Bobble Card Game
Abstract
The present invention relates to a card game featuring a deck of multiple copies of 4 letters—B, O, L, and E—in 4 different colors, as well as multiple copies of offensive and defensive action cards. The game, premised on definition of the word BOBBLE, meaning “to move in an irregular motion (e.g., a bobblehead toy),” is about spelling the word BOBBLE with cards, wherein during play, entire players' hands may be “bobbled to the right or left.” The object of the game is to try to spell BOBBLE, left-to-right, on the table in front of the player, with letters of the same color and in consecutive order. What sets this game apart from other word-forming card games are the 10 offensive and defensive action cards that may be used to advance a player's strategy to spell BOBBLE, or to thwart other players' efforts to do so.
Claims
exact text as granted — not AI-modified1 . A deck of playing cards comprising:
A. Multiple sets of four letters of the English alphabet in four colors, yellow, red, green, and blue; “wild” cards which may serve as substitutes for these aforementioned letter cards; and multiple copies of “action” cards which may be used offensively and defensively during the game; B. The entire deck of cards totals 113-18 yellow cards with the letters B, O, L, and E on them; 18 blue cards with the letters B, O, L, and E on them; 18 red cards with the letters B, O, L, and E on them; and 18 green cards with the letters B, O, L, and E on them; 12 Wild cards (3 each of the above-mentioned colors); and 29 specially-marked action cards which may be played offensively and defensively; C. Seventy-six of the cards are marked with a small “bobbleman” icon in the upper right corner of the front side of the deck for use with 2-4 players, while the other 37 cards comprise deck 2, an expansion deck to be combined with deck 1 when 5-8 players are present; D. The number and type of action cards in the entire deck are 4 “Bobble Right” cards and 4 “Bobble Left” Cards; 4 “Each Player Gives You a Card” cards; 4 “Draw a Card From Another Player” cards; 4 “All Players Give Me a Card, Color of my Choice” cards; 4 “Exchange Your Hand with One Player” cards; 4 “Reverse Order of Play” cards; 4 “Place This Card on Another Player's Puzzle” cards; 4 “Steal a Card from Someone's Puzzle” cards; and 2 “Bobble Disaster” cards.
2 . A method of playing a card game premised on definition of the word BOBBLE, meaning “to move in an irregular motion (e.g., a bobblehead toy),” which is about spelling the word BOBBLE with cards, wherein during play, entire players' hands may be “bobbled to the right or to the left,” comprising the steps of:
A. Providing a deck of cards consisting of 113 cards to be played by 2 to 8 players (or 76 cards if 2-4 players) in the following steps;
B. players choose a dealer who first removes all Bobble Disaster cards from the deck (one card if playing 2-4 players and two cards if 5-8 players) and then deals each player a hand of 7 cards;
C. dealer then places the Bobble Disaster card(s) back in the deck and shuffles it;
D. dealer places the cards in the center of the table, creating a draw pile, and (also) turns over the top card of it to establish a discard pile next to the draw pile;
E. play begins with the person to the left of the dealer and continues clockwise unless someone plays a “Reverse Order of Play” card;
F. upon their turn, each player must conduct three actions, as exampled in the following—1) draw a card from the draw pile or draw a card from the top of the discard pile (top card only) and put it in their hand, 2) play a card on the table to their puzzle, 3) discard a card from their puzzle to the discard pile (i.e., remove a card from their puzzle), 4) re-arrange the order of cards in their puzzle, or 5) play a specially-marked action card and do whatever the card says;
G. each player may do any combination of the above-described actions upon their turn, even repeat the same action 3 times;
H. all above-mentioned actions lead to players making progress toward forming the word “BOBBLE,” in a puzzle-like display on the table in front of them, correctly spelled, letters in order, and all of one color; the puzzle each player constructs may be up to 10 letters long, but initially needs not be all of the same color;
I. wild cards may be used as substitutes for any letter in a player's puzzle (no limit how many per puzzle) provided it is the same color as the other letters being used to spell BOBBLE;
J. by use of specially-marked action cards, players may thwart, hinder, or block other players from spelling the word BOBBLE as described above;
K. the first player to successfully spell the word BOBBLE all in one color (and using wild cards if needed) is declared the winner of the game.Join the waitlist — get patent alerts
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