US2024181333A1PendingUtilityA1

Media file play game

Assignee: PILOU COMPANY LTDPriority: Apr 8, 2021Filed: Apr 5, 2022Published: Jun 6, 2024
Est. expiryApr 8, 2041(~14.7 yrs left)· nominal 20-yr term from priority
Inventors:Cyrille Guillot
A63F 3/00119A63F 3/00643A63F 2003/00126A63F 2003/00135A63F 11/0051A63F 2011/0055A63F 2009/247A63F 2009/2457A63F 2009/2402A63F 2009/2489A63F 2009/0003A63F 9/24A63F 9/0001A63F 2009/0004A63F 2009/2439A63F 2009/186A63F 9/183A63F 9/0468A63F 9/10
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PatentIndex Score
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Claims

Abstract

Disclosed is a media file play game, the media files being advantageously audio and/or video files, the game including: —at least two game theme baseplates, each including a radio-communicating chip that contains data including a first identifier intended to correspond to at least one game media file; and —a game base including: at least one chip reader associated with at least one reading surface, a memory device in which are recorded game media files, audio and/or video player, adapted to play game media files, a human/machine interface; and a controller designed to play at least one of the game media files, via the audio and/or video player, which is associated with the first identifier collected by the at least one chip reader.

Claims

exact text as granted — not AI-modified
1 . A media file play game for one or more players, which game comprises:
 at least two game theme baseplates, each corresponding to one game theme among several game themes,   said game theme baseplates each comprising a game theme baseplate radio-communicating chip that contains data comprising a first identifier intended to correspond to at least one game media file, and   a game base comprising:   at least one chip reader associated with at least one reading surface, said at least one chip reader being adapted to perform a reading of the data contained in said radio-communicating chip fitted to the game theme baseplate supported on said reading surface,   memory means in which are recorded game media files, said first identifiers each being associated with at least one game media file among said game media files,   audio and/or video play means, adapted to play game media files,   a human/machine interface,   control means designed to play at least one of said game media files, via said audio and/or video play means, which is associated with said first identifier collected by said at least one chip reader.   
     
     
         2 . The media file play game according to  claim 1 , wherein it comprises a multi-sided structure delimited by a plurality of sides, the external surfaces of which are identical to each other, said multi-sided structure includes several radio-communicating chips each fitted to one of said sides of said multi-sided structure,
 said second radio-communicating chips each containing data comprising a second identifier intended to correspond to one game theme, among said several game themes,   at least two of said second radio-communicating chips including second identifiers that are different from each other, each corresponding to one game theme among said several game themes,   wherein said at least one chip reader is adapted to perform a reading of the data contained in said second radio-communicating chip fitted to the side of said multi-sided structure supported on said reading surface,   wherein theme media files are recorded in said memory means, said second identifiers each being associated with one theme media file among said theme media files,   wherein said control means are designed to play said game media file, via said audio and/or video play means, which is associated with said second identifier collected by said at least one chip reader.   
     
     
         3 . The media file play game according to  claim 1 , wherein said game theme baseplate radio-communicating chips, is chosen among the radio-communicating chips operating according to the “Near Field Communication” (NFC) wireless technology. 
     
     
         4 . The media file play game according to  claim 1 , wherein said game media files are grouped into at least two groups of game media files,
 wherein said groups of game media files each are associated with a first identifier among said first identifiers,   and wherein said control means are designed, after selection of a group of game media files, to play successively each game media file of said selected group of game media files, after an interaction with said human/machine.   
     
     
         5 . The media file play game according to  claim 4 , wherein the memory means comprise groups of game media files each comprising a succession of a plurality of game media files that comprise:
 a primary game media file, corresponding to a defined sound or to a defined video, and   at least one secondary game media file, corresponding to said defined sound or to said defined video, to which is applied a sound or visual disturbance and/or truncation,   and wherein the control means are designed to play said at least one secondary game media file then said primary game media file, after an interaction with said human/machine interface.   
     
     
         6 . The media file play game according to a,  claim 1 , wherein said control means are designed, for a same game theme, to play the game media files or the groups of game media files of said game theme in a defined order, and to change this order after all the game media files or all the groups of game media files of said game theme have been played. 
     
     
         7 . The media file play game according to  claim 1 , wherein said control means are designed to:
 play a theme sound file, by said audio and/or video play means, as a function of data contained in said radio-communicating chip of the game theme baseplate supported on the reading surface, collected by said at least one chip reader, or, as the case may be, as a function of said second identifier collected by said at least one chip reader, then   select a plurality of game media files or a group of game media files to be played among said game media files or said groups of game media files that are associated with the first identifier contained in the game theme baseplate supported on the reading surface, then   play successively the game media files of said selected plurality of game media files or said selected group of game media files, after each interaction with said human/machine interface.   
     
     
         8 . The media file play game according to  claim 1 , further comprising score indicator means to view the score of the player(s),
 said score indicator means comprising a plurality of pieces provided with means for their mutual assembly and capable of forming together a predefined shape.   
     
     
         9 . The media file play game according to  claim 1 , wherein said game theme baseplates each comprise an external game theme identification mark. 
     
     
         10 . The media file play game according to  claim 9 , wherein said external game theme identification mark, applied on the game theme baseplates, comprises a Braille mark. 
     
     
         11 . The media file play game according to  claim 9 , wherein the game theme baseplates each comprise:
 a lower dock containing said game theme baseplate radio-communicating chip, and   an upper display stand carrying said external game theme identification mark.   
     
     
         12 . The media file play game according to  claim 1 , wherein the game base comprises a case with a recess, the bottom of which forms said reading surface, the shape and size of said recess being suitable for receiving the game theme baseplates and, as the case may be, said multi-sided structure. 
     
     
         13 . The media file play game according to  claim 2 , wherein said game theme baseplate radio-communicating chips, and said second radio-communicating chips fitted to the multi-sided structure, are chosen among the radio-communicating chips operating according to the “Near Field Communication” (NFC) wireless technology. 
     
     
         14 . The media file play game according to  claim 2 , wherein said control means are designed to:
 play a theme sound file, by said audio and/or video play means, as a function of data contained in said radio-communicating chip of the game theme baseplate supported on the reading surface, collected by said at least one chip reader, or as a function of said second identifier collected by said at least one chip reader, then   select a plurality of game media files or a group of game media files to be played among said game media files or said groups of game media files that are associated with the first identifier contained in the game theme baseplate supported on the reading surface, then   play successively the game media files of said selected plurality of game media files or said selected group of game media files, after each interaction with said human/machine interface.

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