Rendering engine component abstraction system
Abstract
The subject matter discloses a system for testing an application or a game build on top of a rendering engine, the system comprises an agent configured for running on a first computing device; the first computing device is configured for running the game or said application; a test framework installable on a second computing device, the test framework is configured for receiving one or more instructions related to a test of said game or the application from a user and for transmitting the one or more instructions to the agent; wherein the agent is further configured for communicating with the test framework for extracting one or more object properties of the game or the application in response to the one or more instructions and for providing to the test framework to access to the one or more object properties.
Claims
exact text as granted — not AI-modified1 . A system for testing an application or a game build on top of a rendering engine, the system comprises: an agent configured for running on a first computing device; said first computing device is configured for running said game or said application; a test framework installable on a second computing device, said test framework is configured for receiving one or more instructions related to a test of said game or said application from a user and for transmitting said one or more instructions to said agent; wherein said agent is further configured for communicating with said test framework for extracting one or more object properties of said game or said application in response to said one or more instructions and for providing to said test framework an access to said one or more object properties.
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