US2021146264A1PendingUtilityA1

Virtual hyperreality amusement apparatus

Assignee: NUNC AMET HOLDING S APriority: Nov 14, 2019Filed: Nov 13, 2020Published: May 20, 2021
Est. expiryNov 14, 2039(~13.3 yrs left)· nominal 20-yr term from priority
A63F 13/90A63F 13/285A63F 13/245A63G 31/16A63F 2300/8082
19
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Claims

Abstract

A virtual hyper-reality apparatus that has a frame with a first stand and a second stand. The first stand has a first gearbox with a first shaft. The second stand has a first axle. The apparatus also has an outer ring that is mounted between the first shaft and the first axle. The outer ring has a second shaft and a top axle mounted opposite to the second shaft. In addition, the apparatus has a middle ring that is mounted between the second shaft and the top axle. The middle ring has a second gearbox with a third shaft and a third axle positioned opposite to the third shaft of the middle ring. A cabin for a user is also provided and mounted between the third axle and the third shaft. The apparatus is configured to rotate the user 360 degrees in three planes, independently.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A virtual hyper-reality apparatus, the apparatus comprising:
 a frame having a first stand and a second stand, the first stand having a first gearbox with a first shaft, the second stand having a first axle;   an outer ring is mounted between the first shaft and the first axle, the outer ring having a second shaft and a top axle mounted opposite to the second shaft;   a middle ring is mounted between the second shaft and the top axle, the middle ring having a second gearbox with a third shaft and a third axle positioned opposite to the third shaft of the middle ring; and   a cabin for a user is mounted between the third axle and the third shaft, wherein the apparatus is configured to rotate the user 360 degrees in three planes, independently.   
     
     
         2 . The apparatus according to  claim 1  further comprising a control system, wherein the control system comprises:
 a plurality of servo drivers for controlling the movement of the outer ring, the middle ring and the cabin; 
 a plurality of driver boards for controlling each servo driver of the plurality of the servo drivers; 
 a master program for carrying out, receiving, processing and sending a content data to the plurality of driver boards and from the plurality of driver boards to a content, and based on the content data, the master program synchronizes a spatial position of the axes (X, Y, Z) of the apparatus with a virtual spatial position of the user in the content at a given point in time. 
 
     
     
         3 . The apparatus according to  claim 2 , wherein each servo driver is controlled by one of the driver board for each axis (X, Y, Z). 
     
     
         4 . The apparatus according to  claim 2 , wherein each servo driver comprises an electric motor, an encoder, and a controllable power module. 
     
     
         5 . The apparatus according to  claim 2 , wherein the content is a computer game software. 
     
     
         6 . The apparatus according to  claim 1 , wherein the cabin comprises a virtual reality (VR) device. 
     
     
         7 . The apparatus according to  claim 1 , wherein the cabin comprises a seat. 
     
     
         8 . The apparatus according to  claim 1 , wherein the frame includes a plurality of movable platforms configured to mechanically fix the outer ring in a fixed position thereby allowing the user to enter the cabin. 
     
     
         9 . The apparatus according to  claim 1  further comprising an operator panel. 
     
     
         10 . A virtual hyper-reality apparatus for motion simulation, the apparatus comprising:
 a frame;   an outer ring operably mounted on top of the frame and configured to rotate around the vertical axis;   a middle ring operably mounted within the outer ring and configured to rotate around the horizontal axis; and   a cabin for a user operably mounted within the middle ring configured to rotate 360 degrees in three planes, independently.   
     
     
         11 . The apparatus according to  claim 10  further comprising a control system, wherein the control system is configured to synchronizes the spatial position of the axes (X, Y, Z) of the apparatus with a virtual spatial position of the user in a content at a given point in time. 
     
     
         12 . The apparatus according to  claim 11 , wherein the content is a computer simulation software or a computer game software. 
     
     
         13 . The apparatus according to  claim 10 , wherein the cabin comprises a virtual reality (VR) device 
     
     
         14 . The apparatus according to  claim 10 , wherein the cabin comprises a seat. 
     
     
         15 . The apparatus according to  claim 10 , wherein the frame includes a plurality of movable platforms configured to mechanically fix the outer ring in a fixed position thereby allowing the user to enter the cabin.

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