US2023124737A1PendingUtilityA1
Metrics for tracking engagement with content in a three-dimensional space
Est. expiryOct 18, 2041(~15.2 yrs left)· nominal 20-yr term from priority
G02B 27/0093G02B 27/017G06Q 30/0242
37
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Claims
Abstract
Methods, systems, and storage media for searching for tracking engagement with advertisements in a three-dimensional space are disclosed. Exemplary implementations may: generate media comprising a three-dimensional space; cause display of the media through an artificial reality headset for a user; track movement of the user in the three-dimensional space; and generate additional media based on the movement of the user in the three-dimensional space.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A computer-implemented method for tracking engagement with advertisements in a three-dimensional space, comprising:
generating media comprising a three-dimensional space; causing display of the media through an artificial reality headset for a user; tracking movement of the user in the three-dimensional space; and generating additional media based on the movement of the user in the three-dimensional space.
2 . The computer-implemented method of claim 1 , wherein the movement provides information regarding a preference of the user.
3 . The computer-implemented method of claim 1 , wherein the movement comprises measurements of the user comprising one or more of time spent, interaction, exit survey, qualitative feedback, number of shares, speed of sharing, likes, thumbs up or down, and/or thumbs up or down including for portions of the content, wherein thumbs up or down, and/or thumbs up or down including for portions of the content includes a thumbs up for a first segment of the content and a thumbs down for a second segment of the content.
4 . The computer-implemented method of claim 1 , wherein the measurements are tracked in minutes of experience, the measurements comprising one or more of how the user moved in response to music, face gestures, and/or interaction with content within the three-dimensional space.
5 . The computer-implemented method of claim 1 , wherein the media comprises at least one of an advertisement, an artificial reality experience, and/or an exclusive artificial reality experience.
6 . The computer-implemented method of claim 1 , wherein the media is generated based on a demographic of the user.
7 . The computer-implemented method of claim 1 , wherein exclusive keys are required for accessing the media.
8 . The computer-implemented method of claim 1 , wherein the media comprises exclusive content.
9 . The computer-implemented method of claim 1 , wherein the media is shareable by the user.
10 . The computer-implemented method of claim 1 , further comprising:
receiving feedback from the user regarding the media; and improving the media based on the feedback.
11 . A system configured for tracking engagement with advertisements in a three-dimensional space, comprising:
one or more hardware processors configured by machine-readable instructions to:
generate media comprising a three-dimensional space;
cause display of the media through an artificial reality headset for a user;
track movement of the user in the three-dimensional space; and
generate additional media based on the movement of the user in the three-dimensional space.
12 . The system of claim 11 , wherein the movement provides information regarding a preference of the user.
13 . The system of claim 11 , wherein the movement comprises measurements of the user comprising one or more of time spent, interaction, exit survey, qualitative feedback, number of shares, speed of sharing, likes, thumbs up or down, and/or thumbs up or down including for portions of the content, wherein thumbs up or down, and/or thumbs up or down including for portions of the content includes a thumbs up for a first segment of the content and a thumbs down for a second segment of the content.
14 . The system of claim 11 , wherein the measurements are tracked in minutes of experience, the measurements comprising one or more of how the user moved in response to music, face gestures, and/or interaction with content within the three-dimensional space.
15 . The system of claim 11 , wherein the media comprises at least one of an advertisement, an artificial reality experience, and/or an exclusive artificial reality experience.
16 . The system of claim 11 , wherein the media is generated based on a demographic of the user.
17 . The system of claim 11 , wherein exclusive keys are required for accessing the media.
18 . The system of claim 11 , wherein the media comprises exclusive content.
19 . The system of claim 1 , wherein the media is shareable by the user, and wherein the one or more hardware processors are further configured by machine-readable instructions to:
receive feedback from the user regarding the media; and improve the media based on the feedback.
20 . A non-transient computer-readable storage medium having instructions embodied thereon, the instructions being executable by one or more processors to perform a computer-implemented method for tracking engagement with advertisements in a three-dimensional space, the method comprising:
generating media comprising a three-dimensional space; causing display of the media through an artificial reality headset for a user; tracking movement of the user in the three-dimensional space; and generating additional media based on the movement of the user in the three-dimensional space.Join the waitlist — get patent alerts
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