US2022417174A1PendingUtilityA1

Immersive reality component management via a reduced competition core network component

Assignee: AT & T IP I LPPriority: Jul 30, 2019Filed: Sep 1, 2022Published: Dec 29, 2022
Est. expiryJul 30, 2039(~13 yrs left)· nominal 20-yr term from priority
H04L 41/14G06F 3/011H04L 67/12H04L 41/149H04L 41/16H04L 67/52H04B 1/385H04L 41/044H04L 47/821H04L 43/08H04L 41/12
64
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Claims

Abstract

Management of immersive reality devices via a reduced competition core network component is disclosed. The reduced competition core network component can preferentially be reserved for immersive reality device data and can therefore exclude some or all other types of data typically associated with conventional wireless network devices, e.g., phone, tablet/laptop computers, IoT devices, etc. This can result in immersive reality data communication that does not have to compete with more generic data types for network or computing resources. Additionally, the reduced competition core network component can be divided into at least one reduced competition user-plane network component and at least one reduced competition control-plane network component. Use of a reduced competition user-plane network component can avoid generating additional carrier network traffic. Further, a reduced competition user-plane network component can facilitate non-carrier entity authentication, security protocols, etc. Hierarchical network component topology can enable rule-based access to computing and network resources.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A core network device, comprising:
 a first processor; and   a memory that stores executable instructions that, when executed by the processor, facilitate performance of operations, comprising:
 determining immersive reality content based on contextual data received from a sensor in an environment, wherein the first processor facilitates determining pending immersive reality content, comprising the immersive reality content, prior to assisting in a processing of generic evolved packet core network traffic, and wherein a second processor of the core network device processes the generic evolved packet core network traffic; and 
 enabling access to implementation data corresponding to the immersive reality content, wherein the implementation data enables implementation of the immersive reality content by a mobile device. 
   
     
     
         2 . The core network device of  claim 1 , wherein the mobile device comprises the sensor. 
     
     
         3 . The core network device of  claim 1 , wherein the determining of the immersive reality content enables rendering an augmentation of the environment. 
     
     
         4 . The core network device of  claim 1 , wherein the core network device is comprised in a customer premises user-plane portion of a core network corresponding to the core network device. 
     
     
         5 . The core network device of  claim 4 , wherein the core network device is a first core network device, and wherein the core network comprise a second core network device located remotely from customer premises. 
     
     
         6 . The core network device of  claim 1 , wherein the determining of the immersive reality content via the first processor results in the mobile device performing less computation as compared to an alternative of the mobile device having determined the immersive reality content. 
     
     
         7 . The core network device of  claim 6 , wherein the mobile device performing less computation results in the mobile device consuming less power as compared to the alternative of the mobile device having determined the immersive reality content. 
     
     
         8 . The core network device of  claim 6 , wherein the mobile device performing less computation results in the mobile device weighing less as compared to the alternative of the mobile device having determined the immersive reality content. 
     
     
         9 . The core network device of  claim 6 , wherein the mobile device performing less computation results in the mobile device being smaller as compared to the alternative of the mobile device having determined the immersive reality content. 
     
     
         10 . The core network device of  claim 6 , wherein the mobile device performing less computation results in the mobile device generating less heat as compared to the alternative of the mobile device having determined the immersive reality content. 
     
     
         11 . The core network device of  claim 1 , wherein the mobile device is a wearable device. 
     
     
         12 . The core network device of  claim 11 , wherein the wearable device is a headset device. 
     
     
         13 . The core network device of  claim 1 , wherein the sensor of the mobile device is selected from a group of sensors comprising an orientation sensor, a temperature sensor, an image sensor, an audio sensor, a radio frequency sensor, a location sensor, and a speed sensor. 
     
     
         14 . A method, comprising:
 facilitating, by a system comprising a first processor and a second processor, receiving generic evolved packet core network traffic and immersive reality device traffic;   processing, by the system, a first portion of the immersive reality device traffic via the first processor and a second portion of the generic evolved packet core network traffic via the second processor, wherein the processing of the first portion of the immersive reality device traffic results in immersive reality output;   restricting, by the system, processing of a third portion of the generic evolved packet core network traffic via the first processor based on determining that a fourth portion of the immersive reality device traffic is awaiting processing by the system; and   facilitating, by the system, communicating the immersive reality output to a user equipment, wherein the immersive reality output facilitates the user equipment presenting an implementation of an immersive reality environment via an immersive reality device.   
     
     
         15 . The method of  claim 14 , wherein the communicating of the immersive reality output comprises communicating the immersive reality output to the user equipment comprising the immersive reality device. 
     
     
         16 . The method of  claim 14 , wherein the processing of the first portion of the immersive reality device traffic via the first processor being performed by the system permits the user equipment to consume less power as compared to the user equipment processing the immersive reality device traffic. 
     
     
         17 . The method of  claim 14 , wherein the processing of the first portion of the immersive reality device traffic via the first processor and the second portion of the generic evolved packet core network traffic via the second processor is performed via a user-plane core network device of the system, wherein the user-plane core network device is a first core network device that is not located at a customer premises, and wherein a second core network device, other than the first core network device, is also not located at the customer premises. 
     
     
         18 . The method of  claim 14 , wherein the processing of the first portion of the immersive reality device traffic via the first processor and the second portion of the generic evolved packet core network traffic via the second processor is performed via a user-plane device of the system that is located at a customer premises, wherein the user-plane core network device is a first core network device, and wherein a second core network device, other than the first core network device, is not located at the customer premises. 
     
     
         19 . A non-transitory machine-readable medium, comprising executable instructions that, when executed by a first processor of a core network system, facilitates performance of operations, comprising:
 processing, by the first processor, a first portion of immersive reality device traffic, wherein the core network system further comprises a second processor that processes a second portion of generic evolved packet core network traffic, wherein the first processor is selectively restricted from processing a third portion of the generic evolved packet core network traffic based on determining that a fourth portion of the immersive reality device traffic is awaiting processing, and wherein the processing of the first portion of the immersive reality device traffic results in immersive reality output; and   enabling access to the immersive reality output via an immersive reality device located at a customer premises.   
     
     
         20 . The non-transitory machine-readable medium of  claim 19 , wherein the first processor is comprised in a user plane device that is located at the customer premises, and wherein the user-plane device corresponds to a packet core device of the core network system located remotely from the customer premises.

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