Turn-based portable board game
Abstract
A board game and method of playing the board game are described. The board and pieces are magnetic and waterproof, enabling the game to be played in most human settings. Players of the board game move their pieces around the board and interact with other pieces according to the game rules including attacking other players pieces, removing other player pieces from the playing field, locating neutral pieces, moving neutral pieces, and bringing more pieces into the game. The invention encompasses adapting the board game rules to play the game in a digital format on a computer, smartphone, or tablet.
Claims
exact text as granted — not AI-modified1 . A portable board game comprising:
a. A game board ( 1 ) with a hexagonal playing field ( 2 ) formed by a plurality of hexagonal tiles ( 3 ) arranged in a honeycomb pattern; b. Game pieces ( 4 ) placed on the hexagonal playing field ( 2 ) of the game board ( 1 ); c. The game board ( 1 ) and game pieces ( 4 ) made of a magnetized material to enable the game pieces ( 4 ) to stay in contact with the hexagonal playing field ( 2 ) through a magnetic force; d. Each player possessing a plurality of game pieces ( 4 ) with each player's pieces ( 4 ) being of a unique color corresponding to that player's team, and each player's pieces ( 4 ) featuring a different icon ( 5 ) to indicate the type of piece it represents and its interactions with other pieces according to game rules; e. At least one neutral piece ( 4 ) not associated with any player's team; f. The hexagonal tiles ( 3 ) each colored with a color corresponding to either a player's team color, the neutral piece ( 4 ) color, or a second neutral color; g. The game pieces ( 4 ) moved around the hexagonal playing field ( 2 ) by players based on the game rules.
2 . The portable board game of claim 1 , wherein the game starts with each player having one piece ( 4 ) in the game located on a corner tile ( 3 ) with the same color as the piece color, and at least one neutral piece ( 4 ) located on the playing field ( 2 ) on a hexagonal tile ( 3 ) corresponding to the color of the neutral piece ( 4 ).
3 . The portable board game of claim 1 , wherein players may bring new pieces ( 4 ) onto the playing field ( 2 ) only by placing the piece ( 4 ) onto a tile ( 3 ) corresponding to that piece's color, and each player may have up to five different pieces ( 4 ) each featuring a different icon ( 5 ) representing the piece's type.
4 . The portable board game of claim 1 , wherein the games ends when a player wins, and a player may win by either eliminating all other players' pieces ( 4 ) from the game or by bringing all their pieces ( 4 ) into the game and moving one onto the center tile of the hexagonal playing filed ( 2 ).
5 . The portable board game of claim 1 , wherein the game rules, game board ( 1 ), hexagonal playing field ( 2 ) and game pieces ( 4 ) are adapted for digital play on a computer, smartphone, tablet, or other digital devices.
6 . A method of playing a portable board game comprising the steps of:
a. Providing a game board ( 1 ) with a hexagonal playing field ( 2 ) formed by a plurality of hexagonal tiles ( 3 ) arranged in a honeycomb pattern; b. Placing game pieces ( 4 ) on the hexagonal playing field ( 2 ) of the game board ( 1 ); c. Utilizing a magnetized material for the game board ( 1 ) and game pieces ( 4 ) to enable the game pieces ( 4 ) to stay in contact with the hexagonal playing field through a magnetic force; d. Assigning each player a plurality of game pieces ( 4 ) with each player's pieces ( 4 ) being of a unique color corresponding to that player's team and featuring a different icon ( 5 ) indicating the type of piece it represents and its interactions with other pieces according to game rules; e. Incorporating at least one neutral piece ( 4 ) not associated with any player's team; f. Coloring the hexagonal tiles ( 3 ) with colors corresponding to a player's team color, the neutral pieces(s) ( 4 ) color, or a second neutral color; g. Allowing players to move the game pieces ( 4 ) around the hexagonal playing field ( 2 ) based on the game rules, including attacking other player's pieces ( 4 ), locating and moving neutral pieces ( 4 ), and bringing new pieces ( 4 ) into the game.
7 . The method of playing the portable board game of claim 6 , wherein the game starts with each player having one piece ( 4 ) in the game, and at least on neutral piece ( 4 ) is located on the playing field ( 2 ) on a hexagonal tile ( 3 ) corresponding to the color of the neutral piece ( 4 ).
8 . The method of playing the portable board game of claim 6 , wherein players may bring new pieces ( 4 ) onto the playing field ( 2 ) only by placing the piece ( 4 ) onto a tile ( 3 ) corresponding to the piece's team color, and each player may have up to five different pieces ( 4 ) each featuring a different icon ( 5 ) representing the piece's type.
9 . The method of playing the portable board game of claim 6 , wherein the game ends when a player wins, and a player may win according to game rules by either eliminating all other players' pieces ( 4 ) from the game or by bringing all their pieces ( 4 ) into the game and moving one onto the center tile of the hexagonal playing field ( 2 ).Join the waitlist — get patent alerts
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