Ball Bouncing Game
Abstract
A ball bouncing game includes a vertical surface and a playing field comprising a first section and a second section each having a respective first player and a second player standing therein. A ball is provided that is thrown by a third player. The ball is bounced against the vertical surface thereby facilitating the ball to travel toward one of the first section or the second section of the playing field. The first player and the second player attempt to catch or deflect to inhibit the ball from landing in the first section or the second section. The ball scores a game point for the third player when the ball lands in either of first section or the second section after the ball is bounced off of the vertical surface.
Claims
exact text as granted — not AI-modifiedI claim:
1 . A ball bouncing game comprising:
a vertical surface; a playing field comprising a first section and a second section wherein each of said first section and said second section is configured to have a respective first player and second player standing therein; and a ball being configured to be thrown by a third player, said ball being bounced against said vertical surface thereby facilitating said ball to travel toward one of said first section or said second section of said playing field wherein said ball is configured to be caught or deflected by the first player or the second player, said ball scoring a game point for the third player when said ball lands in either of first section or said second section after said ball is bounced off of said vertical surface.
2 . The assembly according to claim 1 , wherein said playing field has a perimeter edge, said perimeter edge having a plurality of intersecting sides such that said playing field has a triangular shape, said playing field having a plurality of circles each being aligned with a respective one of three corners of said triangle.
3 . The assembly according to claim 2 , wherein a respective one of said corners is directed toward said vertical surface having a base of said triangular shape extending along a line being oriented parallel with said vertical surface.
4 . The assembly according to claim 3 , wherein said playing field has a dividing line extending between said respective corner and said base to define said first section and said second section of said playing field.
5 . The assembly according to claim 3 , wherein said ball scores bonus points when said ball travels beyond said base of said triangle after said ball is bounced off of said vertical surface.
6 . A ball bouncing game comprising:
a vertical surface; a playing field comprising a first section and a second section, said playing field having a perimeter edge, said perimeter edge having a plurality of intersecting sides such that said playing field has a triangular shape, said playing field having a plurality of circles each being aligned with a respective one of three corners of said triangle, a respective one of said corners being directed toward said vertical surface having a base of said triangular shape extending along a line being oriented parallel with said vertical surface, said playing field having a dividing line extending between said respective corner and said base to define said first section and said second section of said playing field wherein each of said first section and said second section is configured to have a respective first player and second player standing therein; and a ball being configured to be thrown by a third player, said ball being bounced against said vertical surface thereby facilitating said ball to travel toward one of said first section or said second section of said playing field wherein said ball is configured to be caught or deflected by the first player or the second player, said ball scoring a game point for the third player when said ball lands in either of first section or said second section after said ball is bounced off of said vertical surface, said ball scoring bonus points when said ball travels beyond said base of said triangle after said ball is bounced off of said vertical surface.
7 . A method of playing a ball bouncing game, the steps of the method comprising:
defining a playing field being located adjacent to a vertical surface; dividing said playing field into a first section and a second section; assigning a first player to said first section; assigning a second player to said third section; assigning a ball to a third player; placing the third player between said playing field and said vertical surface; throwing said ball against said vertical surface such that said ball bounces toward either said first section or said second section of said playing field; attempting to catch or deflect said ball in the effort to inhibit said ball from landing in either said first section or said second section; rotating positions of each of the first player, the second player and the third player each time said ball is thrown three times; and playing until one of the first player, the second player or the third player scores a pre-determined total of points.Join the waitlist — get patent alerts
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