US2023201703A1PendingUtilityA1
Battle game and method of playing
Est. expiryDec 23, 2041(~15.4 yrs left)· nominal 20-yr term from priority
Inventors:Andrew Shaw
A63F 2003/00482A63F 3/02A63F 3/00697A63F 2003/00832A63F 3/00075
47
PatentIndex Score
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Cited by
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Claims
Abstract
A battle game having four game piece types assigned to each of two players, each game piece having distinct movement abilities and opponent game piece capturing abilities on a game board comprised of a plurality of tiles within two starting areas, a neutral area and two goal tiles.
Claims
exact text as granted — not AI-modifiedI claim:
1 . A battle game for at least two players, comprising:
a game board having a plurality of adjoining geometrical game piece spaces, comprising a first player starting region, a second player starting region, and two goal spaces; and at least four distinct game pieces, each assigned a distinct movement range of a maximum number of continuous game piece spaces, wherein the distinct movement range of a first of the at least four distinct game pieces is a maximum of one of the continuous game piece spaces, wherein the distinct movement range of a second of the at least four distinct game pieces is a maximum of three of the continuous game piece spaces, wherein the distinct movement range of a third of the at least four distinct game pieces is a maximum of four of the continuous game piece spaces, wherein the distinct movement range of a fourth of the at least four distinct game pieces is a maximum of five of the continuous game piece spaces.
2 . The battle game of claim 1 , wherein each of the at least four distinct game pieces is ranked according to a distinct capturing capability.
3 . The battle game of claim 1 , further comprising a first exterior ring of game piece spaces of the first starting region and a second exterior ring of game piece spaces of the second starting region.
4 . The battle game of claim 3 , further comprising a first interior ring of game piece spaces within the first exterior ring and a second interior ring of game pieces within the second exterior ring.
5 . The battle game of claim 1 , wherein the two goal spaces are game piece spaces located outside of the first starting region and the second starting region.
6 . The battle game of claim 1 , wherein each of the at least four distinct game pieces is ranked according to distinct movement capability.
7 . A method of playing a battle game for at least two players having a plurality of first player game pieces and a plurality of second player game pieces, comprising:
arranging on a game board comprising a plurality of game piece spaces: a plurality of a first player first ranked game pieces within a first starting region exterior ring comprised of the game piece spaces;
a plurality of a second player first ranked game pieces within a second starting region exterior ring comprised of the game piece spaces;
a plurality of a first player second ranked game pieces and a first player third ranked game pieces within a first starting region interior ring comprised of the game piece spaces within the first starting region exterior ring;
a plurality of a second player second ranked game pieces and a second player third ranked game pieces within a second starting region interior ring comprised of the game piece spaces within the second starting region exterior ring;
a first player fourth ranked game piece on the game piece space within the first interior ring; and
a second player fourth ranked game piece on the game piece space within the second interior ring;
advancing a first of the plurality of the first player game pieces according to a movement capability and capturing capability assigned to the advanced first player game piece;
advancing a first of the plurality of the second player game pieces according to a movement capability and capturing capability assigned to the advanced second player game piece;
advancing a second of the plurality of the first player game pieces according to a movement capability and capturing capability assigned to the advanced first player game piece; and
advancing a second of the plurality of the second player game pieces according to a movement capability and capturing capability assigned to the advanced second player game piece.
8 . The method of claim 7 , wherein the first player has four types of the first player game pieces and the second player has four types of the second player game pieces.
9 . The method of claim 8 , wherein the first player starts the game with six of the first of the four types of the first player game pieces and the second player starts the game with six of the first of the four types of the second player game pieces.
10 . The method of claim 9 , wherein the first player starts the game with three of the second of the four types of the first player game pieces and the second player starts the game with three of the second of the four types of the second player game pieces.
11 . The method of claim 10 , wherein the first player starts the game with three of the third of the four types of the first player game pieces and the second player starts the game with three of the third of the four types of the second player game pieces.
12 . The method of claim 11 , wherein the first player starts the game with one of the fourth of the four types of the first player game pieces and the second player starts the game with one of the fourth of the four types of the second player game pieces.
13 . The method of claim 12 , wherein the first type of first player game pieces and second player game pieces moves only one game piece spaces per a player turn and captures any of the other player game piece that occupies the game piece space landed upon by the first type of game piece at the end of the player turn.
14 . The method of claim 13 , wherein the second type of first player game pieces and second player game pieces moves up to and including three game piece spaces per a player turn and captures any of the other player game piece that occupies the game piece space landed upon by the second type of game piece at the end of the player turn and is removed from the game if capturing the first type of game piece.
15 . The method of claim 14 , wherein the third type of first player game pieces and the second player game pieces moves up to and including four game piece spaces per a player turn and captures any of the other player game piece except the first type of player game piece that occupies the game piece space landed upon by the third type of game piece at the end of the player turn and is removed from the game if capturing the second type of game piece.
16 . The method of claim 15 , wherein the fourth type of first player game pieces and second player game pieces moves up to and including five game piece spaces per a player turn and captures only the fourth type of the other player game piece that occupies the game piece space landed upon by the fourth type of game piece at the end of the player turn.
17 . The method of claim 16 , further comprising:
moving any of the first player game pieces or the second player game pieces into one of two goal game piece space, wherein the game ends when at the start of the first player turn or the second player turn the game pieces of the first player or the second player occupy both of the two goal game piece spaces.
18 . The method of claim 16 , further comprising:
capturing by any of the four types of first player game pieces or the four types of the second player game piece the fourth type of player game piece of the other to end the game.Join the waitlist — get patent alerts
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