US2020129866A1PendingUtilityA1

Electronic device with random number generator

Assignee: INTERACTIVE GAMES LTDPriority: Jul 13, 2001Filed: Dec 31, 2019Published: Apr 30, 2020
Est. expiryJul 13, 2021(expired)· nominal 20-yr term from priority
A63F 11/00G07C 15/006A63F 9/0468A63F 13/80
64
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Claims

Abstract

Techniques employing an electronic device configured to activate a random number generator to generate random data.

Claims

exact text as granted — not AI-modified
1 . (canceled) 
     
     
         2 . An apparatus comprising:
 a random-number generator configurable to be activated a predetermined plurality of times;   at least one processor of at least one computer, the at least one processor being in electronic communication with an electronic device comprising an electronic display device which comprises a graphical user interface with an output display portion and an input selection portion; and   at least one memory having instructions stored thereon which, when executed by the at least one processor, direct the at least one processor to:
 determine a first sequence of move numbers comprising a plurality of non-zero numbers, wherein a first player of an electronic game advances a first time, in a first turn of the first player, by a number of positions corresponding to a move number of the first sequence of move numbers; 
 cause to transmit over an electronic communication network an electronic signal to cause to activate at the output display portion of the graphical user interface of the electronic display of the electronic device of the first player, data representing a visual indication of a number of positions corresponding to a move number by which the first player of the electronic game selects to advance in the first turn as part of the electronic game; 
 receive from the input selection portion of the graphical user interface of the electronic display of the electronic device of the first player, data representing an indication of the number of positions corresponding to the move number by which the first player selected to advance in the first turn as part of the electronic game; 
 automatically cause the first player to advance in the first turn as part of the electronic game a number of positions corresponding to the move number by which the first player selected to advance in the first turn of the electronic game; 
 cause to be displayed at the output display portion of the graphical user interface of the electronic display device data representing a visual indication of the number of positions corresponding to the move number by which the first player advanced in the first turn of the electronic game; 
 after the first sequence is determined and after the first player advances a first time by a number of positions corresponding to a move number of the first sequence of move numbers, cause to transmit over the electronic communication network an electronic signal to cause to enable an electronic device of the second player of the electronic game to advance in a first turn of the second player; 
 after the second player advances in a first turn of the second player, cause to transmit over the electronic communication network an electronic signal to cause to enable the electronic device of the first player advance a second time, in a subsequent turn of the first player, by a number of positions corresponding to another move number of the first sequence of move numbers; and 
 cause to be displayed at the output display portion of the graphical user interface of the electronic display device data representing a visual indication of the number of positions corresponding to the another move number by which the first player advanced in the subsequent turn of the first player, wherein each player participates in the game by taking turns, and wherein one or more move numbers of the first sequence of move numbers is visible and enabled to allow to be rendered to a graphical user interface of the output display portion of the electronic display device to a respective player at times during the game other than the respective player's turn, and wherein a user participates in the game by taking turns, and wherein move numbers are invisible to the user and disabled to prevent to be rendered to not be visible to the graphical user interface of the output display portion of the electronic display device of the user until selected by the user upon the user's turn at which point, is enabled to allow to be rendered to be visible to the graphical user interface of the output display portion of the electronic display device of the user, wherein the act of determining a first sequence of move numbers comprises activating the random-number generator a predetermined plurality of times. 
   
     
     
         3 . The apparatus of  claim 2 , wherein the first move number of the first sequence is not used to enable any player of the game to advance more than once during advancements corresponding to the first sequence of move numbers, and wherein the act of determining a first sequence of move numbers comprises activating an indicator a predetermined plurality of times. 
     
     
         4 . The apparatus of  claim 2 ,
 wherein the act of determining a first sequence of move numbers comprises activating an indicator a predetermined plurality of times, and   wherein the indicator comprises at least one of (i) one or more die and (ii) one or more dominos.   
     
     
         5 . The apparatus of  claim 2 , in which the instructions, when executed by the at least one processor, further direct the at least one processor to:
 receive from the first user a request to exchange one or more move numbers for one or more substitute move numbers; and   exchange one or more move numbers for one or more substitute move numbers.   
     
     
         6 . The apparatus of  claim 2 ,
 in which the act of determining a first sequence of move numbers comprises activating an indicator a predetermined plurality of times, and   in which the method further comprises activating the indicator a predetermined number of times to determine a second sequence of one or more move numbers.   
     
     
         7 . The apparatus of  claim 6 , wherein the total of the move numbers of the first sequence of move numbers is within a predetermined range of the total of the move numbers of the second sequence of move numbers. 
     
     
         8 . The apparatus of  claim 6 , wherein the total of the move numbers of the first sequence of move numbers equals the total of the move numbers of the second sequence of move numbers. 
     
     
         9 . An apparatus comprising:
 a random-number generator configurable to be activated a predetermined plurality of times;   at least one processor of at least one computer, the at least one processor being in electronic communication with an electronic device comprising an electronic display device which comprises a graphical user interface with an output display portion and an input selection portion; and   at least one memory having instructions stored thereon which, when executed by the at least one processor, direct the at least one processor to:
 prior to a first move by a first user of an electronic game, determine a first group of move numbers for the first user, wherein the first user advances a first time by a number of positions corresponding to at least one of the first group of move numbers; 
 cause to transmit over an electronic communication network an electronic signal to cause to activate at the output display portion of the graphical user interface of the electronic display of the electronic device of the first player, data representing a visual indication of a number of positions corresponding to a move number by which the first player of the electronic game selects to advance in the first turn as part of the electronic game; 
 receive from the input selection portion of the graphical user interface of the electronic display of the electronic device of the first player, data representing an indication of the number of positions corresponding to the move number by which the first player selected to advance in the first turn as part of the electronic game; 
 automatically cause the first player to advance in the first turn as part of the electronic game a number of positions corresponding to the move number by which the first player selected to advance in the first turn of the electronic game; 
 after the first user advances a first time by a number of positions corresponding to at least one of the first group of move numbers, determine one or more substitute move numbers; 
 cause to be displayed at the output display portion of the graphical user interface of the electronic display device data representing a visual indication of the number of positions by which the first player advanced the first time of the electronic game; 
 receive a request to exchange at least one of the first group of move numbers with at least one of the one or more substitute move numbers; and 
 responsive to the request, exchange, by the at least one processor, at least one of the first group of move numbers with at least one of the one or more substitute move numbers, wherein each player participates in the game by taking turns, and wherein one or more move numbers is visible to be enabled to allow to be rendered to a graphical user interface of the output display portion of the electronic display device of a respective player at times during the game other than the respective player's turn, and wherein a user participates in the game by taking turns, and wherein move numbers are invisible to the user and disabled to prevent to be rendered and not be visible to the graphical user interface of the output display portion of the electronic display device of the user until selected by the user upon the user's turn, at which point, is enabled to allow to be rendered to be visible to the graphical user interface of the output display portion of the electronic display device of the user, wherein the act of determining move numbers comprises activating the random-number generator a predetermined plurality of times. 
   
     
     
         10 . The apparatus of  claim 9 ,
 wherein the act of determining the first group of move numbers comprises activating an indicator a predetermined plurality of times,   wherein the act of determining one or more substitute move numbers comprises activating the indicator at least one second time,   wherein the act of activating the indicator at least one second time is accomplished after the first user advances a first time,   further comprising causing the first player to advance a second time by a number of positions corresponding to a second move number of the first group of move numbers.   
     
     
         11 . The apparatus of  claim 10 , further comprising causing the first player to advance a second time by a number of positions corresponding to a second move number of the first group of move numbers. 
     
     
         12 . The apparatus of  claim 9 ,
 wherein the act of determining the first group of move numbers comprises activating an indicator a predetermined plurality of times, and   wherein the indicator comprises at least one of (i) one or more die and (ii) one or more dominos.   
     
     
         13 . The apparatus of  claim 9 , wherein each player participates in the game by taking turns, and wherein one or more move numbers of the first group of move numbers is visible to a respective player at times during the game other than the respective player's turn. 
     
     
         14 . The apparatus of  claim 9 , wherein each player of the game participates in the game by taking turns with the other players of the game, and wherein move numbers are not disclosed to a respective player until selected by the respective player upon the respective player's turn. 
     
     
         15 . The apparatus of  claim 9 ,
 in which the act of determining the first group of move numbers comprises activating a random-number generator a predetermined plurality of times, and   in which the instructions, when executed by the at least one processor, further direct the at least one processor to activate the indicator a predetermined number of times to determine a second group of one or more move numbers.   
     
     
         16 . The apparatus of  claim 9 , wherein a total of the move numbers of the first group of move numbers is within a predetermined range of a total of a move numbers of the second group of move numbers. 
     
     
         17 . The apparatus of  claim 9 , wherein a total of the move numbers of the first group of move numbers equals a total of the move numbers of the second group of move numbers. 
     
     
         18 . The system of  claim 9 , in which the instructions, when executed by the at least one processor, further direct the at least one processor to:
 communicate the first sequence of move numbers to the first player during the game, in which the first sequence of move numbers are not communicated to a second player of the game during the game.   
     
     
         19 . The system of  claim 9 , in which the instructions, when executed by the at least one processor, further direct the at least one processor to:
 communicate the first sequence of move numbers to the first player and a second player of the game during the game.   
     
     
         20 . The system of  claim 9 ,
 wherein the act of determining the first group of move numbers comprises activating an indicator a predetermined number of times;   wherein the act of determining one or more substitute move numbers comprises activating the indicator to determine one or more substitute move numbers; and   
       in which the instructions, when executed by the at least one processor, further direct the at least one processor to:
 before the act of causing a player to advance by the number of positions, cause at least one indicator representing the first group of numbers to be displayed to the first player and the second player. 
 
     
     
         21 . A method comprising:
 configuring, by at least one processor in electronic communication with at least one processor, a random-number generator to be activated a predetermined plurality of times;   determining, by the at least one processor in electronic communication with the at least one processor, a first sequence of move numbers comprising a plurality of non-zero numbers;   causing, by the at least one processor, to transmit over an electronic communication network an electronic signal to cause to activate at the output display portion of a graphical user interface of an electronic display of an electronic device of a first player, data representing a visual indication of a number of positions corresponding to a move number by which the first player of an electronic game selects to advance in the first turn as part of the electronic game;   receiving, by the at least one processor, from the input selection portion of the graphical user interface of the electronic display of the electronic device of the first player, data representing an indication of the number of positions corresponding to the move number by which the first player selected to advance in the first turn as part of the electronic game;   automatically causing, by the at least one processor, the first player to advance in the first turn as part of the electronic game a number of positions corresponding to the move number by which the first player selected to advance in the first turn of the electronic game;   causing, by the at least one processor, to be displayed at the output display portion of the graphical user interface of the electronic display device data representing a visual indication of the number of positions corresponding to the move number by which the first player advanced in the first turn of the electronic game;   after the first sequence is determined and after a first player of a game advances a first time, in a first turn, by a number of positions corresponding to a move number of the first sequence of move numbers, causing, by the at least one processor, to transmit over the electronic communication network an electronic signal for enabling, by the at least one processor, an electronic device of a second player of the electronic game to advance in a first turn of the second player;   after the second player advances in a first turn of the second player, causing, by the at least one processor, to transmit over the electronic communication network an electronic signal for enabling, by the at least one processor, the first player to advance a second time, in a subsequent turn of the first player, by a number of positions corresponding to another move number of the first sequence of move numbers; and   causing, by the at least one processor, to be displayed at the output display portion of the graphical user interface of the electronic display device data representing a visual indication of the number of positions corresponding to the another move number by which the first player advanced in the subsequent turn of the first player, wherein each player participates in the game by taking turns, and wherein one or more move numbers of the first sequence of move numbers is visible and enabled to allow to be rendered to a graphical user interface of the output display portion of the electronic display device to a respective player at times during the game other than the respective player's turn, and wherein a user participates in the game by taking turns, and wherein move numbers are invisible to the user and disabled to prevent to be rendered and not be visible to the graphical user interface of the output display portion of the electronic display device of the user until selected by the user upon the user's turn, at which point, is enabled to allow to be rendered to be visible to the graphical user interface of the output display portion of the electronic display device of the user, wherein the act of determining a first sequence of move numbers comprises activating the random-number generator a predetermined plurality of times.

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