US2021133305A1PendingUtilityA1

Securely Entering Credentials via Head-Mounted Display Device

Assignee: CITRIX SYSTEMS INCPriority: Jun 20, 2017Filed: Oct 5, 2020Published: May 6, 2021
Est. expiryJun 20, 2037(~10.9 yrs left)· nominal 20-yr term from priority
Inventors:Shaunak Mistry
G06F 3/017G06F 3/012G06F 3/013G06F 21/36G06F 3/0236G06F 3/04842
59
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Claims

Abstract

Methods and systems for securely entering credentials via a head-mounted display device are described herein. A head-mounted device may select a first type of graphical user interface (GUI) elements and a second type of GUI elements based on capabilities of the head-mounted device. A display of the head-mounted device may display the first type of GUI elements. A first user selection of a first GUI element of the first type of GUI elements may be selected. The second type of GUI elements may be displayed. A second user selection of a second GUI element of the second type of GUI elements may be received. Based on the first user selection and the second user selection, whether to grant user access to a resource may be determined.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A method comprising:
 selecting, based on capabilities of a head-mounted device, a first type of graphical user interface (GUI) elements and a second type of GUI elements;   displaying, on a display of the head-mounted device, the first type of GUI elements;   receiving, by the head-mounted device, a first user selection of a first GUI element of the first type of GUI elements;   displaying, on the display of the head-mounted device, the second type of GUI elements;   receiving, by the head-mounted device, a second user selection of a second GUI element of the second type of GUI elements; and   determining, based on the first user selection and the second user selection, whether to grant user access to a resource.   
     
     
         2 . The method of  claim 1 , wherein the first user selection is based on a first actuation of a physical button associated with the head-mounted device, and the second user selection is based on a second actuation of the physical button associated with the head-mounted device. 
     
     
         3 . The method of  claim 1 , wherein the first user selection is based on a first eye blink captured by a camera associated with the head-mounted device, and the second user selection is based on a second eye blink captured by the camera associated with the head-mounted device. 
     
     
         4 . The method of  claim 1 , wherein the first user selection is based on a first head movement measured by one or more sensors associated with the head-mounted device, and the second user selection is based on a second head movement measured by the one or more sensors associated with the head-mounted device. 
     
     
         5 . The method of  claim 1 , wherein the head-mounted device comprises a virtual reality headset or an augmented reality headset. 
     
     
         6 . The method of  claim 1 , wherein the resource comprises an application running on the head-mounted device. 
     
     
         7 . The method of  claim 1 , wherein the resource comprises a device wirelessly connected to the head-mounted device. 
     
     
         8 . The method of  claim 1 , wherein the displaying the first type of GUI elements comprises displaying the first type of GUI elements in a first arrangement of a first shape, and wherein the displaying the second type of GUI elements comprises displaying the second type of GUI elements in a second arrangement of a second shape different from the first shape. 
     
     
         9 . The method of  claim 1 , wherein the displaying the first type of GUI elements comprises displaying the first type of GUI elements at a first virtual depth, and wherein the displaying the second type of GUI elements comprises displaying the second type of GUI elements at a second virtual depth different from the first virtual depth. 
     
     
         10 . A head-mounted device comprising:
 a display;   one or more processors; and   memory storing instructions that, when executed by the one or more processors, cause the head-mounted device to:
 select, based on capabilities of the head-mounted device, a first type of graphical user interface (GUI) elements and a second type of GUI elements; 
 display, on the display, the first type of GUI elements; 
 receive a first user selection of a first GUI element of the first type of GUI elements; 
 display, on the display, the second type of GUI elements; 
 receive a second user selection of a second GUI element of the second type of GUI elements; and 
 determine, based on the first user selection and the second user selection, whether to grant user access to a resource. 
   
     
     
         11 . The head-mounted device of  claim 10 , further comprising:
 a button, wherein the first user selection is based on a first actuation of the button, and the second user selection is based on a second actuation of the button.   
     
     
         12 . The head-mounted device of  claim 10 , further comprising:
 a camera, wherein the first user selection is based on a first eye blink captured by the camera, and the second user selection is based on a second eye blink captured by the camera.   
     
     
         13 . The head-mounted device of  claim 10 , further comprising:
 one or more sensors, wherein the first user selection is based on a first head movement measured by the one or more sensors, and the second user selection is based on a second head movement measured by the one or more sensors.   
     
     
         14 . The head-mounted device of  claim 10 , wherein the instructions, when executed by the one or more processors, cause the head-mounted device to display the first type of GUI elements by displaying the first type of GUI elements in a first arrangement of a first shape, and
 wherein the instructions, when executed by the one or more processors, cause the head-mounted device to display the second type of GUI elements by displaying the second type of GUI elements in a second arrangement of a second shape different from the first shape.   
     
     
         15 . The head-mounted device of  claim 10 , wherein the instructions, when executed by the one or more processors, cause the head-mounted device to display the first type of GUI elements by displaying the first type of GUI elements at a first virtual depth, and
 wherein the instructions, when executed by the one or more processors, cause the head-mounted device to display the second type of GUI elements by displaying the second type of GUI elements at a second virtual depth different from the first virtual depth.   
     
     
         16 . A non-transitory computer-readable medium storing instructions that, when executed by a head-mounted device, cause the head-mounted device to:
 select, based on capabilities of the head-mounted device, a first type of graphical user interface (GUI) elements and a second type of GUI elements;   display, on a display of the head-mounted device, the first type of GUI elements;   receive a first user selection of a first GUI element of the first type of GUI elements;   display, on the display, the second type of GUI elements;   receive a second user selection of a second GUI element of the second type of GUI elements; and   determine, based on the first user selection and the second user selection, whether to grant user access to a resource.   
     
     
         17 . The non-transitory computer-readable medium of  claim 16 , wherein the head-mounted device comprises a virtual reality headset or an augmented reality headset. 
     
     
         18 . The non-transitory computer-readable medium of  claim 16 , wherein the resource comprises an application running on the head-mounted device. 
     
     
         19 . The non-transitory computer-readable medium of  claim 16 , wherein the instructions, when executed by the head-mounted device, cause the head-mounted device to display the first type of GUI elements by displaying the first type of GUI elements in a first arrangement of a first shape, and
 wherein the instructions, when executed by the head-mounted device, cause the head-mounted device to display the second type of GUI elements by displaying the second type of GUI elements in a second arrangement of a second shape different from the first shape.   
     
     
         20 . The non-transitory computer-readable medium of  claim 16 , wherein the instructions, when executed by the head-mounted device, cause the head-mounted device to display the first type of GUI elements by displaying the first type of GUI elements at a first virtual depth, and
 wherein the instructions, when executed by the head-mounted device, cause the head-mounted device to display the second type of GUI elements by displaying the second type of GUI elements at a second virtual depth different from the first virtual depth.

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