Match evolution interleaved wagering system
Abstract
The interleaved wagering system includes a display and a mobile device, where the mobile device is connected to a wager server by a process server. The wager server is also connected to credit input and credit output devices. A user inputs credit items into the matching wagering system providing wagering credits for a matching game. The mobile device hosts an interactive application providing a matching game where an interactive game board, including a grid and symbols, is displayed to a user, who selects and places a symbol on the board. When a specified number of matched symbols within the grid on the board is determined, a credit wager is executed in the wager controller, resulting in a credit wager outcome utilizing a random number generator and paytable.
Claims
exact text as granted — not AI-modifiedWhat is claimed:
1 . A gaming system, comprising:
a mobile device operatively connected to a process server and a display, wherein the mobile device is constructed to: generate an interactive game board displayed on the display to a user where the interactive game board includes a grid that is populated with symbols; receive an instruction from the user to place a user selected symbol on the interactive game board within the grid of the interactive game board via a user input device; determine a match of a specified number of symbols within the grid of the interactive game board; distribute data of the match to the process server; receive, from the process server, a randomly generated payout for a wager; and use the randomly generated payout for the wager to alter subsequent gameplay in the interactive game board; a wager server operatively connected to the process server, wherein the wager server is constructed to: receive a trigger for the wager; provide a gambling game configured to provide the randomly generated payout for the wager using a random number generator; and an enclosure constructed to mount:
the user input device operatively connected to the mobile device;
the display operatively connected to the mobile device;
a credit input device operatively connected to the wager server; and
a credit output device operatively connected to the wager server; and
the process server operatively connecting the mobile device and the wager server, wherein the process server is constructed to: receive from the mobile device the data of the match; trigger the wager in the process server based on receiving the data of the match; receive, from the wager server the randomly generated payout for the wager; distribute, to the mobile device, the randomly generated payout for the wager and instructions to modify the interactive game board.
2 . The gaming system of claim 1 ,
wherein the mobile device and the process server are constructed from the same device, and wherein the process server is operatively connected to the wager server using a communication link.
3 . The gaming system of claim 1 ,
wherein the wager server and the process server are constructed from the same device, and wherein the process server is operatively connected to the mobile device using a communication link.
4 . The gaming system of claim 1 ,
wherein the mobile device, the process server and the wager server are constructed from the same device.
5 . The gaming system of claim 1 ,
wherein the wager server is further constructed to:
communicate with the credit input device to receive a credit input;
credit a credit meter with credits based on the incoming credit data;
execute the wager based on a communication received from the process server;
update the credit meter based on a wager outcome of the wager; and
communicate with the credit output device to generate a credit output based on credits transferred off of the credit meter.
6 . The gaming system of claim 1 ,
wherein the wager server is further constructed to:
connect to a session server;
request user validation from the session server; and
enable real credit wagers based on the user validation.
7 . The gaming system of claim 1 , wherein the user may select a difficulty level for the interactive game board.
8 . The gaming system of claim 1 , wherein the trigger for the wager is based on a minimum number of symbols in the match.Join the waitlist — get patent alerts
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