US2023321516A1PendingUtilityA1

System for planning, managing, and analyzing sports teams and events

Assignee: ADRENALINEIPPriority: Nov 30, 2011Filed: Jun 12, 2023Published: Oct 12, 2023
Est. expiryNov 30, 2031(~5.3 yrs left)· nominal 20-yr term from priority
A63B 71/0616A63B 43/004A63B 71/0622G06Q 10/06G06Q 10/0639A63B 2102/18A63B 2243/0025A63B 2225/54A63B 2243/007A63B 2243/0037A63B 71/0605G16H 40/63G16H 40/20G16H 20/30A63B 2225/50
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Claims

Abstract

A system for planning, managing, and analyzing sports teams and events. The system may include a content management function for storing data. The data can pertain to a plurality of sports-related statistics and a variety of identifying data. The system and method can also include an event management function for planning and evaluating sports-related events such as practices and games. The system and method can also include a report function which can provide a variety of statistical analyses.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A system comprising:
 a computing device configured to receive data, wherein the data comprises at least one of situational data, player data, play data, and opposing team data;   a storage device communicatively coupled to the computing device and configured to store a play tree structure comprising a plurality of plays and a plurality of levels, wherein a first level of the play tree structure comprises a plurality of play options and a second level of the play tree structure comprises a plurality of further attributes associated with each of the plurality of play options, and store data from one or more previous games; and   an input device configured to accept input from a user and store the input in the storage device, wherein the computing device is configured to compare data of a current game to data stored in the storage device from the one or more previous games to identify one or more plays with a chance of success, and display one or more plays selected from the plurality of plays and the chance of success associated with each selected play as a video overlay.   
     
     
         2 . The system of  claim 1 , wherein the computing device is further configured to use the data from the one or more previous games to determine the chance of success associated with each selected play, use the data of the current game to determine a next play which will have the chance of success, and display the next play as a video overlay. 
     
     
         3 . The system of  claim 1 , wherein the play data comprises at least one of a formation, play effectiveness, a type of play, and players involved in the play. 
     
     
         4 . The system of  claim 1 , wherein the computing device displays one of the one or more plays that would have the highest likelihood of success.

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