US2024165494A1PendingUtilityA1
Credit Mania
Est. expiryNov 23, 2042(~16.3 yrs left)· nominal 20-yr term from priority
Inventors:Reginald Bernard Lowe, Jr.
A63F 2003/00066A63F 3/0478A63F 3/00063A63F 3/00072A63F 1/04A63F 9/04A63F 2001/0441
25
PatentIndex Score
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Claims
Abstract
A game is provided having a game board that represents real-life scenarios and allows players to earn rewards and points by accumulating points and participating in all types of activities. The game includes Assets cards, life cards, event cards, avatar cards, pawns, dice, first-player token, coins, and phase marker to facilitate the complete gaming process.
Claims
exact text as granted — not AI-modified1 . A game for teaching management of credit, debt and managing daily life activities comprising:
Game Board, which is a planar, grid-like game board including a plurality of sections; a multiplayer game of up to 5 players; game for both adults and kids of 10 years or older; Game Instructions; Asset cards; Life cards; Event cards; Avatar cards; Pawns; Dice; Player token; Coins; and, Phase marker.
2 . A system of presenting a game There the following steps are involved comprising:
placing the board on the table; shuffling the Life deck. Place face down near the board; shuffling the Event deck. Place face down near the board; shuffling the 3 Asset decks separately. Place each deck face down near the board. Reveal as many as the game dictates (see: assets), and place then on the play area around the board, as the “asset display” (9 cards in total: 4×1-star, 3×2-st 2×3-star); placing the dice on the play area around the board; placing the coin tokens on the play area, this is the game bank; shuffling the Avatar Deck and deal a random card to each player; each player chooses 6 pawns of 1 color to represent them; placing pawns: Place 1 pa on your avatar card or next to it, 1 paw′ on the indicated position on the credit track (equal to your avatar starting CP), and 1 pawn on the indicated starting position on the debt track (equal to your avatar starting debt). Place 3 pawns on the income track, the first on the “10” column, and the second on the “l” column. So, if you have 25 income, place the first on the 2 (on “10”, representing 20) and the second on 5 (on “1”, representing 5). The third pawn is used on the “100” column, but as your income is still 2 digits, so you must place it on 0 on the “100” column; all players receive the indicated starting 100 coins in any combination of coins; placing the phase marker on the first phase of the phase track on the board (event phase); and, the youngest player receives the first player token and plays the first turn. Players must decide if they want to play turns clockwise or anti-clockwise.
3 . A method of playing a game involved with financial management which includes 5 phases during a single round including the event phase, income phase, life card phase, market phase, and scoring phase.
4 . As per claim 3 , a board game that involves multiple tracks including credit track, debt track and income track.
5 . As per claim 3 , The system of cards that allows players to tackle multiple situations during the game comprises:
As per claim 3 , asset cards that include a 1-star display, 2-star display, and 3-star display; As per claim 3 , asset cards that include 1-star display 48 cards; As per claim 3 , asset cards include 2-star display of 30 cards; As per claim 3 , asset cards that include 3-star display 18 cards; As per claim 3 , multiple types of life cards are included; As per claim 3 , multiple types of Avatar cards are included; As per claim 3 , multiple types of event cards included; and, As per claim 3 , multiple types of money chips are included.Join the waitlist — get patent alerts
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