US2022297023A1PendingUtilityA1

Interactive toy

Assignee: HAUWAERTS REGIS ALEXANDREPriority: Mar 17, 2021Filed: Mar 16, 2022Published: Sep 22, 2022
Est. expiryMar 17, 2041(~14.6 yrs left)· nominal 20-yr term from priority
A63H 9/00A63H 3/28A63H 2200/00A63H 33/003A63H 3/006A63H 3/52A63H 33/26
27
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Claims

Abstract

An interactive toy is provided. The toy includes a toy body with at least one sensor and an environmental body. The toy body may be placed in the toy environmental body. The at least one sensor may collect at least one physical factor of the toy environment; the toy body is controlled based on the at least one physical factor of the toy environment collected by the at least one sensor. The toy environmental body changes in response to a change in the toy body as controlled. The toy body provided with the sensor may be placed in a specific environmental body, a special playing experience is produced, and the interactivity and fun of the toy are improved.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . An interactive toy, comprising:
 a toy environmental body; and   a toy body for being placed in the environmental body, including at least one sensor to collect at least one toy environmental physical factor, wherein   the toy body is controlled based on the at least one toy environmental physical factor, and   the toy environmental body changes in response to a change of the toy body.   
     
     
         2 . The interactive toy according to  claim 1 , wherein
 the at least one sensor includes at least one of a vibration sensor, a light sensor, a temperature sensor, a resistive sensor, an inductive sensor, a capacitive sensor, a piezoelectric sensor, a magnetoelectric sensor, an ultrasonic sensor, a thermal sensor, a moisture sensor, a gas sensor, a vacuum sensor, or a biosensor; and   the at least one toy environmental physical factor includes at least one of pressure information, a displacement, a luminosity, or a temperature.   
     
     
         3 . The interactive toy according to  claim 2 , wherein the at least one sensor includes: a first sensor configured to collect vibration information;
 a second sensor configured to collect light information;   a third sensor configured to collect temperature information;   a fourth sensor configured to collect resistance change information;   a fifth sensor configured to collect inductance change information;   a sixth sensor configured to collect capacitance change information;   a seventh sensor configured to collect piezoelectric information;   an eighth sensor configured to collect electromagnetic induction information;   a ninth sensor configured to collect ultrasonic information;   a tenth sensor configured to collect thermal information;   an eleventh sensor configured to collect humidity information;   a twelfth sensor configured to collect at least one of gas concentration information, or gas composition information;   a thirteen sensor configured to collect air pressure information; or   a fourteenth sensor configured to collect biological substance information.   
     
     
         4 . The interactive toy according to  claim 3 , wherein
 the toy body further includes at least one effect element to create effects for the interactive toy; and   a circuit, wherein   the at least one effect element includes at least one of a vibration motor, a light source, a buzzer, or a speaker,   the toy body is controlled based on the at least one toy environmental physical factor, the at least one sensor transmits the at least one toy environmental physical factor to the circuit, and   the circuit controls the effect element to operate based on the at least one toy environmental physical factor.   
     
     
         5 . The interactive toy according to  claim 4 , wherein
 the toy further includes at least one switch device disposed in the circuit to control the interactive toy remaining in a power-off state; and   removing the switch device from the circuit triggers the interactive toy to turn to a power-on state.   
     
     
         6 . The interactive toy according to  claim 1 , wherein the toy environmental body is made at least one of particles, powder, paper, liquid, gas, foam, or a sticky substance. 
     
     
         7 . The interactive toy according to  claim 1 , wherein
 the interactive toy further includes at least one of a toy body digging tool, or a toy peripheral tool;   the toy body digging tool includes at least one of a toy hammer, or a toy brush; and   the toy peripheral tool includes a paint to paint the toy body.   
     
     
         8 . The interactive toy according to  claim 1 , wherein,
 the toy body is an animal model;   the at least one sensor is a vibration sensor configured to collect vibration information; and   the animal model includes a vibration motor configured to vibrate based on the vibration information collected by the vibration sensor.   
     
     
         9 . The interactive toy according to  claim 8 , wherein
 the toy environmental body is a block material formed by at least one of gypsum, or sand; and   the vibration information is generated based on shaking or breaking of the block material.   
     
     
         10 . The interactive toy according to  claim 9 , wherein
 the at least one sensor further includes a light sensor configured to collect luminosity information;   the animal model includes a light source; and   the light source is controlled to emit light based on the luminosity information.   
     
     
         11 . An interaction method of playing an interactive toy, comprising:
 providing a toy environmental body, and a toy body for being placed in the environmental body and including at least one sensor;   collecting, by the at least one sensor, at least one toy environmental physical factor;   controlling the toy body based on the at least one toy environmental physical factor; and   changing the toy environmental body in response to an change of the toy body.   
     
     
         12 . The method according to  claim 11 , wherein
 the at least one sensor includes at least one of a vibration sensor, a light sensor, a temperature sensor, a resistive sensor, an inductive sensor, a capacitive sensor, a piezoelectric sensor, a magnetoelectric sensor, an ultrasonic sensor, a thermal sensor, a moisture sensor, a gas sensor, a vacuum sensor, or a biosensor; and   the at least one toy environmental physical factor includes at least one of pressure information, a displacement, a luminosity, or a temperature.   
     
     
         13 . The method according to  claim 12 , wherein the at least one sensor includes: a first sensor configured to collect vibration information;
 a second sensor configured to collect light information;   a third sensor configured to collect temperature information;   a fourth sensor configured to collect resistance change information;   a fifth sensor configured to collect inductance change information;   a sixth sensor configured to collect capacitance change information;   a seventh sensor configured to collect piezoelectric information;   an eighth sensor configured to collect electromagnetic induction information;   a ninth sensor configured to collect ultrasonic information;   a tenth sensor configured to collect thermal information;   an eleventh sensor configured to collect humidity information;   a twelfth sensor configured to collect at least one of gas concentration information, or gas composition information;   a thirteen sensor configured to collect air pressure information; or   a fourteenth sensor configured to collect biological substance information.   
     
     
         14 . The method according to  claim 13 , wherein
 the toy body further includes at least one effect element to create effects for the interactive toy; and   a circuit, wherein   the at least one effect element includes at least one of a vibration motor, a light source, a buzzer, or a speaker,   the toy body is controlled based on the at least one toy environmental physical factor, the at least one sensor transmits the at least one toy environmental physical factor to the circuit, and   the circuit controls the effect element to operate based on the at least one toy environmental physical factor.   
     
     
         15 . The method according to  claim 14 , wherein
 the toy further includes at least one switch device disposed in the circuit to control the interactive toy remaining in a power-off state; and   removing the switch device from the circuit triggers the interactive toy to turn to a power-on state.   
     
     
         16 . The method according to  claim 11 , wherein the toy environmental body is made at least one of particles, powder, paper, liquid, gas, foam, or a sticky substance. 
     
     
         17 . The method according to  claim 11 , wherein
 the interactive toy further includes at least one of a toy body digging tool, or a toy peripheral tool;   the toy body digging tool includes at least one of a toy hammer, or a toy brush; and   the toy peripheral tool includes a paint to paint the toy body.   
     
     
         18 . The method according to  claim 11 , wherein
 the toy body is an animal model;   the at least one sensor is a vibration sensor configured to collect vibration information; and   the animal model includes a vibration motor configured to vibrate based on the vibration information collected by the vibration sensor.   
     
     
         19 . The method according to  claim 18 , wherein
 the toy environmental body is a block material formed by at least one of gypsum, or sand; and   the vibration information is generated based on shaking or breaking of the block material.   
     
     
         20 . The method according to  claim 19 , wherein
 the at least one sensor further includes a light sensor configured to collect luminosity information;   the animal model includes a light source; and   the light source is controlled to emit light based on the luminosity information.

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