Methods and Systems for Generating Dynamic Displays on a Game Display and Respective Player Displays
Abstract
A method for generating dynamic displays on a game screen and player display screens for a live event performed on a stage in front of an audience and hosted by a host located on the stage. Each of the player display screens corresponds respectively to a player. The method includes displaying a playing phrase on the game screen. The playing phrase is generated from a winning phrase and includes blank spaces. The game screen is located in a fixed position with respect to the stage to be viewable by the players. For each round of a predetermined number of rounds, the method includes identifying, by one of the players, a first game to display on the game screen. The first game is displayed on a game selector in response to the player actuating the game selector. The method includes obtaining a first set of rules corresponding to the first game.
Claims
exact text as granted — not AI-modified1 . A method for transforming, in real-time dynamic displays on a game screen and a plurality of player display screens for a live event performed on a stage in front of an audience and hosted by a host located on the stage, each of the plurality of player display screens corresponding respectively to one of a plurality of players, the method comprising:
displaying a playing phrase on the game screen, wherein the playing phrase is generated from a winning phrase and includes blank spaces, and wherein the game screen is located in a fixed position with respect to the stage to be viewable by the plurality of players; for each round of a predetermined number of rounds:
identifying, by one of the plurality of players, a first game of a plurality of games to display on the game screen, wherein the first game is displayed on a game selector in response to the player actuating the game selector;
upon the first game being identified, obtaining a first set of rules corresponding to the first game, wherein the first set of rules includes a first predetermined time and a first answer;
generating an invitation, for display on the game screen, to the plurality of players to transmit respective game responses, wherein the plurality of player display screens displays hidden rewards corresponding to the respective player of the plurality of players, and wherein the plurality of player display screens are located in fixed positions on the stage to be viewable by the respective player but not by any of the other players;
within the first predetermined time, accepting a set of game responses from the plurality of players; and
in response to one response of the set of game responses from the plurality of players matching the first answer, transmitting a hidden reward for display on the player display screen associated with the respective player that transmitted the one response, wherein the hidden reward is only viewable to the respective player, and wherein the hidden reward is a clue related to the winning phrase; and
in response to occurrence of the predetermined number of rounds:
inviting the plurality of players to transmit winning phrase responses based on the displayed playing phrase and hidden rewards viewable to each of the plurality of players;
transforming the plurality of player display screens based on the displayed playing phrase and hidden rewards viewable to each of the plurality of players;
within a second predetermined time, accepting a set of winning phrase responses from the plurality of players; and
in response to one of the winning phrase responses matching the winning phrase, selecting the player corresponding to the one of the winning phrase responses as a winner.
2 . The method of claim 1 wherein the plurality of player display screens are located within a respective podium of a plurality of podiums corresponding to a respective player.
3 . The method of claim 1 further comprising:
determining, by the host, the winning phrase including a plurality of words, wherein each word of the plurality of words has a position within the winning phrase; and
generating the playing phrase by reordering the winning phrase and replacing each of a first predetermined number of the plurality of words of the winning phrase with a respective blank space.
4 . The method of claim 1 wherein the plurality of player display screens are only viewable by an associated player and the audience.
5 . The method of claim 1 wherein the clue related to the winning phrase is at least one of: (i) a letter and (ii) a word.
6 . The method of claim 1 further comprising:
accepting bids from the plurality of players after the predetermined number of rounds have occurred,
wherein each bid is one of the players trading a monetary amount for a letter or a word previously replaced by a blank space in the winning phrase.
7 . The method of claim 6 wherein the letter and the word include information indicating a position within the winning phrase.
8 . The method of claim 1 wherein an indication of a monetary amount won by each player is viewable by the plurality of players, and wherein monetary amounts are won during the predetermined number of rounds by the plurality of players matching the first answer.
9 . The method of claim 8 wherein the indication of the monetary amount won by each player is displayed on a podium corresponding to the respective player, and wherein the respective player is located at the podium.
10 . The method of claim 1 wherein the plurality of players submit respective game responses and a respective winning phrase response using a computing device.
11 . A system for dynamic displays of a live event, the system comprising:
a stage including a player area and a host area, wherein, during the live event, a plurality of players are located in the player area and a host is located in the host area; a game screen that is located in a fixed position with respect to the stage to be viewable by the plurality of players, the host, and an audience; and a plurality of player display screens that are located in fixed positions and located in the player area, wherein: each of the plurality of player display screens corresponds respectively to one of the plurality of players and is viewable by the respective player but not by any of the other players; the game screen is configured to display a playing phrase, the playing phrase is generated from a winning phrase and includes blank spaces; for each round of a predetermined number of rounds:
a selection of a first game is received from one of the plurality of players, wherein the first game is displayed on a game selector in response to the player actuating the game selector, and wherein a first set of rules corresponds to the first game and includes a first predetermined time and a first answer;
the game screen generates and displays an invitation to the plurality of players to transmit respective game responses, wherein the plurality of player display screens displays hidden rewards corresponding to the respective player of the plurality of players;
within the first predetermined time, a set of game responses from the plurality of players is accepted by at least one of (i) the host and (ii) the plurality of player display screens; and
in response to one response of the set of game responses from the plurality of players matching the first answer, at least one of (i) the host and (ii) the game screen transmits a hidden reward for display on the player display screen associated with the respective player that transmitted the one response, wherein the hidden reward is only viewable to the respective player, and wherein the hidden reward is a clue related to the winning phrase; and
in response to occurrence of the predetermined number of rounds:
at least one of (i) the host and (ii) the game screen invites the plurality of players to transmit winning phrase responses based on the displayed playing phrase and hidden rewards viewable to each of the plurality of players;
the plurality of player display screens are transformed based on the displayed playing phrase and hidden rewards viewable to each of the plurality of players;
within a second predetermined time, at least one of (i) the host and (ii) the plurality of player display screens accepts a set of winning phrase responses from the plurality of players; and
in response to one of the winning phrase responses matching the winning phrase, at least one of (i) the host and (ii) the game screen selects the player corresponding to the one of the winning phrase responses as a winner.
12 . The system of claim 11 further comprising a plurality of podiums corresponding respectively to the plurality of players, wherein the plurality of player display screens are located within a respective podium of the plurality of podiums corresponding to a respective player.
13 . The system of claim 11 wherein:
the winning phrase is determined by the host and includes a plurality of words,
each word of the plurality of words has a position within the winning phrase, and
the playing phrase is generated by reordering the winning phrase and replacing each of a first predetermined number of the plurality of words of the winning phrase with a respective blank space.
14 . (canceled)
15 . The system of claim 11 wherein the clue related to the winning phrase is at least one of: (i) a letter and (ii) a word.
16 . The system of claim 11 wherein:
at least one of (i) the host and (ii) the plurality of player display screens accepts bids from the plurality of players after the predetermined number of rounds have occurred, and
each bid includes one of the players trading a monetary amount for at least one of (i) a letter and (ii) a word presently replaced by a blank space in the playing phrase.
17 . The system of claim 16 wherein the at least one of (i) the letter and (ii) the word include information indicating a position within the winning phrase.
18 . The system of claim 11 wherein an indication of a monetary amount won by each player is viewable by the plurality of players, and wherein monetary amounts are won during the predetermined number of rounds by the plurality of players matching the first answer.
19 . The system of claim 18 wherein the indication of the monetary amount won by each player is displayed on a podium corresponding to the respective player, and wherein the respective player is located at the podium.
20 . The system of claim 11 wherein the plurality of players submit respective game responses and a respective winning phrase response using a computing device.
21 . The system of claim 11 wherein:
the game selector is a wheel configured to rotate around a center stand,
the wheel includes a plurality of wedges, and
each wedge of the plurality of wedges indicates a game.Join the waitlist — get patent alerts
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