Projected game arena with movable surfaces
Abstract
A game arena has a floor and walls located about the floor. The floor includes movable surfaces, the floor and walls form a space. Players occupy the space and throw objects such as balls. Projectors project moving images on the walls and the floor. Sensors, such as cameras and LIDAR units, detect the thrown objects and detect where and when the object impact the walls. A processor determines the location of the objects impacting the walls and the location of the moving images when the objects impacts the walls, the processor causing the projectors to change an image that has been impacted by the object.
Claims
exact text as granted — not AI-modified1 . A game arena, comprising:
a. a floor and walls located about the floor, the floor comprising at least one movable surface, the floor and walls forming an arena space; b. at least one projection surface formed by at least one of the floor and walls; c. at least one projector located to project at least one image onto the projection surface, the projector projecting at least one image that moves on the projection surface; d. at least one sensor located to detect an object moving in the space and impacting the projection surface; e. a processor connected to the projector and the sensor, the processor determining the location of the object impacting the projection surface and the location of the projected image, and determining if the object impacts the projection surface at the location of the projected image, the processor causing the projector to change the image impacted by the object.
2 . The game arena of claim 1 , wherein the movable surface comprises a trampoline.
3 . The game arena of claim 2 , wherein the floor comprises plural trampolines.
4 . The game arena of claim 1 , wherein at least one wall comprises a moveable surface and is angled at a nonperpendicular angle with respect to the floor.
5 . The game arena of claim 4 , wherein the processor determines the location of a player inside the arena space, the processor determining if the player is located in a penalty location and if so, the processor causing the projector to display a penalty image on the penalty location.
6 . The game arena of claim 5 , wherein the processor determines if the player throws the object that impacts the image and if so, the processor providing an award to the player.
7 . The game arena of claim 6 , wherein the award comprises points.
8 . The game arena of claim 1 , wherein the object comprises a ball.Join the waitlist — get patent alerts
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