Slim court
Abstract
A basketball system is disclosed herein. In some embodiments, the system includes a rotatable hoop assembly with a hoop and backboard mounted to a support and rotatable around a vertical axis of rotation to change an angle of the hoop and the backboard relative to a particular geo-position. The system may include a programmable display device that presents a display on a surface based at least in part on the angle of the hoop and the backboard and control logic that sends commands to change the angle of the hoop and backboard relative to the particular geo-position. In some embodiments, a rebounding system is included with a ball guide that directs balls to the particular geo-position before and after a change to the angle of the hoop and the backboard.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A basketball system comprising:
a rotatable hoop assembly including a hoop and backboard mounted to a support and rotatable around a vertical axis of rotation to change an angle of the hoop and the backboard relative to a particular geo-position; at least one programmable display device that presents a display on a surface based at least in part on the angle of the hoop and the backboard; and control logic that sends commands to change the angle of the hoop and backboard relative to the particular geo-position, wherein the display on the surface adjusts based at least in part on the angle of the hoop and the backboard.
2 . The basketball system of claim 1 , wherein the control logic sends the commands to change the angle of the backboard based at least in part on input received from a user.
3 . The basketball system of claim 2 , wherein the user input defines two or more angles and transition times between the two or more angles.
4 . The basketball system of claim 1 , wherein the at least one programmable display device includes a projector that projects lines onto the surface, wherein the lines projected by the projector change based at least in part on changes to the angle of the hoop and the backboard such that a player perceives shooting from different positions on a simulated basketball court without moving from the particular geo-position.
5 . The basketball system of claim 1 , wherein the at least one programmable display device includes a plurality of display devices embedded in or coupled to the surface.
6 . The basketball system of claim 1 , wherein the display on the surface further adjusts based on a virtual barrier such that lines of a simulated basketball court are not projected beyond the virtual barrier.
7 . The basketball system of claim 1 , wherein the particular geo-position is a position from which a player is expected to shoot basketballs.
8 . The basketball system of claim 1 , wherein the display on the surface includes at least one of lines of a simulated basketball court, a marked location of a virtual defender, a route for a player to take; or a position for the player to shoot.
9 . The basketball system of claim 1 , further comprising: a rebounding system assembly including a ball guide that directs balls to the particular geo-position before and after a change to the angle of the hoop and the backboard relative to the particular geo-position.
10 . The basketball system of claim 1 , further comprising: a sensor that detects a position of a player on the surface; wherein the control logic sends commands to the hoop assembly to adjust a height of the hoop and backboard based at least in part on the position of the player on the surface.
11 . One or more non-transitory computer-readable media storing instructions, which when executed by one or more computing devices, cause:
receiving data associated with a user of a basketball system that includes a hoop and the backboard rotatable around a vertical axis of rotation to change an angle of the hoop and the backboard relative to a particular geo-position; sending, based at least in part on the data associated with the user, commands that cause the hoop and the backboard to change the angle of the hoop and the backboard relative to a particular geo-position.
12 . The one or more non-transitory computer-readable media of claim 11 , wherein the instructions further cause: training a model to compute a respective angle for the hoop and the backboard relative to the particular geo-position based on user attributes; applying the model to the data associated with the user of the basketball system to determine a particular change to the angle of the hoop and the backboard relative to the particular geo-position; and wherein sending the commands causes the hoop and the backboard to rotate until the particular angle is reached relative to the particular geo-position.
13 . The one or more non-transitory computer-readable media of claim 12 , wherein applying the model to the data associated with the user of the basketball system includes determining a set of one or more angles that a player has a lower likelihood of making a successful shot given a set of attributes associated with the user.
14 . The one or more non-transitory computer-readable media of claim 12 , wherein applying the model to the data associated with the user of the basketball system includes selecting a period of time for changing the hoop and the backboard to the particular angle.
15 . The one or more non-transitory computer-readable media of claim 12 , wherein applying the model to the data associated with the user of the basketball system includes determining a sequence of transitions between different angles according to a particular pattern.
16 . The one or more non-transitory computer-readable media of claim 11 , wherein applying the model to the data associated with the user of the basketball system includes determining a set of one or more angles that a player has a lower likelihood of making a successful shot given a set of attributes associated with the user.
17 . The one or more non-transitory computer-readable media of claim 11 , wherein the data associated with the user includes training data input by a trainer for the user.
18 . The one or more non-transitory computer-readable media of claim 11 , wherein the commands are sent wirelessly by a mobile computing device to a control mechanism that controls rotation of the hoop and the backboard around the vertical axis.
19 . The one or more non-transitory computer-readable media of claim 11 , wherein the particular geo-position is position from which a player is expected to shoot basketballs.
20 . A basketball system comprising:
a rotatable hoop assembly including a hoop and backboard mounted to a support and rotatable around a vertical axis of rotation to change an angle of the hoop and the backboard relative to a particular geo-position; a rebounding system assembly mounted to the support including a plurality of arms coupled to a material for catching shots and a ball guide for directing balls to the particular geo-position, wherein the rebounding system remains fixed during rotation of the hoop and backboard such that the ball guide directs balls to the particular geo-position before and after a change to the angle of the hoop and the backboard relative to the particular geo-position.Join the waitlist — get patent alerts
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