US2022284478A1PendingUtilityA1

Method and apparatus for advertising on a mobile gaming device

Assignee: CFPH LLCPriority: Feb 13, 2009Filed: May 23, 2022Published: Sep 8, 2022
Est. expiryFeb 13, 2029(~2.5 yrs left)· nominal 20-yr term from priority
G06Q 30/0269G07F 17/3227G06Q 30/0267G06Q 30/0255G06Q 30/0209G06Q 30/02G07F 17/3223G06Q 30/0212G06Q 50/34
79
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Claims

Abstract

In various embodiments, promotions are featured on mobile gaming devices. Data based on which a first promotion associated with a first advertiser may be displayed on a mobile gaming device. The data may include a first set of criteria identifying when the first promotion should be displayed.

Claims

exact text as granted — not AI-modified
1 . (canceled) 
     
     
         2 . A method in an electronic device, comprising:
 detecting, via at least one processor, a correlation between first locations of a first mobile gaming device of a first player and second locations of a second mobile gaming device of a second player;   based on the correlation, determining an association between the first player and second player; and   after determining the association, determining whether a promotion retrieved for transmission to and display by the first mobile gaming device of the first player is to be transmitted to the second mobile gaming device of the second player for display, based at least in part on locations of the first and second mobile gaming devices.   
     
     
         3 . The method of  claim 2 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 monitoring the locations of the first and second mobile gaming devices to determine whether the first player and second player are moving together.   
     
     
         4 . The method of  claim 3 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 when the first player and second player are moving together, detecting whether the first and second player have moved together for at least a predesignated span of time; and   based on detecting that the first and second player have moved together for the predesignated span of time, transmitting, via a communication circuit, the promotion to both the first mobile gaming device and the second mobile gaming device.   
     
     
         5 . The method of  claim 3 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 when the first player and second player are moving together, detecting whether the first and second mobile gaming devices are within a threshold distance of a predetermined location; and   based on detecting that the first and second mobile gaming devices are disposed within the threshold distance of the predetermined location, transmitting, via a communication circuit, the promotion to both the first mobile gaming device and the second mobile gaming device.   
     
     
         6 . The method of  claim 5 , wherein the predetermined location includes an edge of a predesignated gaming area. 
     
     
         7 . The method of  claim 5 , wherein the predetermined location includes an electronic terminal facilitating exchange and dispersal of financial instruments. 
     
     
         8 . The method of  claim 2 , further comprising:
 comparing pre-stored demographic metadata of the first player to pre-stored demographic metadata of the second player; and   selecting the promotion from among a plurality of pre-stored promotions, based on matches between the pre-stored demographic metadata of the first player and the pre-stored demographic metadata of the second player.   
     
     
         9 . The method of  claim 2 , further comprising:
 receiving first data indicating whether a first promotion of a first advertiser is to be displayed on the second mobile gaming device;   receiving second data indicating whether a second promotion of a second advertiser is to be displayed on the second mobile gaming device;   based on detecting that present criteria of the second mobile gaming device matches both the first and second data, detecting whether the first advertiser and second advertiser are pre-stored as competitors; and   based on detecting the first advertiser and second advertiser are pre-indicated as competitors, controlling the second mobile gaming device to selectively display one of the first and second promotions.   
     
     
         10 . The method of  claim 9 , further comprising:
 based on detecting the first advertiser and second advertiser are not pre-indicated as competitors, controlling the second mobile gaming device to display both the first and second promotions.   
     
     
         11 . The method of  claim 2 , further comprising:
 based on the second locations of the second mobile gaming device, detecting a travel path of the second player;   detecting a stationary terminal proximate to the detected travel path; and   when the second mobile gaming device is detected to be within a threshold distance of the detected stationary terminal, controlling the stationary terminal to display the promotion.   
     
     
         12 . The method of  claim 11 , further comprising:
 detecting a plurality of stationary terminals proximate to the detected travel path;   identifying an orientation of each of the plurality of stationary terminals; and   selecting one stationary terminal of the plurality of stationary terminals for display of the promotion based on detecting that the one stationary terminal is oriented towards the detected travel path.   
     
     
         13 . An electronic device, comprising:
 a memory storing programming instructions;   a communication circuit; and   a processor operably coupled to the memory and the communication circuit,   wherein the programming instructions are executable by the processor to cause the electronic device to:
 detect a correlation between first locations of a first mobile gaming device of a first player and second locations of a second mobile gaming device of a second player, 
 based on the correlation, determine an association between the first player and second player, and 
 after determining the association, determine whether a promotion retrieved for transmission to and display by the first mobile gaming device of the first player is to be transmitted to the second mobile gaming device of the second player for display, based at least in part on locations of the first and second mobile gaming devices. 
   
     
     
         14 . The electronic device of  claim 13 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 monitoring the locations of the first and second mobile gaming devices to determine whether the first player and second player are moving together.   
     
     
         15 . The electronic device of  claim 14 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 when the first player and second player are moving together, detecting whether the first and second player have moved together for at least a predesignated span of time; and   based on detecting that the first and second player have moved together for the predesignated span of time, transmitting, via a communication circuit, the promotion to both the first mobile gaming device and the second mobile gaming device.   
     
     
         16 . The electronic device of  claim 14 , wherein determining whether the promotion is to be transmitted to the second mobile gaming device further includes:
 when the first player and second player are moving together, detecting whether the first and second mobile gaming devices are within a threshold distance of a predetermined location; and   based on detecting that the first and second mobile gaming devices are disposed within the threshold distance of the predetermined location, transmitting, via a communication circuit, the promotion to both the first mobile gaming device and the second mobile gaming device.   
     
     
         17 . The electronic device of  claim 16 , wherein the predetermined location includes an edge of a predesignated gaming area. 
     
     
         18 . The electronic device of  claim 16 , wherein the predetermined location includes an electronic terminal facilitating exchange and dispersal of financial instruments. 
     
     
         19 . The electronic device of  claim 13 , wherein the programming instructions are further executable by the processor to:
 compare pre-stored demographic metadata of the first player to pre-stored demographic metadata of the second player; and   select the promotion from among a plurality of pre-stored promotions, based on matches between the pre-stored demographic metadata of the first player and the pre-stored demographic metadata of the second player.   
     
     
         20 . The electronic device of  claim 13 , wherein the programming instructions are further executable by the processor to:
 receive first data indicating whether a first promotion of a first advertiser is to be displayed on the second mobile gaming device;   receive second data indicating whether a second promotion of a second advertiser is to be displayed on the second mobile gaming device;   based on detecting that present criteria of the second mobile gaming device matches both the first and second data, detect whether the first advertiser and second advertiser are pre-stored as competitors; and   based on detecting the first advertiser and second advertiser are pre-indicated as competitors, control the second mobile gaming device to selectively display one of the first and second promotions.   
     
     
         21 . The electronic device of  claim 20 , wherein the programming instructions are further executable by the processor to:
 based on detecting the first advertiser and second advertiser are not pre-indicated as competitors, control the second mobile gaming device to display both the first and second promotions.

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