US2021016156A1PendingUtilityA1
Tabletop game
Individually held — no corporate assignee on recordPriority: Jul 19, 2019Filed: Jul 17, 2020Published: Jan 21, 2021
Est. expiryJul 19, 2039(~13 yrs left)· nominal 20-yr term from priority
Inventors:Tyler Herman
A63F 3/00697A63F 3/00006A63F 2009/0437A63F 2003/00716A63F 9/0413A63F 2001/0441A63F 2003/00009A63F 9/0415
34
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
The present invention relates to a tabletop game, a more particular to a multiple player board game having multiple modes and levels of play that can be constructed into various gameplay tiers.
Claims
exact text as granted — not AI-modified1 . A tabletop game, comprising:
a game path comprised of a plurality of game spaces, where the game spaces comprise a gameplay direction along the game path; a plurality of game pieces for movement along the game spaces according to one or more rules; a plurality of players each player having their own game piece which they move along the game spaces in a series of turns.
2 . The invention of claim 1 whereby if two game pieces occupy the same game space at the same time the game pieces can be stacked on each other thereby affecting the movement of the games pieces in the stack.
3 . The invention of claim 1 where the movement of the games pieces in the stack is restricted based on the position of the game piece in the stack.
4 . The invention of claim 3 where the restricted movement prevents a player with a game piece in the stack from taking a turn.
5 . The invention of claim 4 where the restricted movement only affects the player(s) that do not have game pieces at the top of the stack.
6 . The invention of claim 1 where the movement requires the stack to move together instead as individual game pieces to fulfill an objective in the game.
7 . The invention of claim 1 where at least one of the game spaces if two game pieces occupy the same game space at the same time the game pieces are unaffected by the presence the other game pieces.
8 . The invention of claim 8 where the at least one game space is a double game space.
9 . The invention of claim 1 further comprising game cards that determine the movement of the game pieces on the game spaces of the game board.
10 . The invention of claim 9 where the game cards are color coded to at least 10 colors of the games spaces whereby the game pieces move to a game space of the same color as the color of the game card.
11 . The invention of claim 1 where at least one of the game spaces are objective spaces having additional rules specific to the spaces.
12 . The invention of claim 11 where the additional rules have a plurality of levels that vary the complexity of the rules for the objective spaces.
13 . The invention of claim 1 further comprising game cards that in combination with the die determine the movement of the game pieces on the game spaces of the game board.
14 . The invention of claim 13 where the game cards are color-coded to colors of the games spaces whereby the game pieces move to a game space of the same color as the color of the game card.
15 . The invention of claim 1 further comprising a two-sided game board having a first game board and a second game board thereon respectively.
16 . The invention of claim 15 where the first game board is more complex than the second game board.
17 . The invention of claim 1 where the game has multiple rule sets to govern the rules of play.
18 . The invention of claim 17 where the rule sets have multiple levels that vary the complexity of the rules of the rule sets.
19 . The invention of claim 1 further comprising color cards having colors that correspond to the colors of the game spaces that are drawn by the players, a die governing movement of the game pieces, further comprising instruction cards with special instructions or symbols, where at least one of the game spaces are objective spaces having additional rules specific to the spaces based on symbols on the objective spaces, and where the game pieces that occupy the same game space can be stacked thereby affecting the movement of the pieces, and gameplay tiers contain instructions organized by levels for the rules governing the execution of the foregoing.
20 . The invention of claim 19 where the gameplay tiers are numbered by increasing complexity.
21 . The invention of claim 1 further comprising two or more die having multicolored sides that determine the movement of the game pieces.
22 . The invention of claim 1 further comprising a game board and tiles placed on or near game spaces on the game board, and the players flip the tiles over to cover a game space on a game board.
23 . The invention of claim 1 further comprising tiles that represent game spaces and a number of tiles represents a game path.
24 . The invention of claim 23 where players place tiles to make the game path.
25 . The invention of claim 1 further comprising cards that are drawn by players during their turn that force a player to follow the instruction during the turn.
26 . The invention of claim 1 further comprising cards that are drawn by players during their turn that include instructions that a player can execute at any time during the game.
27 . The invention of claim 2 further comprising rules that can cause the stack to move backward or forwards along the game path to different game spaces, and if the different game space contains a stack, the moved stacked is stacked on the existing stack.
28 . The invention of claim 2 where when a player encounters a stack they have a choice where in the stack to place their game piece.
29 . The invention of claim 1 further comprising enemy opponents on the game board, and players gain points when they encounter an enemy opponent.
30 . The invention of claim 29 where points determine the winner of the game.
31 . The invention of claim 1 where the game pieces can move in multiple directions on the game path.
32 . The invention of claim 31 where game pieces can move between paths without following the game spaces along the game paths.
33 . The invention of claim 1 where the games spaces include objective spaces that cause a game piece to switch game paths.
34 . The invention of claim 1 further comprising a game board and where the game board is an electronic game board.
35 . The invention of claim 1 where the game spaces further comprise a starting gate and a finish line whereby the gameplay direction and a goal is to move the game piece from the starting gate to the finish line.
36 . The invention of claim 35 where a player moves another player's game piece to achieve the goal.
37 . The invention of claim 35 where the game pieces can move in direction in any direction along the game path to achieve the goal.
38 . The invention of claim 35 where the players add multiples of their own game pieces during gameplay to achieve the goal while preventing other players from achieving the goal.
39 . The invention of claim 1 where some or all of the players have more than one game piece per player.
40 . The invention of claim 2 where some or all of the players have more than one game piece per player in the stack.
41 . The invention of claim 1 further comprising multiple single color game spaces where rules may prevent game pieces from occupying game spaces of specific colors.
42 . A tabletop game, comprising a deck of cards, where the cards contain a number of suits.
43 . The invention of claim 42 where there are at least 10 suits.
44 . The invention of claim 42 where a suit can represent a number or group of suits while also cannot represent another group of suits.Join the waitlist — get patent alerts
Track US2021016156A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.