US2023330514A1PendingUtilityA1

Board game incorporating cannabis culture in its gameplay

Assignee: DICKERSON FREDDIE DIONPriority: Apr 19, 2022Filed: Apr 19, 2023Published: Oct 19, 2023
Est. expiryApr 19, 2042(~15.7 yrs left)· nominal 20-yr term from priority
A63F 3/00006A63F 2003/00182A63F 3/0478
27
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Claims

Abstract

A board game detailing, embodying, and incorporating the effects of cannabis on a user into the gameplay of the board game, thereby inculcating cannabis culture to players. The gameboard having directional indicia on preselected spaces for moving a player's game piece when a player's turn ends with the player landing on one of said preselected directional indicia containing spaces, so that the player's game piece is moved sequentially forward or backward to a distal end of the respective directional indicia, wherein each directional indicia is physically overlain a cannabis-related indicum, and wherein the direction of the directional indicum corresponds with a psychoactive direction, as ascribed by cannabis culture.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A cannabis inculcating boardgame comprising:
 a start space;   a finish space;   a plurality of defined spaces between said start and finish spaces, said spaces provide sequential numbering for directing movement of a player's game piece from said start to said finishing point based on randomly generated numbers;   directional indicia on preselected spaces for moving a player's game piece when a player's turn ends with the player landing on one of said preselected directional indicia containing spaces, so that the player's game piece is moved sequentially forward or backward to a distal end of the respective directional indicia; and   a direction associated with each directional indicum physically touches at least a portion of a cannabis-related indicum represented on the respective preselected spaces, and wherein a direction of the directional indicum corresponds with a psychoactive direction, as ascribed by cannabis culture.   
     
     
         2 . The cannabis inculcating boardgame of  claim 1 , wherein one of the cannabis-related indicum comprises a brownie indicum associated with a sequentially backward directional indicum. 
     
     
         3 . The cannabis inculcating boardgame of  claim 2 , wherein one of the cannabis-related indicum comprises an indica indicum associated with a sequentially backward directional indicum. 
     
     
         4 . The cannabis inculcating boardgame of  claim 3 , wherein one of the cannabis-related indicum comprises a dabber indicum associated with a sequentially forward directional indicum. 
     
     
         5 . The cannabis inculcating boardgame of  claim 4 , wherein one of the cannabis-related indicum comprises a sativa indicum associated with a sequentially forward directional indicum. 
     
     
         6 . The cannabis inculcating boardgame of  claim 5 , wherein one of the cannabis-related indicum comprises a sativa joint indicum associated with a sequentially forward directional indicum. 
     
     
         7 . The cannabis inculcating boardgame of  claim 6 , wherein one of the cannabis-related indicum comprises a yoga indicum associated with a sequentially forward directional indicum. 
     
     
         8 . The cannabis inculcating boardgame of  claim 7 , further comprising a poster of rules for game play of the cannabis inculcating boardgame. 
     
     
         9 . A method of inculcating cannabis culture, the method comprises:
 providing the cannabis inculcating boardgame of  claim 8 ;   generating a random number;   moving the player's game piece sequentially, based on the generated random number, to a landing space; and   moving the player's game piece to the distal end of the directional indicia associated with the landing space.   
     
     
         10 . The method of  claim 9 , further including a gameboard design wherein the psychoactive directional spaces feature other aspects of cannabis culture including but not limited to paraphernalia and cannabis consumption.

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