US2023218948A1PendingUtilityA1

Augmented Cognition Methods And Apparatus For Contemporaneous Feedback In Psychomotor Learning

Assignee: YANG SHANEPriority: Jan 15, 2019Filed: Mar 17, 2023Published: Jul 13, 2023
Est. expiryJan 15, 2039(~12.5 yrs left)· nominal 20-yr term from priority
G09B 19/0038G09B 5/065A63B 24/0006G09B 5/06G09B 5/125G06T 2207/30196G06T 2207/10016G06T 7/251G06T 2207/30221G06V 40/23G06V 20/20G02B 27/017A63B 2024/0012A63B 2024/0015A63B 2102/32G06T 2207/20044G09B 5/12G06V 40/10A63B 71/0622A63B 2220/05A63B 2220/806G06T 11/00
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Claims

Abstract

A method of creating a scalable dynamic jointed skeleton (DJS) model for enhancing psychomotor leaning using augmented cognition methods realized by an artificial intelligence (AI) engine or image processor. The method involves extracting a DJS model from either live motion images of video files of an athlete, teacher, or expert to create a scalable reference model for using in training, whereby the AI engine extracts physical attributes of the subject including arm length, length, torso length as well as capturing successive movements of a motor skill such as swinging a gold club including position, stance, club position, swing velocity and acceleration, twisting, and more.

Claims

exact text as granted — not AI-modified
1 . A method to teach psychomotor skills to a live athlete or student comprising a camera, an image processor, a dynamic jointed skeleton reference model and a display device visible by the live athlete during practice, whereby;
 the live athlete's movements are captured by a camera in real time as a succession of video frames and filtered to remove superfluous detail;   the image processor analyzes the live athlete's relevant physical attributes from the captured video frame images then scales the dimensions of the dynamic jointed skeleton to best match the live athlete's body dimensions;   the scaled dynamic jointed skeletal model generates images of a jointed skeleton as a motion sequence;   the generated images of the jointed skeleton model are dynamically overlaid onto the live athlete's image to create a composite video image containing both live and generated image content;   and where the composite image is delivered to a video display unit for the live athlete to observe thereby delivering a real-time visual comparison of the athlete's position and movements to that of the skeleton.

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