Three-dimensional surface texturing
Abstract
A scanned texture can be applied to a three-dimensional model using a scanner. A user can scan a surface texture with a three-dimensional scanner and then use the same scanner as a three-dimensional input device to apply the texture to a three-dimensional model displayed in a virtual modeling environment. To accomplish this, the surface texture may first be isolated and extracted from a scanned surface. The surface texture can then be applied to a three-dimensional model in a virtual workspace by using the scanner as a navigational and control input. Thus, in a similar manner and motion in which a real-world object is scanned, the surface texture can be applied to the digital model displayed in the virtual modeling environment. The scanner therefore provides a user with a simple and intuitive way in which to capture physical surface textures and apply them to digital objects.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method comprising:
capturing a three-dimensional scan of a surface of a first object with a handheld scanner; isolating a surface texture of the surface of the first object as a texture map that characterizes a three-dimensional texture independent of an aggregate shape of the surface of the first object; displaying a digital model of a second object within a virtual modeling environment, the second object including a different surface texture than the first object; receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input and the spatial input, applying the surface texture from the first object to the digital model of the second object.
2 . The method of claim 1 further comprising fabricating the digital model with the surface texture using a three-dimensional printer.
3 . The method of claim 1 wherein the handheld scanner is a laser line scanner.
4 . The method of claim 1 wherein the handheld scanner acquires three-dimensional data using one or more of structured light, shape from motion, and range finding.
5 . The method of claim 1 wherein the user input includes pushing a button on the handheld scanner.
6 . The method of claim 1 wherein isolating the surface texture includes:
low-pass filtering the surface to provide a filtered surface;
warping the filtered surface with a transform to form a plane;
applying the transform to the surface to form a warped surface; and
sampling a region of the warped surface to provide an isolated surface texture.
7 . The method of claim 1 further comprising displaying the pose in a display of the virtual modeling environment.
8 . The method of claim 1 further comprising displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose.
9 . The method of claim 8 further comprising providing a tool within the virtual modeling environment for a user to adjust a size of the area on the digital model that will receive the surface texture.
10 . The method of claim 8 further comprising providing a tool within the virtual modeling environment for a user to adjust a shape of the area on the digital model that will receive the surface texture.
11 . The method of claim 8 further comprising providing a tool within the virtual modeling environment for a user to adjust a scale of the surface texture in one or more dimensions.
12 . The method of claim 1 wherein the texture map includes a two-dimensional visual feature of the surface.
13 . The method of claim 12 wherein the two-dimension visual feature includes a color of the surface.
14 . The method of claim 12 wherein the two-dimensional visual feature includes a two-dimensional image.
15 . The method of claim 1 wherein isolating the surface texture includes capturing a two-dimensional image of the surface with a camera.
16 . The method of claim 1 wherein the second object includes a different shape than the first object.
17 . A computer program product comprising non-transitory computer-executable code embodied in a non-transitory computer readable medium that, when executing on one or more computing devices, performs the steps of:
receiving a three-dimensional scan of a surface of a first object from a handheld scanner; isolating a surface texture of the surface of the first object as a texture map that characterizes a three-dimensional texture independent of an aggregate shape of the surface of the first object; displaying a digital model of a second object within a virtual modeling environment, the second object including a different surface texture than the first object; receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and in response to user input and the spatial input, applying the surface texture from the first object to the digital model of the second object.
18 . The computer program product of claim 17 , further comprising code that performs the steps of:
displaying the pose in a display of the virtual modeling environment; and displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose.
19 . The computer program product of claim 17 , further comprising code that performs the steps of:
low-pass filtering the surface to provide a filtered surface; warping the filtered surface with a transform to form a plane; applying the transform to the surface to form a warped surface; and sampling a region of the warped surface to provide an isolated surface texture.
20 . A system comprising:
a handheld scanner configured to capture a three-dimensional scan of a surface of a first object, the handheld scanner including a first network interface; and a user device including a processor, a memory, and a display, the user device coupled to the handheld scanner through the first network interface, the processor configured to perform the steps of:
receiving the three-dimensional scan of the surface of the first object from the handheld scanner;
isolating a surface texture of the surface of the first object as a texture map that characterizes a three-dimensional texture independent of an aggregate shape of the surface of the first object;
displaying a digital model of a second object within a virtual modeling environment on the display, the second object including a different surface texture than the first object;
receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and
in response to user input and the spatial input, applying the surface texture from the first object to the digital model of the second object.Join the waitlist — get patent alerts
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