Sensors and sentiment analysis for rating systems
Abstract
A processor-implemented method for analyzing sentiment data corresponding to users experiencing an entertainment to generate a sentiment rating is provided. The processor-implemented method includes collecting physical data procured by wearable devices corresponding to the users during the entertainment. The processor-implemented method includes analyzing the physical data to determine sentiment data and generating the sentiment rating for the entertainment based on the sentiment data. The sentiment rating quantifies a collective real-time emotional response for the users that experience the entertainment.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A processor-implemented method for analyzing sentiment data corresponding to one or more users experiencing an entertainment to generate a sentiment rating, the processor-implemented method comprising:
collecting, by a processor, physical data procured by one or more wearable devices corresponding to the one or more users during the entertainment; analyzing, by the processor, the physical data to determine sentiment data; and generating, by the processor, the sentiment rating for the entertainment based on the sentiment data, wherein the sentiment rating quantifies a collective real-time emotional response for the one or more users that experience the entertainment.
2 . The processor-implemented method of claim 1 , wherein the physical data comprises sensor readings provided by sensors of the one or more wearable devices that capture and identify a status of bodily functions of the one or more users.
3 . The processor-implemented method of claim 1 , further comprising receiving one or more inputs corresponding to the one or more users indicating permission to collect the sentiment data.
4 . The processor-implemented method of claim 1 , further comprising detecting locations with respect to one or more mobile devices corresponding to the one or more users.
5 . The processor-implemented method of claim 1 , further comprising determining a local time with respect to one or more mobile devices corresponding to the one or more users.
6 . The processor-implemented method of claim 1 , further comprising determining the entertainment with respect to a location and a local time of a mobile device corresponding to a user of the one or more users.
7 . The processor-implemented method of claim 1 , wherein the sentiment data is determined from the physical data and from direct user feedback received during a time interval beginning at a conclusion of the entertainment and extending for a predetermined amount of time.Join the waitlist — get patent alerts
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