RPG Defeat system and method
Abstract
An RPG defeat system and method wherein a foam body is placed at a proximate a target. The foam body has a sufficiently low density to be pierceable by an RPG sensor without the RPG sensor being strained sufficiently to create a voltage. The foam body has a compressive strength sufficient to deform the RPG short circuiting a voltage pathway from the sensor to the RPG detonator. The foam body has a sufficient thickness and/or is spaced from the target to deform the RPG short circuiting the voltage pathway from the sensor to the RPG detonator before the sensor strikes the target and is strained creating a voltage.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . An RPG defeat method comprising:
placing a porous body on or in proximity to a vehicle or structure; displacing a plug of the porous body allowing an RPG sensor to enter a channel in the porous body without the RPG sensor signaling the RPG detonator; and the porous body short circuiting an electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
2 . The method of claim 1 in which the porous body is made of foam.
3 . The method of claim 1 in which the porous body is chosen to have a density and strength sufficiently low to allow the RPG sensor to enter the porous body without the sensor signaling the RPG detonator.
4 . The method of claim 1 in which the porous body is chosen to have a density and strength range sufficient for the porous body to short circuit the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
5 . The method of claim 1 in which the porous body is on the vehicle or structure and the method further includes choosing a sufficiently thick body for the porous body to short circuit the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
6 . The method of claim 1 in which the porous body is spaced from the vehicle or structure and the method further includes choosing a sufficient spacing of the porous body for short circuiting the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
7 . The method of claim 1 further including encapsulating the porous body.
8 . The method of claim 1 in which the porous body is mounted in a framework secured to the vehicle or structure.
9 . The method of claim 1 in which the porous body is unitary in construction.
10 . The method of claim 1 in which the porous body has regions of different density.
11 . The method of claim 10 in which a forward region of the porous body has a lower density then a rearward region of the porous body.
12 . The method of claim 1 further including adding an armor layer between the porous body and the target.
13 . An RPG defeat method comprising:
placing a porous body on or in proximity to a vehicle or structure; a plug of the porous body displaced forming a channel allowing an RPG sensor to enter the channel in the body without the sensor signaling the RPG detonator; and a porous body region proximate the channel deforming the RPG nose cone and short circuiting an electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
14 . An RPG defeat system comprising:
a porous body for placement on or in proximity to a vehicle or structure; the porous body configured for displacement of a plug of the porous body creating a channel in the porous body allowing an RPG sensor to enter the channel in the porous body without the sensor signaling the RPG detonator; and the porous body material proximate the channel configured to short circuit the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
15 . The system of claim 14 in which the porous body is made of foam.
16 . The system of claim 14 in which the porous body is chosen to have a density and strength sufficiently low to allow the RPG sensor to enter the porous body without the sensor signaling the RPG detonator.
17 . The system of claim 14 in which the porous body is chosen to have a density and strength range sufficient for the porous body to short circuit the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
18 . The system of claim 14 in which the porous body is for placement on the vehicle or structure and is sufficiently thick for the porous body to short circuit the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
19 . The system of claim 14 in which the porous body is to be spaced from the vehicle or structure and a sufficient spacing of the porous body short circuits the electrical connection between the RPG sensor and detonator before the RPG sensor strikes the vehicle or structure.
20 . The system of claim 14 further including a protective encapsulant about the porous body.
21 . The system of claim 14 further including a framework for the porous body secured to the vehicle or structure.
22 . The system of claim 14 in which the porous body is unitary in construction.
23 . The system of claim 14 in which the porous body has regions of different density.
24 . The system of claim 23 in which a forward region of the porous body has a lower density then a rearward region of the porous body.
25 . The system of claim 1 further including an armor layer between the porous body and the target.
26 . An RPG defeat system comprising:
a foam body to be located at or proximate a target and having a sufficiently low density to be pierceable by an RPG sensor without the RPG sensor being strained sufficiently to create a voltage; the foam body having a compressive strength sufficient to deform the RPG short circuiting a voltage pathway from the sensor to the RPG detonator; and the foam body having a sufficient thickness and/or spacing from the target to deform the RPG short circuiting the voltage pathway from the sensor to the RPG detonator before the RPG sensor strikes the target and is strained creating a voltage.
27 . An RPG defeat method comprising:
placing a foam body at a proximate a target, the foam body having a sufficiently low density to be pierceable by an RPG sensor without the RPG sensor being strained sufficiently to create a voltage; selecting the foam body to have a compressive strength sufficient to deform the RPG short circuiting a voltage pathway from the sensor to the RPG detonator; and selecting the foam body to have a sufficient thickness and/or spacing from the target to deform the RPG short circuiting the voltage pathway from the sensor to the RPG detonator before the sensor strikes the target and is strained creating a voltage.
28 . An RPG defeat system comprising:
a panel to be located at or proximate a target and pierceable by an RPG sensor without the RPG sensor being strained sufficiently to create a voltage; the panel having a compressive strength sufficient to deform the RPG short circuiting a voltage pathway from the sensor to the RPG detonator; the panel having a sufficient thickness and/or spacing from the target to deform the RPG short circuiting the voltage pathway from the sensor to the RPG detonator before the sensor strikes the target and is strained creating a voltage; and the panel consisting essentially of foam.
29 . The system of claim 28 in which the panel further includes a protective liner.
30 . They system of claim 28 further including an armor layer between the panel and the target.
31 . The system of claim 28 in which the panel includes regions of different density.Join the waitlist — get patent alerts
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