US2020098185A1PendingUtilityA1

Virtual reality training device

Assignee: PRAVAEDI LLCPriority: Jan 17, 2017Filed: Mar 14, 2018Published: Mar 26, 2020
Est. expiryJan 17, 2037(~10.5 yrs left)· nominal 20-yr term from priority
A47C 15/004A63F 13/98A63F 13/211A47C 7/72A63F 13/24A63F 13/285G06T 19/006A63F 2300/8082A63F 2300/302G06F 3/011G06T 17/05A47C 1/00A47C 3/18G09B 9/003G06T 2219/024A63F 2300/1043A63F 2300/105A47C 3/20
51
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Claims

Abstract

According to the present teachings a system is provided having a landscape engine configured to take digital input and convert it into three dimensional at virtual reality dataset. The landscape engine is functionally coupled to a physics engine configured to physical rules to objects within the virtual reality dataset. A display engine is coupled to the physics engine to convert the dataset into first and second content streams.

Claims

exact text as granted — not AI-modified
1 . A method of sharing a three-dimensional virtual reality space among a plurality of users, the method comprising the steps of:
 apply physical rules to objects within the virtual reality dataset, a display engine is coupled to the physics engine to convert the dataset into first and second content streams; and   streaming a first content set from the three-dimensional graphics data at a first level of detail to a first VR headset and a second content set three-dimensional graphics data at a second level of detail to second VR headset.   
     
     
         2 . The method according to  claim 1  wherein streaming a first content set includes streaming training scenarios and wherein the content set further comprises a rendered topographic landscape as an .obj file having a plurality of .mtl files. 
     
     
         3 . The method according to  claim 1  further comprising a second content set that has an augmented reality content that is less than the content of the first content set. 
     
     
         4 . The method according to  claim 1  further including, capturing a series of 2d images for a topographic landscape using a camera mounted on an aircraft and converting the series of images for the topographic landscape into a captured set of images and onto a wire frame of the topographic landscape using photogrammetry. 
     
     
         5 . The method according to  claim 4 , including syncing the topographic landscape to a real world located using a fixed coordinate system. 
     
     
         6 . The method according to  claim 4 , including providing a set of polygons over the wire frame to form a virtual reality image dataset. 
     
     
         7 . The method according to  claim 1 , including providing a second AR image dataset having less content than the first VR image dataset which is streamed to an AR display. 
     
     
         8 . The method according to  claim 1 , wherein providing a first VR image dataset includes a selecting engageable virtual sandbox which gives an overhead view of the entire topographic landscape, and a VR data space topography. 
     
     
         9 . A method of sharing a three-dimensional virtual reality space among a plurality of users, the method comprising the steps of:
 acquiring a plurality of 2-D images of a geographic region using a mobile platform;   using photogrammetry to create a first set of three-dimensional graphics data associated with a geographic region to be used by the plurality of users in a shared manner, the three-dimensional graphics data containing a first .obj file and an associated plurality of .mtl files;   functionally coupling the three-dimensional graphics data to a physics engine configured to apply physical rules to objects within a virtual reality dataset;   coupling a display engine to a physics engine to convert the dataset into first and second content streams; and   selectively streaming either one of the first content streams and second content streams from the three-dimensional graphics data to a VR headset.   
     
     
         10 . The method according to  claim 9  wherein streaming a first content stream includes streaming the first dataset which comprises a rendered topographic landscape. 
     
     
         11 . The method according to  claim 9  wherein streaming a second content stream includes streaming the second dataset having an augmented reality content that is less than the content of the first dataset. 
     
     
         12 . The method according to  claim 9  including capturing a series of images for a terrain using a camera mounted on an unmanned aircraft and converting the series of images for a terrain into a captured set of images and into a wire frame of the topographic landscape. 
     
     
         13 . The method according to  claim 12  including syncing the topographic landscape to a real world located using a fixed coordinate system. 
     
     
         14 . The method according to  claim 12  including providing a set of polygons over the wire frame to form a virtual reality image dataset. 
     
     
         15 . The method according to  claim 9  including converting the coupling the three-dimensional graphics data to a second AR image dataset having less content than the first VR image dataset which is streamed to an AR display. 
     
     
         16 . The method according to  claim 9  wherein providing a first VR image dataset includes a first engageable virtual sandbox visual content which gives an overhead view of the entire topography, and in VR data space topography visual content. 
     
     
         17 . A method for training a user comprising the steps of:
 capturing a series of images of a terrain using a ccd camera and a LIDAR providing pixel location information disposed on a mobile aircraft traveling over the terrain;
 converting the series of images for the terrain into a captured subset of images and into a wire frame of the topographic landscape to form a VR image dataset; 
   syncing the wire frame of the topographic landscape to a real world location using a fixed coordinate system by associating the ccd camera and a LIDAR providing pixel location information;
 applying a physics engine to an object within the VR image dataset; 
   streaming a first image dataset stream from the VR image dataset to a VR display; and
 streaming a second image dataset from the VR image dataset to the VR display. 
   
     
     
         18 . The method according to  claim 17  wherein capturing a series of images of a terrain using a ccd camera disposed on a mobile aircraft traveling over the terrain includes defining a flight path using CNC cutter-path system to define the path of a data collection drone to most efficiently calculate needed information for a variety of layers in a variety of spectrum. 
     
     
         19 . The method according to  claim 17  further includes providing a virtual tool that allows the placement of vehicles within the VR image dataset. 
     
     
         20 . The method according to  claim 17  further includes providing a virtual tool that allows visualization of the movement of people on the terrain and modifying the VR image set to include information related to the movement of people on the terrain.

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