part of the user, and   adjust a control parameter of at least one of the sports equipment and the game program according to a change in the distance.   
     
     
         12 . The human-computer interaction system according to  claim 7 , further comprising:
 a display device coupled to the processor,   wherein the display device is configured to present a game image corresponding to the game program, and the processor is further configured to present the target object in the game image.

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