Virtual hyperreality amusement apparatus
Abstract
A virtual hyper-reality apparatus that has a frame with a first stand and a second stand. The first stand has a first gearbox with a first shaft. The second stand has a first axle. The apparatus also has an outer ring that is mounted between the first shaft and the first axle. The outer ring has a second shaft and a top axle mounted opposite to the second shaft. In addition, the apparatus has a middle ring that is mounted between the second shaft and the top axle. The middle ring has a second gearbox with a third shaft and a third axle positioned opposite to the third shaft of the middle ring. A cabin for a user is also provided and mounted between the third axle and the third shaft. The apparatus is configured to rotate the user 360 degrees in three planes, independently.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A virtual hyper-reality apparatus, the apparatus comprising:
a frame having a first stand and a second stand, the first stand having a first gearbox with a first shaft, the second stand having a first axle; an outer ring is mounted between the first shaft and the first axle, the outer ring having a second shaft and a top axle mounted opposite to the second shaft; a middle ring is mounted between the second shaft and the top axle, the middle ring having a second gearbox with a third shaft and a third axle positioned opposite to the third shaft of the middle ring; and a cabin for a user is mounted between the third axle and the third shaft, wherein the apparatus is configured to rotate the user 360 degrees in three planes, independently.
2 . The apparatus according to claim 1 further comprising a control system, wherein the control system comprises:
a plurality of servo drivers for controlling the movement of the outer ring, the middle ring and the cabin;
a plurality of driver boards for controlling each servo driver of the plurality of the servo drivers;
a master program for carrying out, receiving, processing and sending a content data to the plurality of driver boards and from the plurality of driver boards to a content, and based on the content data, the master program synchronizes a spatial position of the axes (X, Y, Z) of the apparatus with a virtual spatial position of the user in the content at a given point in time.
3 . The apparatus according to claim 2 , wherein each servo driver is controlled by one of the driver board for each axis (X, Y, Z).
4 . The apparatus according to claim 2 , wherein each servo driver comprises an electric motor, an encoder, and a controllable power module.
5 . The apparatus according to claim 2 , wherein the content is a computer game software.
6 . The apparatus according to claim 1 , wherein the cabin comprises a virtual reality (VR) device.
7 . The apparatus according to claim 1 , wherein the cabin comprises a seat.
8 . The apparatus according to claim 1 , wherein the frame includes a plurality of movable platforms configured to mechanically fix the outer ring in a fixed position thereby allowing the user to enter the cabin.
9 . The apparatus according to claim 1 further comprising an operator panel.
10 . A virtual hyper-reality apparatus for motion simulation, the apparatus comprising:
a frame; an outer ring operably mounted on top of the frame and configured to rotate around the vertical axis; a middle ring operably mounted within the outer ring and configured to rotate around the horizontal axis; and a cabin for a user operably mounted within the middle ring configured to rotate 360 degrees in three planes, independently.
11 . The apparatus according to claim 10 further comprising a control system, wherein the control system is configured to synchronizes the spatial position of the axes (X, Y, Z) of the apparatus with a virtual spatial position of the user in a content at a given point in time.
12 . The apparatus according to claim 11 , wherein the content is a computer simulation software or a computer game software.
13 . The apparatus according to claim 10 , wherein the cabin comprises a virtual reality (VR) device
14 . The apparatus according to claim 10 , wherein the cabin comprises a seat.
15 . The apparatus according to claim 10 , wherein the frame includes a plurality of movable platforms configured to mechanically fix the outer ring in a fixed position thereby allowing the user to enter the cabin.Join the waitlist — get patent alerts
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