US2019351318A1PendingUtilityA1

Punching game apparatus

Assignee: SAMJIN INT CO LTDPriority: May 23, 2017Filed: Apr 24, 2018Published: Nov 21, 2019
Est. expiryMay 23, 2037(~10.8 yrs left)· nominal 20-yr term from priority
Inventors:Byeong Hun Jung
A63B 2220/80A63B 71/0669A63F 2009/2402A63F 2011/0058A63F 2009/2442A63F 2009/247A63F 11/0051A63F 13/816A63F 13/46A63F 13/245A63F 9/24A63B 69/32A63B 2220/805A63B 2071/0063A63B 2220/62A63B 2071/0625A63B 2220/10A63B 2220/833
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Claims

Abstract

Disclosed is a punching game apparatus and, more particularly, a punching game apparatus which converts a moving time of a hitting part into a score and outputs the score to a scoreboard. The present disclosure may increase the interest in a game by converting the moving time of a shift at the time of hitting by means of a sensor to accurately score the hitting power of a user. The present disclosure can increase the interest by accumulating the score converted from the hitting power and allowing users to compete for the highest score through score recording. In addition, as the present disclosure allows a game to be played with the hitting power of a finger, unlike conventional punching game apparatuses, the punching game apparatus is small in size and thus easy to carry. A restart button is provided, thereby allowing users to easily restart a game.

Claims

exact text as granted — not AI-modified
1 . A punching game apparatus comprising:
 a hitting part to which a hitting power from a user's finger is applied;   a sensor unit configured to output a first sensor information when the hitting part is positioned at a first point and output a second sensor information when the hitting part is positioned at a second point by the hitting power; and   a control unit configured to convert a difference between an output time of the first sensor information and an output time of the second sensor information into a score.   
     
     
         2 . The punching game apparatus of  claim 1 , wherein the hitting part includes:
 a punching pad to which the hitting power is applied, and   a shaft connected to the punching pad,   wherein the shaft has a linear shape or a bent bracket shape.   
     
     
         3 . The punching game apparatus of  claim 2 , wherein the sensor unit includes:
 a first sensor configured to detect that the shaft is positioned at the first point; and   a second sensor configured to detect that the shaft is positioned at the second point.   
     
     
         4 . The punching game apparatus of  claim 3 , wherein the sensor unit includes an infrared ray sensor. 
     
     
         5 . The punching game apparatus of  claim 4 , further comprising:
 a restart button configured to return the hitting part to an original position.   
     
     
         6 . The punching game apparatus of  claim 4 , wherein the control unit is further configured to accumulate converted scores and display the accumulated scores on a display unit.

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