US2018169501A1PendingUtilityA1
Apparatus and method for providing neuromotor feedback to operator of video gaming implement
Individually held — no corporate assignee on recordPriority: Oct 9, 2003Filed: Feb 5, 2018Published: Jun 21, 2018
Est. expiryOct 9, 2023(expired)· nominal 20-yr term from priority
A63B 2220/34A63B 2225/50A63B 2071/0655A63B 21/06A63B 69/3614A63B 2220/40A63B 2220/806G09B 19/0038A63B 24/0003A63B 2071/0627A63B 2220/20A63B 2071/0602A63B 69/3632A63F 13/285A63B 2225/01A63B 2225/09A63B 71/06A63B 71/0622A63B 2220/30A63B 69/0053A63B 2207/02A63B 69/3623A63B 2225/74
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Claims
Abstract
Neuromotor feedback is provided to a person grasping an automated reality implement that is part of an automated reality system or grasping a video game implement that is part of a video game system. A feedback apparatus attaches to the implement such that the weight a the feedback apparatus is supported entirely by the implement. The feedback apparatus senses positions of the implement, receives one or more signaling inputs provided by the person or by the automated reality system or video game system, and applies one or more external forces to the implement.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method of providing neuromotor feedback to a person grasping an automated reality implement that is part of an automated reality system during performance of a useful or recreational automated reality function, the method comprising:
(a) attaching a feedback apparatus to the automated reality implement such that the weight of the feedback apparatus is supported entirely by the automated reality implement; (b) the feedback apparatus sensing positions of the automated reality implement; (c) the feedback apparatus receiving one or more signaling inputs provided by the person or the automated reality system; and (d) the feedback apparatus applying one or more external forces to the automated reality implement.
2 . The method of claim 1 wherein steps (b), (c), and (d) are performed substantially simultaneously.
3 . A method of providing neuromotor feedback to a person grasping a video game implement that is part of a video game system during performance of a video game, the method comprising:
(a) attaching a feedback apparatus to the video game implement such that the weight of the feedback apparatus is supported entirely by the video game implement; (b) the feedback apparatus sensing positions of the video game implement; (c) the feedback apparatus receiving one or more signaling inputs provided by the person or the video game system; and (d) the feedback apparatus applying one or more external forces to the video game implement.
4 . The method of claim 3 wherein steps (b), (c), and (d) are performed substantially simultaneously.Join the waitlist — get patent alerts
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