US2024029334A1PendingUtilityA1
Techniques for managing an avatar on a lock screen
Est. expiryJun 4, 2041(~14.8 yrs left)· nominal 20-yr term from priority
Inventors:Raymond SepulvedaKevin N. ArmstrongAmaury BallietAdam M. CotugnoLisa K. ForssellThomas GoossensAurelio GuzmánGuilherme JacintoSteve KoJason D. RickwaldNicolas V. Scapel
G06T 13/40G06F 3/04842G06F 3/04815G06F 3/0482G06T 2200/24G06T 13/00G06F 3/048G06F 21/32G06F 21/31G06F 21/45
72
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Claims
Abstract
The present disclosure generally relates to an avatar on a lock screen. A received user input causes a respective change in a respective element of the lock screen other than the avatar and an animation is displayed, over time, of the avatar transitioning through a plurality of poses.
Claims
exact text as granted — not AI-modified1 . (canceled)
2 . A computer system configured to communicate with a display generation component and one or more input devices, comprising:
one or more processors; and memory storing one or more programs configured to be executed by the one or more processors, the one or more programs including instructions for:
displaying, via the display generation component, a plurality of user representations, including a first user representation in a first frame and a second user representation in a second frame;
detecting, via the one or more input devices, movement corresponding to a user of the computer system; and
in response to detecting the movement corresponding to the user of the computer system:
moving the first user representation relative to the first frame; and
moving the second user representation relative to the second frame.
3 . The computer system of claim 2 , wherein the first user representation is a representation of a first user and the second user representation is a representation of a second user that is different from the first user.
4 . The computer system of claim 2 , wherein the first user representation is a three-dimensional user representation and the second user representation is a three-dimensional user representation.
5 . The computer system of claim 2 , wherein the first user representation includes a first portion, and wherein moving the first user representation relative to the first frame includes:
in accordance with a determination that the first portion of the first user representation has a position within the first frame while the first user representation is moving, displaying the first user representation moving and including the first portion of the first user representation; and in accordance with a determination that the first portion of the first user representation has a position outside the first frame while the first user representation is moving, displaying the first user representation moving and without including the first portion of the first user representation.
6 . The computer system of claim 2 , the one or more programs further including instructions for:
while a user input has not been detected for at least a threshold amount of time, displaying, via the one or more input devices, movement of the first user representation and/or the second user representation.
7 . The computer system of claim 2 , wherein the plurality of user representations are arranged in a row.
8 . The computer system of claim 2 , wherein one or more of the plurality of user representations include respective facial expressions that change over time.
9 . The computer system of claim 8 , wherein a respective facial expression of a respective user representation changes over time independent of movement corresponding to the user of the computer system.
10 . The computer system of claim 2 , the one or more programs further including instructions for:
detecting a user input; and in response to detecting the user input, displaying the first user representation and the first frame moving from a first displayed location to a second displayed location that is different from the first displayed location.
11 . The computer system of claim 2 , the one or more programs further including instructions for:
displaying, via the display generation component, animated movement of the first frame and the first user representation over time.
12 . A non-transitory computer-readable storage medium storing one or more programs configured to be executed by one or more processors of a computer system that is in communication with a display generation component and one or more input devices, the one or more programs including instructions for:
displaying, via the display generation component, a plurality of user representations, including a first user representation in a first frame and a second user representation in a second frame; detecting, via the one or more input devices, movement corresponding to a user of the computer system; and in response to detecting the movement corresponding to the user of the computer system:
moving the first user representation relative to the first frame; and
moving the second user representation relative to the second frame.
13 . A method, comprising:
at a computer system that is in communication with a display generation component and one or more input devices:
displaying, via the display generation component, a plurality of user representations, including a first user representation in a first frame and a second user representation in a second frame;
detecting, via the one or more input devices, movement corresponding to a user of the computer system; and
in response to detecting the movement corresponding to the user of the computer system:
moving the first user representation relative to the first frame; and
moving the second user representation relative to the second frame.Join the waitlist — get patent alerts
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