US2021383601A1PendingUtilityA1
Displaying rich text on 3d models
Assignee: ADVANCED NEW TECHNOLOGIES CO LTDPriority: May 31, 2018Filed: Aug 25, 2021Published: Dec 9, 2021
Est. expiryMay 31, 2038(~11.8 yrs left)· nominal 20-yr term from priority
G06F 40/106G06F 8/34G06T 15/04G06F 40/00G06F 40/103G06T 17/00G06F 40/166G06T 19/006
62
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Claims
Abstract
A computer-implemented method for displaying rich text on a 3D model includes obtaining, by one or more processing devices, a target rich text; invoking a rendering tool corresponding to a file format of the target rich text; rendering the target rich text using the rendering tool, to obtain a rendering result; invoking a graphical programming interface; and texture mapping the rendering result to an area of the 3D model using the graphical programming interface.
Claims
exact text as granted — not AI-modified1 .- 21 . (canceled)
22 . A computer-implemented method for displaying rich text on a 3D model, wherein the method comprises:
obtaining a target rich text in an HTML, format; invoking a rendering tool of an application programming interface, the rendering tool corresponding to the HTML format, wherein the rendering tool is an existing rendering tool provided by a system on which the 3D model is to be displayed; rendering the target rich text using the rendering tool, to obtain a rendering result, wherein the rendering result comprises a web page in a user interface control; invoking a graphical programming interface provided by the system to obtain a texture, wherein the application programming interface is a distinct programming interface from the graphical programming interface; generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface, wherein use of the rendering tool to render the target rich text reduces a processing load on the 3D engine; converting the web page in the user interface control into a picture; drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and texture mapping the texture image to an area of the 3D model using the graphical programming interface.
23 . The computer-implemented method of claim 22 , wherein the rendering tool is provided by an operating system of the system on which the 3D model is to be displayed.
24 . The computer-implemented method of claim 22 , wherein obtaining the target rich text comprises:
obtaining a rich text template related to the 3D model; and filling in the rich text template based on user information, to obtain the target rich text.
25 . The computer-implemented method of claim 22 , wherein the application programming interface is an application programming interface of WebView.
26 . The computer-implemented method of claim 25 , wherein the graphical programming interface comprises OpenGL.
27 . The computer-implemented method of claim 22 , wherein the 3D model comprises a virtual model generated by an augmented reality module.
28 . A non-transitory, computer-readable medium storing one or more instructions that, when executed by a computer system, cause the computer system to perform operations for displaying rich text on a 3D model, the operations comprising:
obtaining a target rich text in an HTML, format; invoking a rendering tool of an application programming interface, the rendering tool corresponding to the HTML format, wherein the rendering tool is an existing rendering tool provided by a system on which the 3D model is to be displayed; rendering the target rich text using the rendering tool, to obtain a rendering result, wherein the rendering result comprises a web page in a user interface control; invoking a graphical programming interface provided by the system to obtain a texture, wherein the application programming interface is a distinct programming interface from the graphical programming interface; generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface, wherein use of the rendering tool to render the target rich text reduces a processing load on the 3D engine; converting the web page in the user interface control into a picture; drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and texture mapping the texture image to an area of the 3D model using the graphical programming interface.
29 . The non-transitory, computer-readable medium of claim 28 , wherein the rendering tool is provided by an operating system of the system on which the 3D model is to be displayed.
30 . The non-transitory, computer-readable medium of claim 28 , wherein obtaining the target rich text comprises:
obtaining a rich text template related to the 3D model; and filling in the rich text template based on user information, to obtain the target rich text.
31 . The non-transitory, computer-readable medium of claim 28 , wherein the application programming interface is an application programming interface of WebView.
32 . The non-transitory, computer-readable medium of claim 31 , wherein the graphical programming interface comprises OpenGL.
33 . The non-transitory, computer-readable medium of claim 28 , wherein the 3D model comprises a virtual model generated by an augmented reality module.
34 . A computer-implemented system, comprising:
one or more computers; and one or more computer memory devices interoperably coupled with the one or more computers and having tangible, non-transitory, machine-readable media storing one or more instructions that, when executed by the one or more computers, perform one or more operations for displaying rich text on a 3D model, the operations comprising: obtaining a target rich text in an HTML format; invoking a rendering tool of an application programming interface, the rendering tool corresponding to the HTML format, wherein the rendering tool is an existing rendering tool provided by a system on which the 3D model is to be displayed; rendering the target rich text using the rendering tool, to obtain a rendering result, wherein the rendering result comprises a web page in a user interface control; invoking a graphical programming interface provided by the system to obtain a texture, wherein the application programming interface is a distinct programming interface from the graphical programming interface; generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface, wherein use of the rendering tool to render the target rich text reduces a processing load on the 3D engine; converting the web page in the user interface control into a picture; drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and texture mapping the texture image to an area of the 3D model using the graphical programming interface.
35 . The computer-implemented system of claim 34 , wherein the rendering tool is provided by an operating system of the system on which the 3D model is to be displayed.
36 . The computer-implemented system of claim 34 , wherein obtaining the target rich text comprises:
obtaining a rich text template related to the 3D model; and filling in the rich text template based on user information, to obtain the target rich text.
37 . The computer-implemented system of claim 34 , wherein the application programming interface is an application programming interface of WebView.
38 . The computer-implemented system of claim 37 , wherein the graphical programming interface comprises OpenGL.
39 . The computer-implemented system of claim 34 , wherein the 3D model comprises a virtual model generated by an augmented reality module.Join the waitlist — get patent alerts
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