US2020139242A1PendingUtilityA1
Game management method, game management system, and game management program for synchronizing game progress at a plurality of devices in different communication states
Est. expiryJan 30, 2034(~7.5 yrs left)· nominal 20-yr term from priority
A63F 13/77A63F 13/35A63F 13/48A63F 13/358A63F 2300/535A63F 2300/534A63F 2300/53
61
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Claims
Abstract
A game management system that retrieves a delay time of each of a plurality of user devices playing a game; stores the delay times retrieved from each of the plurality of user devices; and transmits an instruction to synchronize game progress to each of the user devices, the instruction including an offset time determined based on a maximum value of the stored delay times.
Claims
exact text as granted — not AI-modified1 . A system comprising: circuitry configured to retrieve a delay time of each of a plurality of user devices playing a game; store the delay times retrieved from each of the plurality of user devices; and transmit an instruction to synchronize game progress to each of the user devices, the instruction including an offset time determined based on a maximum value of the stored delay times.
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