US2020222807A1PendingUtilityA1

Method and system for deployment of standalone and reactive squares games adapted for employment in a fantasy sports league environment

Individually held — no corporate assignee on recordPriority: Sep 11, 2014Filed: Mar 23, 2020Published: Jul 16, 2020
Est. expirySep 11, 2034(~8.1 yrs left)· nominal 20-yr term from priority
Inventors:Frank S. Maggio
C07D 401/14A63F 13/61A63F 13/812C07D 215/46A63F 13/65A63F 13/25C07D 401/12G07F 17/3288G07F 17/3272A63F 13/828A63F 13/46A63F 13/20
56
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

A system and method are provided for implementing a uniquely automated, and otherwise gamified, version of a Squares Game. The disclosed schemes incorporate technology for hosting on, or interacting/reacting with, potential participants' mobile and personal communicating and computing devices. The disclosed systems and methods uniquely adapt the gamified Squares Game to implement hybrid schemes employed by one or more of the myriad “fantasy sports” leagues that have become attractive to mass audiences. The disclosed schemes provide event-long score tabulation as a mechanism by which to allocate awards. The disclosed schemes provide for branding to certain sponsors of a Super Squares event, league, or season, in a manner that the a sponsoring entity's retail and/or website properties may be linked to the automated game in order to facilitate increased traffic, sales and/or exposure.

Claims

exact text as granted — not AI-modified
We claim: 
     
         1 . A system for implementing an automated live event related game, comprising:
 a display device for displaying information regarding a game matrix including a plurality of selectable gaming squares; and   a gamification device that is configured to
 receive a request from a user via an information exchange device to participate in a gaming event as a player; 
 assign one or more selectable gaming squares in the game matrix to each player; 
 direct display information identifying numbers associated with each of the assigned gaming squares to the each player on a display device accessible to the each player; 
 monitor the progress of at least one live event with which the game matrix is associated; 
 obtain numbers indicative of the progress of the live event; 
 assign a point value to participation of each of a plurality of players based on a comparison of the obtained numbers from progress of the at least one live event and identifying numbers associated with assigned gaming squares for each of the plurality of players; and 
 provide notification to the plurality of players as to the assigned point value by sending information to the display device.

Join the waitlist — get patent alerts

Track US2020222807A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.