US2018065051A1PendingUtilityA1

Method and System for Providing Interactivity Based on Sensor Measurements

Assignee: DISNEY ENTPR INCPriority: Mar 11, 2008Filed: Nov 6, 2017Published: Mar 8, 2018
Est. expiryMar 11, 2028(~1.6 yrs left)· nominal 20-yr term from priority
A63G 11/00A63G 15/00A63G 25/00A63G 4/00A63G 13/00A63G 19/00A63G 27/00A63G 23/00G05B 13/00A63G 9/00A63G 7/00A63G 17/00A63G 31/00A63G 31/02A63G 3/00A63J 25/00A63G 5/00A63G 21/00A63G 1/00G06Q 10/103
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Claims

Abstract

There is provided a system for providing interactivity to a guest of an experiential venue, based on sensor measurement of the guest. The system comprises a sensor configured to sense a guest variable of the guest, where the sensor may be a biometric sensor, a facial recognition sensor, a voice stress analysis sensor, a gesture recognition sensor, a motion tracking sensor, or an eye tracking sensor, and may sense heart rate or another guest variable. The system also comprises a control system, which may be implemented as a computer, in communication with the sensor. The control system is configured to determine a guest state from the guest variable, and to modify a venue variable, for example by selecting a path a theme park ride follows. The control system modifies the venue variable according to the guest state to provide increased satisfaction to the guest of the experiential venue.

Claims

exact text as granted — not AI-modified
1 - 20 . (canceled) 
     
     
         21 . A method comprising:
 sensing, using a sensor, a variable characteristic of a person located in an environment, wherein the variable characteristic is indicative of an emotional state of the person and includes at least one or more of variable biometric and non-biometric characteristics of the person;   transmitting, from the sensor to a control system, the variable characteristic of the person indicative of the emotional state of the person; and   modifying, by the control system, one or more venue variables of the environment according to the emotional state of the person, wherein the modifying of the one or more venue variables of the environment is in response to the emotional state of the person, and wherein the modifying of the one or more venue variables of the environment includes at least one of activating a special effect in the environment and modifying lighting in the environment.   
     
     
         22 . The method of  claim 21 , wherein the modifying of the one or more venue variables of the environment further includes activating an animated character in the environment. 
     
     
         23 . The method of  claim 21 , wherein the modifying of the lighting includes activating a light source. 
     
     
         24 . The method of  claim 21 , wherein the emotional state of the person includes a state of fear of the person. 
     
     
         25 . The method of  claim 21 , wherein the variable characteristic includes a facial expression of the person. 
     
     
         26 . The method of  claim 21 , wherein the variable characteristic includes an eye of the person. 
     
     
         27 . The method of  claim 21 , wherein the variable characteristic includes heart rate of the person. 
     
     
         28 . The method of  claim 21 , wherein the environment is a shopping mall. 
     
     
         29 . The method of  claim 21 , wherein the environment is a theme park. 
     
     
         30 . The method of  claim 21 , wherein the emotional state of the person includes a state of laughter of the person. 
     
     
         31 . A system comprising:
 a sensor configured to sense a variable characteristic of a person located in an environment, wherein the variable characteristic is indicative of an emotional state of the person and includes at least one or more of variable biometric and non-biometric characteristics of the person;   a transmitter configured to transmit the variable characteristic of the person indicative of the emotional state of the person from the sensor to a control system;   the control system configured to modify one or more venue variables of the environment according to the emotional state of the person, wherein the modifying of the one or more venue variables of the environment is in response to the emotional state of the person, and wherein the modifying of the one or more venue variables of the environment includes at least one of activating a special effect in the environment and modifying lighting in the environment.   
     
     
         32 . The system of  claim 31 , wherein the modifying of the one or more venue variables of the environment further includes activating an animated character in the environment. 
     
     
         33 . The system of  claim 31 , wherein the modifying of the lighting includes activating a light source. 
     
     
         34 . The system of  claim 31 , wherein the emotional state of the person includes a state of fear of the person. 
     
     
         35 . The system of  claim 31 , wherein the variable characteristic includes a facial expression of the person. 
     
     
         36 . The system of  claim 31 , wherein the variable characteristic includes an eye of the person. 
     
     
         37 . The system of  claim 31 , wherein the variable characteristic includes heart rate of the person. 
     
     
         38 . The system of  claim 31 , wherein the environment is a shopping mall. 
     
     
         39 . The system of  claim 31 , wherein the environment is a theme park. 
     
     
         40 . The system of  claim 31 , wherein the emotional state of the person includes a state of laughter of the person.

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