US2022138301A1PendingUtilityA1

User identity authentication using virtual reality

Assignee: ADVANCED NEW TECHNOLOGIES CO LTDPriority: Oct 13, 2016Filed: Jan 13, 2022Published: May 5, 2022
Est. expiryOct 13, 2036(~10.2 yrs left)· nominal 20-yr term from priority
G06F 3/012G06F 21/32G02B 27/017G06F 3/013G06F 3/011G06F 21/316H04L 67/131G06F 21/62H04L 63/0861G06F 21/31G06Q 20/40145G06F 3/017
67
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

A method for user identity authentication using virtual reality includes presenting one or more virtual elements on a virtual reality (VR) scenario of a VR application for initiating a service, identifying, using one or more sensors communicably coupled to the VR device, one or more interactive operations of a user of the VR device with the one or more virtual elements, determining whether the one or more interactive operations match one or more predetermined operations for selecting the one or more virtual elements to initiate the service and trigger biometric authentication for user identity authentication, invoking biometric authentication if the one or more interactive operations match one or more predetermined operations, presenting a virtual guidance in the VR scenario for guiding the user to perform the biometric authentication, and presenting a service interface to the user if the biometric authentication is successful.

Claims

exact text as granted — not AI-modified
1 - 20 . (canceled) 
     
     
         21 . A computer-implemented method, comprising:
 receiving a request by a user to access a service interface by interacting with one or more virtual elements in a virtual reality (VR) scenario of a VR application;   in response, initiating an authentication process comprising:
 performing a bioassay process to determine whether the user requesting access to the service interface is a real person; 
   determining that the authentication process is successful; and   in response to determining that the authentication process is successful, presenting the service interface within the VR application.   
     
     
         22 . The method of  claim 21 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, eye-blinking by the user. 
     
     
         23 . The method of  claim 21 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, a heartbeat of the user. 
     
     
         24 . The method of  claim 21 , wherein the authentication process further comprises:
 prompting the user to enter biometric information; and   authenticating the user based on the biometric information.   
     
     
         25 . The method of  claim 24 , wherein the biometric information comprises a fingerprint scan. 
     
     
         26 . The method of  claim 24 , wherein the biometric information comprises an iris scan. 
     
     
         27 . The method of  claim 24 , wherein the biometric information comprises a voiceprint of the user. 
     
     
         28 . A system comprising:
 one or more computers and one or more storage devices storing instructions that are operable, when executed by the one or more computers, to cause the one or more computers to perform operations comprising:   receiving a request by a user to access a service interface by interacting with one or more virtual elements in a virtual reality (VR) scenario of a VR application;   in response, initiating an authentication process comprising:
 performing a bioassay process to determine whether the user requesting access to the service interface is a real person; 
   determining that the authentication process is successful; and   in response to determining that the authentication process is successful, presenting the service interface within the VR application.   
     
     
         29 . The system of  claim 28 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, eye-blinking by the user. 
     
     
         30 . The system of  claim 28 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, a heartbeat of the user. 
     
     
         31 . The system of  claim 28 , wherein the authentication process further comprises:
 prompting the user to enter biometric information; and   authenticating the user based on the biometric information.   
     
     
         32 . The system of  claim 31 , wherein the biometric information comprises a fingerprint scan. 
     
     
         33 . The system of  claim 31 , wherein the biometric information comprises an iris scan. 
     
     
         34 . The system of  claim 31 , wherein the biometric information comprises a voiceprint of the user. 
     
     
         35 . One or more non-transitory computer storage media encoded with computer program instructions that when executed by one or more computers cause the one or more computers to perform operations comprising:
 receiving a request by a user to access a service interface by interacting with one or more virtual elements in a virtual reality (VR) scenario of a VR application;   in response, initiating an authentication process comprising:
 performing a bioassay process to determine whether the user requesting access to the service interface is a real person; 
   determining that the authentication process is successful; and   in response to determining that the authentication process is successful, presenting the service interface within the VR application.   
     
     
         36 . The one or more computer storage media of  claim 35 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, eye-blinking by the user. 
     
     
         37 . The one or more computer storage media of  claim 35 , wherein performing the bioassay process comprises detecting, by a VR device worn by the user, a heartbeat of the user. 
     
     
         38 . The one or more computer storage media of  claim 35 , wherein the authentication process further comprises:
 prompting the user to enter biometric information; and   authenticating the user based on the biometric information.   
     
     
         39 . The one or more computer storage media of  claim 38 , wherein the biometric information comprises a fingerprint scan. 
     
     
         40 . The one or more computer storage media of  claim 38 , wherein the biometric information comprises an iris scan.

Join the waitlist — get patent alerts

Track US2022138301A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.