Computerized system and method for pushing information between devices
Abstract
Disclosed are systems and methods for improving interactions with and between computers in content communicating, rendering, recommending, generating, hosting and/or providing systems supported by or configured with personal computing devices, servers and/or platforms. The systems interact to identify and retrieve data within or across platforms, which can be used to improve the quality of data used in processing interactions between or among processors in such systems. The present disclosure provides systems and methods for pushing information between two network connected devices during rendering of content on one of the devices. While a first device is rendering content, additional information corresponding to the rendered content can be communicated to the connected second device and rendered on the second device without interrupting the playback of the content rendered on the first device.
Claims
exact text as granted — not AI-modified1 . A method comprising:
receiving, by a server and from a first device, an identifier associated with a second device; identifying, by the server, push information based on the identifier, the push information corresponding to a first content; monitoring, by the server, rendering of the first content on the first device; and transmitting a second content to the second device based on the push information and the monitoring the rendering of the first content on the first device.
2 . The method of claim 1 , wherein the identifier is registration information of the second device that is registered at the server.
3 . The method of claim 1 , wherein the transmitting the second content to the second device includes obtaining the second content separately from the first content from a storage medium based on the push information.
4 . The method of claim 1 , wherein the transmitting the second content to the second device include:
obtaining the second content from the first content based on the push information, and transmitting the first content from the first device to the second device through short range communication.
5 . The method of claim 1 , comprising establishing a short range communication between the first device and the second device based on the identifier.
6 . The method of claim 1 , comprising adding, by the server, the second content into the first content.
7 . The method of claim 1 , wherein the push information includes a push time point for transmitting the second content to the second device, and the push time point is a playing time point of the first content.
8 . The method of claim 1 , wherein the push information includes a push time point for transmitting the second content to the second device, and the push time point is a timer set with respect to the rendering of the first content on the first device.
9 . A non-transitory storage medium having computer executable instructions stored thereon, which when executed by a processor enable the processor to implement acts comprising:
receiving, from a first device, an identifier associated with a second device; identifying push information based on the identifier, the push information corresponding to a first content; monitoring rendering of the first content on the first device; and transmitting a second content to the second device based on the push information and the monitoring the rendering of the first content on the first device.
10 . The storage medium of claim 9 , wherein the identifier is registration information of the second device that is registered at the server.
11 . The storage medium of claim 9 , wherein the transmitting the second content to the second device includes obtaining the second content separately from the first content from a storage medium based on the push information.
12 . The storage medium of claim 9 , wherein the transmitting the second content to the second device include:
identifying the second content from the first content based on the push information, and causing to transmit the first content from the first device to the second device through short range communication.
13 . The storage medium of claim 9 , wherein the acts comprise adding the second content into the first content.
14 . The storage medium of claim 9 , wherein the push information includes a push time point for transmitting the second content to the second device, and the push time point is a playing time point of the first content.
15 . The storage medium of claim 9 , wherein the push information includes a push time point for transmitting the second content to the second device, and the push time point is a timer set with respect to the rendering of the first content on the first device.
16 . A computing device, comprising:
a processor; and a memory having executable instructions stored thereon, the executable instructions, when executed by the processor, configuring the processor to implement acts including:
receiving, from a first device, an identifier associated with a second device;
identifying push information based on the identifier, the push information corresponding to a first content;
monitoring rendering of the first content on the first device; and
transmitting a second content to the second device based on the push information and the monitoring the rendering of the first content on the first device.
17 . The computing device of claim 16 , wherein the identifier is registration information of the second device that is registered at the server.
18 . The computing device of claim 16 , wherein the transmitting the second content to the second device include:
identifying the second content from the first content based on the push information, and causing to transmit the first content from the first device to the second device through short range communication.
19 . The computing device of claim 16 , wherein the acts comprise adding the second content into the first content.
20 . The computing device of claim 16 , wherein the push information includes a push time point for transmitting the second content to the second device, and the push time point is a playing time point of the first content.Join the waitlist — get patent alerts
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