Methods and devices for playing board game
Abstract
A modified chess game is disclosed including a game board having 81 squares arranged in nine columns and nine rows, wherein the first and second rows respectively define outer and inner wards for first and second players. Example game pieces for each player include a king, a housecarl, a templar, two lancers, two archers, two priests, and eight sentries, having initial positions, from left to right along the first row, a first lancer, a first priest, a first archer, the housecarl, the king, the templar, a second archer, a second priest, and a second lancer, and from left to right along the second row, four sentries in the first four squares, an empty square, and the remaining four sentries in the last four squares.
Claims
exact text as granted — not AI-modified1 . A modified chess game comprising;
a game board having 81 squares arranged in nine columns and nine rows, the squares having alternating colors, wherein the first and second rows respectively define a first outer ward and a first inner ward for a first player, and the eighth and ninth rows respectively define a second inner ward and a second outer ward for a second player; and first and second sets of game pieces corresponding respectively to the first and second players, each set of game pieces comprising a king, a housecarl, a templar, two lancers, two archers, two priests, and eight sentries, wherein an initial position of the first set of game pieces comprises, from left to right along the first row, a first lancer, a first priest, a first archer, the housecarl, the king, the templar, a second archer, a second priest, and a second lancer, and from left to right along the second row, four sentries in the first four squares, an empty square, and the remaining four sentries in the last four squares, and wherein an initial position of the second set of game pieces mirrors the first set and is positioned in the eighth and ninth rows.
2 . The modified chess game of claim 1 , wherein the third through seventh rows define a theatre, and wherein the first and second inner wards are raised with respect to the theatre.
3 . The modified chess game of claim 1 , wherein the first and second outer wards are raised with respect to the first and second inner wards.
4 . The modified chess game of claim 1 , wherein the third through seventh rows define a theatre, and wherein the first and second inner wards are raised with respect to the theatre, and the first and second outer wards are raised with respect to the first and second inner wards.
5 . The modified chess game of claim 1 , wherein the third through seventh rows define a theatre, and wherein the game board includes two raised walls respectively separating the first and second inner wards from the theatre.
6 . The modified chess game of claim 1 , wherein the game board includes two raised walls separating the first and second outer wards from the first and second inner wards respectively.
7 . The modified chess game of claim 1 , wherein the third through seventh rows define a theatre, and wherein the game board includes a first set of two raised walls respectively separating the first and second inner wards from the theatre, and a second set of two raised walls separating the first and second outer wards from the first and second inner wards respectively.
8 . A method of playing a modified chess game comprising:
providing a game board having 81 squares arranged in nine columns and nine rows, the squares having alternating colors, wherein the first and second rows respectively define a first outer ward and a first inner ward for a first player, the third through seventh rows define a theatre, and the eighth and ninth rows respectively define a second inner ward and a second outer ward for a second player; and providing first and second sets of game pieces corresponding respectively to the first and second players, each set of game pieces comprising a king, a housecarl, a templar, two lancers, two archers, two priests, and eight sentries; initially positioning the first set of game pieces at a start of the game, from left to right along the first row, in an order comprising a first lancer, a first priest, a first archer, the housecarl, the king, the templar, a second archer, a second priest, and a second lancer, and from left to right along the second row in an order comprising four sentries in the first four squares, an empty square, and the remaining four sentries in the last four squares; and initially positioning the second set of game pieces at the start of the game in an order mirroring the first set of game pieces, in the eighth and ninth rows.
9 . The method of claim 8 , further comprising formatting rules of movement for play wherein each king may not move.
10 . The method of claim 8 , further comprising formatting rules of movement for play wherein each housecarl may (i) move one square in any direction within the corresponding inner ward and outer ward, and (ii) jump over the king from one side to the other.
11 . The method of claim 8 , further comprising formatting rules of movement for play wherein each housecarl may capture an opposing game piece positioned in the theatre within one space from the housecarl, and by moving to the theatre to attack the housecarl is sacrificed.
12 . The method of claim 8 , further comprising formatting rules of movement for play wherein each templar may (i) move any number of spaces in a single linear direction, and (ii) move into the opposing outer ward only when it is positioned in the opposing inner ward.
13 . The method of claim 8 , further comprising formatting rules of movement for play wherein each lancer may (i) move any number of spaces in a single direction either forward, backward, left, or right, and (ii) move into the opposing outer ward only when it is positioned in the opposing inner ward.
14 . The method of claim 8 , further comprising formatting rules of movement for play wherein each archer may (i) move any number of spaces in a single direction diagonally, and (ii) move into the opposing outer ward only when it is positioned in the opposing inner ward.
15 . The method of claim 8 , further comprising formatting rules of movement for play wherein each priest may (i) move two squares in a first direction that is either forward, backward, left, or right, and one square in a second direction perpendicular to the first direction, and (ii) move directly into the opposing outer ward from a position in the theatre.
16 . The method of claim 8 further comprising formatting rules of movement for play wherein each sentry may (i) move one or two spaces forward onto an unoccupied square, (ii) move diagonally one square to capture an opposing game piece, (iii) move forward one square from the corresponding inner ward to capture an opposing game piece positioned in the theatre, and (iv) move left or right one square within the corresponding inner ward to an unoccupied square.
17 . The method of claim 1 , further comprising formatting rules of movement for play wherein each player may perform a castle move when a first lancer and a first archer on the same side of a corresponding king are in their initial positions and a first priest initially positioned between the first lancer and first archer has been moved, the castle move comprising:
moving the first archer to the initial position of the first priest; and moving the first lancer to the initial position of the first archer.
18 . The method of claim 1 , further comprising formatting rules of movement for play wherein each sentry may perform an en passant move.
19 . A non-transitory, computer-readable medium, having instructions stored thereon that, when executed by a processor, cause performance of a set of acts comprising:
providing a game board having 81 squares arranged in nine columns and nine rows, the squares having alternating colors, wherein the first and second rows respectively define a first outer ward and a first inner ward for a first player, the third through seventh rows define a theatre, and the eighth and ninth rows respectively define a second inner ward and a second outer ward for a second player; and providing first and second sets of game pieces corresponding respectively to the first and second players, each set of game pieces comprising a king, a housecarl, a templar, two lancers, two archers, two priests, and eight sentries; initially positioning the first set of game pieces at a start of the game, from left to right along the first row, in an order comprising a first lancer, a first priest, a first archer, the housecarl, the king, the templar, a second archer, a second priest, and a second lancer, and from left to right along the second row in an order comprising four sentries in the first four squares, an empty square, and the remaining four sentries in the last four squares; and initially positioning the second set of game pieces at the start of the game in an order mirroring the first set of game pieces, in the eighth and ninth rows.Join the waitlist — get patent alerts
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