US2020242955A1PendingUtilityA1

Educational Gaming System

Individually held — no corporate assignee on recordPriority: Jun 21, 2016Filed: Mar 26, 2020Published: Jul 30, 2020
Est. expiryJun 21, 2036(~9.9 yrs left)· nominal 20-yr term from priority
Inventors:Sakthi A. Vel
G09B 19/02G09B 7/02G09B 19/025G09B 7/077
37
PatentIndex Score
0
Cited by
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References
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Claims

Abstract

A system and method for an online educational game to improve skills without spending money are disclosed. It further provides a system and method for the players to increase their winnings by providing gift certificates from companies who want to attract these winners. This game provides players an opportunity to win a prize without having to spend money to buy a ticket and an opportunity to improve vital skills. This invention provides a way of experiencing the thrill of gaming without betting any money. The games could be drawn instantly or periodically. The winnings could be a preset amount or a progressive jackpot.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A customizable gaming system for setting a wager and a winning by a player, the customizable gaming system comprising:
 a computer implemented server;   a plurality of electronic devices with a display unit and each of the plurality of device is operated by a player;   each of the plurality of electronic device is connected to the computer implemented server by a communication network;   wherein the computer implemented server comprises:   a memory module, the memory module comprises: a betting account;   a waging account; a winning account and a set of blocks;   a draw module; and   a processor configured for   depositing a betting amount available for betting in the betting account;   setting a waging amount as desired by the player in the waging account;   setting a winning amount as desired by the player;   depositing a winning amount in the winning account;   calculating the odds to be set from the winning amount and the betting amount and   providing a set of numbers for the player to match these odds;   picking a set of numbers from each of the set of blocks, each set of blocks comprising a number ranging from 0 to 9; and   initiating a draw event at the draw module consisting of a draw that to choose the winning numbers at random, from the most popular solution or the most distinct solution and presenting a set of winning numbers to the player at the display unit.   
     
     
         2 . The customizable gaming system as claimed in  claim 1 , wherein the game is to be played with or without real money. 
     
     
         3 . The customizable gaming system as claimed in  claim 1 , wherein a set of any combination of numbers that yield an odds of 1 in 1,000 is presented to the player based on the waging amount and the winning amount. 
     
     
         4 . The customizable gaming system as claimed in  claim 1 , wherein the odds and the winnings are displayed for the game where there is no money set aside for a game organizer. 
     
     
         5 . The customizable gaming system as claimed in  claim 2 , wherein the game is played synchronously wherein all players play at the same time or asynchronously wherein players play at their own leisure and the draw takes place at a specified time. 
     
     
         6 . A computer implemented method for setting a wager and a winning by a player, the computer implemented method comprising:
 depositing a betting amount available for betting in a betting account;   setting a waging amount as desired by the player in a waging account;   depositing a winning amount in a winning account;   picking a set of numbers from each of the set of blocks, each set of blocks comprises a number ranging from 0 to 9;   initiating a draw event at the draw module and a set of winning numbers are presented to the player at a display unit.   
     
     
         7 . The computer implemented method as claimed in  claim 6 , wherein the method is for an instant or periodic draw. 
     
     
         8 . A computer implemented method for setting a wager and a winning by a player, the method comprising steps of:
 providing an interface to login to a system and a choice to select a specific game to play; presenting a problem with many possible solutions to the player for solving;   storing correct solutions, wherein players with wrong solutions are reverted back to start again to have an equal opportunity to play; and   running a random number generator to provide a winning solution, wherein the winning solution is chosen randomly or by most popular or most distinct solutions provided.   
     
     
         9 . The method as claimed in  claim 8 , wherein the specific game comprises, an Instant Win, a Daily Win and a Mega Win. 
     
     
         10 . The method as claimed in  claim 8 , wherein the system generates a revenue of x cents to display the advertisements. 
     
     
         11 . The method as claimed in  claim 8 , wherein the method comprising further steps of:
 displaying player's solution and the winning solutions side by side, wherein the solutions not chosen as winning solution is also displayed;   adding a prize amount to the winning solution generated by the random number generator; and   posting the winner's name on website's winner list.   
     
     
         12 . The method as claimed in  claim 9 , wherein the Mega Win starts with a jackpot of some amount.

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